Pilot Archive

Thread: Idea Withdrawn

Spacey
Tue Sep 20, 2005 4:07 pm
#40

Hey Charlie Brown - can you see my house from up there?



I am leaving a lot behind too - but I think the change will be worth it.


I just need to know where to go!



As for set play hours, sadly I dont have them... but I am pretty sure I can swing it for events (and based on the post where Rapax stated hours - I have, often, played during those hours).






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The Outer Rim Trading Company

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Spacey
Tue Sep 20, 2005 4:16 pm
#41






Ducimus wrote:





NorLeoRo wrote:
Would you recommend sticking with the Bel then for the freelancers?







For normal PvP, as a frelancer id swallow some pride and get a JSF honestly. In events, my first pick i think would be a heavy syck since you typically cant bring a clone ship.





I was thinking about the Heavy Scyk the other day... Very interesting chassis... Too bad it doesnt come in Style B... Reminds me of a Cylon/Silon fighter (style B)...







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Ducimus
Tue Sep 20, 2005 4:23 pm
#42

Oddly enough i was thinking about saving myself the headache and joining BSA as another option.

But if i have to move into their town forget it, ill stay unguilded.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
xTekx
Tue Sep 20, 2005 7:04 pm
#43







LeaphChausew wrote:

I think we're normal at being ab-normal.


Ducimus, start your guild. You have to do it because the powers that be and I foresee it.








Cause he doesn't know the powers of the dark side?


ack.. i can't say that.. it's a jedi thing.. /slapself



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xTekx-Omega 9

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Ducimus
Tue Sep 20, 2005 7:26 pm
#44


LeaphChausew wrote:
I think we're normal at being ab-normal.

Ducimus, start your guild. You have to do it because the powers that be and I foresee it.






It would take nothing short of a ingame lynch mob to change my mind on it now. I have truly reasoned myself out of it. Infact i might even pull up the guildhall and put down a large house in its place tonight, and look into BSA in a couple of days.

Was a guild made for the intention i had invisioned good for pilot organization and communication within a faction? Perhaps. But i dont think im the right person to facilitate it given my play hours, real life schedule and limited resources.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
IL-Vec
Tue Sep 20, 2005 8:04 pm
#45






Ducimus wrote:




LeaphChausew wrote:
I think we're normal at being ab-normal.

Ducimus, start your guild. You have to do it because the powers that be and I foresee it.









It would take nothing short of a ingame lynch mob to change my mind on it now. I have truly reasoned myself out of it. Infact i might even pull up the guildhall and put down a large house in its place tonight, and look into BSA in a couple of days.

Was a guild made for the intention i had invisioned good for pilot organization and communication within a faction? Perhaps. But i dont think im the right person to facilitate it given my play hours, real life schedule and limited resources.




you and me both completely odd times I'm on here and recently cause of work I play alot btwn sun night and wed lunch then barely again til sun night again



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Jawa-Sith-Lord
Tue Sep 20, 2005 8:05 pm
#46



Ducimus wrote:

LeaphChausew wrote:
I think we're normal at being ab-normal.

Ducimus, start your guild. You have to do it because the powers that be and I foresee it.






It would take nothing short of a ingame lynch mob to change my mind on it now. I have truly reasoned myself out of it. Infact i might even pull up the guildhall and put down a large house in its place tonight, and look into BSA in a couple of days.

Was a guild made for the intention i had invisioned good for pilot organization and communication within a faction? Perhaps. But i dont think im the right person to facilitate it given my play hours, real life schedule and limited resources.



Come on over to the Black Star family . I think the ideas are good. And, it may be possible to enact many of them without the creation of a guild. Mostly, we need folks to understand the chat channels being there and such. That may be enough to help get fresh folks a good start.





Starsider: Stormwraith | Stormraven
Crazed Squirrel Productions for Movies



Halyn
Tue Sep 20, 2005 9:22 pm
#47

I'm all for BSA becoming a strong presence in space--after all, the Alliance starfighter corps right now is basically known by the RSPA and Grey-Ghost Squadron guild. (RSPA fields Sabre and RzA squadrons, while Grey-Ghost is obviously, er, Grey-Ghost ) A strong figurehead group for space, like the 121st was, helps rally stray pilots.




Halyn Lance -- Rara Avis Flight School
Common sense is highly uncommon.
...has mastered the Pilot profession.
"I'll type this slowly so even Imperials can understand..."--Michael Stackpole, RS IRC
DarthGorilla
Tue Sep 20, 2005 11:05 pm
#48



Halyn wrote:
I'm all for BSA becoming a strong presence in space--after all, the Alliance starfighter corps right now is basically known by the RSPA and Grey-Ghost Squadron guild. (RSPA fields Sabre and RzA squadrons, while Grey-Ghost is obviously, er, Grey-Ghost ) A strong figurehead group for space, like the 121st was, helps rally stray pilots.





Actually Grey Ghost is now Grey Ghost Squadron and Shadow Squadron. Shadow Squadron is not at full strength yet but it's growing steadily.



Haunt; Pirate, Bounty Hunter, Scum of the galaxy.





ex-Col. Bendo Kyn, Grey Ghost Squadron. Retired

Spacey
Tue Sep 20, 2005 11:32 pm
#49

Well if you are sure Rapax...


*signs application for the BSA Flight Squadron*







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Rajha Al'Rajhiim
The Outer Rim Trading Company

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Spacey
Wed Sep 21, 2005 12:37 am
#50

Well what ever happens, just let me know!






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Rajha Al'Rajhiim
The Outer Rim Trading Company

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Ducimus
Wed Sep 21, 2005 12:47 am
#51



xTekx wrote:
well.. i think overall it would be a good idea.. it would be a place that transfers could congregate. get a guild, set up in a city, set some houses down so we have a place to store stuff.





Starting a city is well beyond my scope and abilities, both in time commitment, and ingame credits.





Jawa-Sith-Lord wrote:
As far as placements, the Imp outpost on Talus and the Reb outpost on Rori might be ideal. They are both close to where you can build and you won't need to worry about shuttles at all. Just need to scope out a place. I think Rapax already has a PA Hall.




They are, and i do. The PA hall i put down is about 300 meters or so from the starship terminal to be exact. Just accross the river from Talus OP.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
Coran_Sienar
Wed Sep 21, 2005 12:48 am
#52

If Freelancers didn't have the fuzzy end of the lollipop for PvP-worthy chasses, I'd go Corsec to flip-flop like mad and join the underdogs, each time.

But I'd feel lame flying a JSF/B-22 again. (And I'm bugged for Eyma's quest so no Vaksai.)



Modus Sienar
Master Shipwright
Master Smuggler (Hope > Logic)
Aced all 9 Squadrons
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