Pilot Archive
Thread: Bugs I Need Help With
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Cyrik70
Tue Jun 21, 2005 6:47 pm
#40
Finished my master Freelance on an Alt. Did not get the badge. My Respec had ended, and was just after the Token respec came out, which I still have.
Biggest problem is with my ordanance launchers. day old ones don't want to track and I keep remaking them to be able to use em. quite vexing.
RoTJ Vaksai. just finished helping a friend earn the Vaksai. Got the Badge, got the mission complete, got the deed. When attempting to generate the fighter, get the 'you do not have the badge neccessary to fly that ship' statement. 
Last bug on my list is the flight comps/droids not taking all the commands that are programmed into them.
Program chips specifically. After loading a command into the device and committing, thus destroying the programmed chip, the command will show up in the data section of that device. However, when you launch, the command, sometime all the commands from chips, are not there.
Now, back to my BS helmet search.
Seij
Tue Jun 21, 2005 8:57 pm
#41
When resigning from a squadron under the influence of an insipiration buff you not only lose all space combat xp and prestige, but 10% more. This put me -200k space combat xp, and I don't recieve double xp either. I was a Alliance Ace Pilot, and now going for CorSec Freelance Pilot. Great job Devs, I can't even enjoy space due to my lack of commitment to kill more than 2,000 tier 1 fighters to recieve my first tier 1 skill. (2,000 is alot when it takes at least 30 seconds to kill one ship). That equals 16.6 hours of space grinding FOR MY FIRST TIER 1 SKILL.
Fix... please.
Drakkosith
Wed Jun 22, 2005 7:17 am
#42
Not sure if anyone else has seen this, but I have been having periods where little to no damage is being done to my target. Seems to happen if I reload my ship with a looted or reward weapon in the first weapon position that little to no damage is being done to target. Same thing happens when I load my mining lasers, if the reward item is in the first weapon slot, I don't break up the asteroid at all even though the other 2 weapons/mining lasersare slamming away as well.
KinjiruSpleen
Wed Jun 22, 2005 8:03 am
#43
Nooca wrote:MY 2 Issues:
I am stuck in a loop between Ryan and Emyl (sp?) on the heavy X-Wing quest. She tells me to land and talk to him. He then tells me to talk to her. OVer and over... no end to the loop. ARGH! I want my heavy X!!!
My chattabs also just began to disappear when I launch into space.
The fix for this is on the test center.
c0kes
Wed Jun 22, 2005 10:02 pm
#44
Just wondering if the fact that people in a group dont get a waypoint for a mission (You make a group to help a friend do his Tier 4 mission) is considered a bug?
I find it kind of annoying to get lost in a fight and have to ask for coordinates (since /findfriend in space doesnt work).
This would allow for POB ships to take a more important role in missions, if this guy is not that good in space, he could be invited to a POB shipexample, the only problem currenlty is that the person with the mission needs to update or give waypoints to the pilot of the POB ship, etc.
Camofrey
Mon Jul 04, 2005 5:48 am
#45
Barfonius wrote:
i was able to get past this but never the less it's still a bug. on the last mission of the vaksai quest in which you have to disable the vette and escort it back to kashyyyk station, after the vette had been disabled and began the trip back to kashyyyk station, the vette would spontaneously combust and i'd fail the mission. the stats of the vette during point of failure were 100%100%21%100% note this only happened when i was accompanied by imperial pilots and i was able to solo the mission w/o this problem. one of the imp pilots helping me did not see the vette explode but instead saw it hyper out of the system. this happened twice but after that i was not able to replicate it. it is possible the imp pilots that were "helping" me accidentally blew the vette but that wouldn't explain the stats of the ship at point of explosion or why one of the pilots saw it hyper out of the system
I had this same problem 4 times tonight.
THe group was 2 neutrals and 2 impoerials
Twice it was a neutral players mission and twice it was mine (imperial).
THe ship woudl just suddenly explode and you get misison failed. Each time peopel in the right position claimed the ship appeard to start to hyper before it blew.
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