Pilot Archive

Thread: whats the best countermeasure launcher for pvp

mohacs
Tue Sep 13, 2005 4:12 am
#27






aramiss wrote:
im sick of missiles.......theyre an I win button if you don't have countermeasures, so whats the best type for pvp? any ideas, iknow nothing of countermeasures




standard chaff works fine...




----------------------------------------------------------------------------

nerfed JEdi
CuchulainnDarklight
Tue Sep 13, 2005 6:50 am
#28


Yanus, the stats on my SDs are slightly better than teh stats on my micro chaff.

Message Edited by CuchulainnDarklight on 09-13-2005 06:51 AM




...has mastered the Pilot profession
The above post does not represent the views or beliefs of the poster, his countrymen or government, or anyone he remotely knows or has heard of, though in a perfect world he would be the government and his word law. The above post is also wholly fictitious, and any resemblance to any persons or entities living or dead is purely coincidental. Unless, it sounds really cool, in which case its all true, really.
Use the test centre avatar if you have any issues with the NGE or SOE, like me!
jason67
Tue Sep 13, 2005 7:09 am
#29






Rhu wrote:


As far as I can tell, missiles tend to have a set number of hitpoints.


I'm not sure exactly what the numbers for the hitpoints are, but I imagine that low level ordinance has fewer hitpoints than a spacebomb, for instance.


Chaff, generally, has a damage range of something around 35-75. Higher level countermeasures have about damage range window, but higher damage. I'm sure one of the many shipwrights here can give you more solid numbers.






If your referring to missle damage then...


Concussions III = roughly 8-9k max 14-15charges


Proton IV = roughly9-10k max 12-13charges


Spacebomb II = roughly 25-30k max 3-4charges



And expect the min damages to be roughly 50-70% of the max damage. lower end missles tend to be closer to the 50% min and higher end missles(like spacebombs) tend to be closer to the 70% min. Don't recall what stats on IRC's are as i don't typically use them, they have a quick launch and are most commonly used in PvP because of their low lock times. I tend to use Concussions because I get the most shots per launcher and I am typically only using missles against capitol ships(ie the corvette).







HostageH
Master Lightsaber /3003Enhancer /4100Healer /0044Defender
/0044Force Reflexes /Master Force Combat

Arisa
MasterWeaponsmith(125exp/130assembly/25repair/22weapons repair) /MasterArtisan(14pt) /MasterShipwright /4400Force Crafting
Vendor Location 2355, -3922 just outside Coronet
Page 3 of 3