Pilot Archive
Thread: whats the best countermeasure launcher for pvp
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mohacs
Tue Sep 13, 2005 4:12 am
#27
aramiss wrote:
im sick of missiles.......theyre an I win button if you don't have countermeasures, so whats the best type for pvp? any ideas, iknow nothing of countermeasures
standard chaff works fine...
CuchulainnDarklight
Tue Sep 13, 2005 6:50 am
#28
Yanus, the stats on my SDs are slightly better than teh stats on my micro chaff.
Message Edited by CuchulainnDarklight on 09-13-2005 06:51 AM
jason67
Tue Sep 13, 2005 7:09 am
#29
Rhu wrote:
As far as I can tell, missiles tend to have a set number of hitpoints.
I'm not sure exactly what the numbers for the hitpoints are, but I imagine that low level ordinance has fewer hitpoints than a spacebomb, for instance.
Chaff, generally, has a damage range of something around 35-75. Higher level countermeasures have about damage range window, but higher damage. I'm sure one of the many shipwrights here can give you more solid numbers.
If your referring to missle damage then...
Concussions III = roughly 8-9k max 14-15charges
Proton IV = roughly9-10k max 12-13charges
Spacebomb II = roughly 25-30k max 3-4charges
And expect the min damages to be roughly 50-70% of the max damage. lower end missles tend to be closer to the 50% min and higher end missles(like spacebombs) tend to be closer to the 70% min. Don't recall what stats on IRC's are as i don't typically use them, they have a quick launch and are most commonly used in PvP because of their low lock times. I tend to use Concussions because I get the most shots per launcher and I am typically only using missles against capitol ships(ie the corvette).
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