Pilot Archive

Thread: The ARC170 Usage Guide- strategy, tactics, applications

Harkonenov
Sun Jul 31, 2005 9:56 pm
#27

1 question - what is the ARC-170 mass ?



thanks






/t Feyda
/t Harkonenov
/t Kvak
Kirkmeister
Mon Aug 01, 2005 5:43 am
#28






JoKen_Jash wrote:

Actually, I'm forced to disagree with you on the PvP ineffectiveness part. I've used it quite effectively to take out JSFs, but in a completely different way you would think:


I use my Arc 170 as a missile boat. Yes, it has one slot. So why do I use it as a missle boat? It's one of the most maneuverable ships in the Rebellion's arsenal. I can turnfight in this thing, cept the cannons are so spread out. So I simply load an image rec mk II launcher in it, get an enemy in my sights, keep em in my sights for a few seconds, and they're history. I have to reload a lot, but it's about the only ship that has potential as a dedicated missle thrower that can actually FOLLOW the enemy around to get a lock. Two seconds is all I need for a jedi starfighter's demise. And it can get close enough to prevent easy countermeasuring.


Now granted, this is damn near impossible to do in 1 on 1 PvP, but in the group PvP that happens all the time on Starsider, it's quite effective. However, I still find myself using my Jedi fighter more because I also have an image rec launcher on there, but the Arc is still effective in PvP against dogfighters.







I have done this recently 1 on 1, well 2 on 1 as I had a gunner, but he was practically sick as I twisted and turned to try and get the JSF in my sights. I did clip him with my 3.7 k cannon, but i eventually got an IR II off onto his engines, flew past, and let my gunner finish him off. I managed to do this 3 times all in all, Twice with the same guy, and once on another Imp in a B-22. So yep, it is possible to use the Arc as a missile throwing boat, shame that you can get a few more IR's into a mag, to make it even more viable. Might be interesting to see how it would fair with the full compliment of gunners as you twist and turn to get a lock, as the gunners can cover your arse, just in case the guy creeps up on your 6.



Yanus Ulriksen-Guild-Leader-LRDP
Master Bounty Hunter
Lakeshire-Talus
Zymm-N
Mon Aug 08, 2005 6:44 am
#29

I picked up my ARC-170 last night, me and a guildmate ran the mission in tandem together. This got a little hairy at one point, but we faired pretty well all told. I've got my ARC-170 loaded out but have yet to actually take it up for anything more than a test flight. At present I see great possibility with it tho, as I have 2 brothers that play with me. (Hey, gunners!)

The ARC-170 is 125k mass (I actually want to sasy 123k , but I am fairly certain it is 125k). It actually has some good YPR to it for a ship of it's size. Running Engine Overload 3 on that monster really gets it moving and dancing. I guess my biggest quandry now is tweaking the equipment for best usage. I think I've already got a nice shield and reactor combo picked.. but I always have a hard time finding nice engines!



Zymm Nietow [Corbantis]
Sylow
Mon Aug 08, 2005 8:03 am
#30

Despite the statement that it's not suitable for PvP, i managed to successfully use it for that. (Indeed my first space-PvP kill, in my Krayt i tend to get shot down... )


I wasn't even going for PvP, just helping a guildmate on the master mission (with two gunners aboard) and being declared for the FPs. Not having to focus on putting destruction on the vette but just stayling alive already made things much easier and just when we were on the last turrets, a hostile player arrived. Wanting to buy the guy doing the mission the time to finish the vette, i engaged. To my big surprise i came out the winner despite his shields being able to survive a few hits of my weakling frontal gun.


Guess for "normal" spacing i'll still stick to my krayt (and get shot down) as i don't have two gunners at hand too often, but the ship definitely performed better than i expected it to do.






Learn to sing!
Infinity - Papyn Biboon
MSL, MCarb Grunt Leader
R9D14
Mon Aug 08, 2005 8:36 am
#31

might i add to that if you are going after gunboats the easiest thing to do is turn to the side slightly so they can get a clear shot and you will just come into the range of their guns unless u get in a blind spot.



Stuu Pididiot
Rebel Ace Pilot
Crimson 5----Pilot of Hunk-o'-Junk I-XII
Eater of Pie
Avrion
Mon Aug 15, 2005 8:06 pm
#32

erm, could someone post a pic of a arc170 ? i have no idea what it looks like and its not in the offic. database


ty


Dorsk_81
Mon Aug 15, 2005 8:50 pm
#33

I know this isn't a question about tactics, or using the ARC, but is the quest to attain it bugged? I read the Clone Relics Walkthrough, and it say's to talk to the Queen to start the quest, yet, when I try to converse with her I get nothing, no dialouge or options, or anything, she just looks at me.

I know it's a mission for Rebel and non-RSF pilots, and I've been an Imperial and RSF pilot, does that make any difference? I'm a Rebel Ace now though.



___________

Chimaera: Phiane Reyord 1st of April 2004 - 17th of November 2005

I Support A Pre-CU Rollback
Attacca
Mon Aug 15, 2005 10:21 pm
#34

Are you combatant when you try to talk to her?





~ Captain Nesanya / Murphey ~
Rebel Alliance A-Wing Pilot
...has mastered the Pilot profession
Are you a pilot and not using Droid Commands?

Dorsk_81
Tue Aug 16, 2005 1:34 am
#35

No, on leave, should I be combatant?



___________

Chimaera: Phiane Reyord 1st of April 2004 - 17th of November 2005

I Support A Pre-CU Rollback
Zymm-N
Tue Aug 16, 2005 6:43 am
#36



Dorsk_81 wrote:
No, on leave, should I be combatant?




To start the mission you have to be a Rebel Combatant on the ground. I have been told that you only need this to START the mission, not to finish it. However I stayed flagged the entire time.. just in case.



Zymm Nietow [Corbantis]
Khyron42
Thu Aug 18, 2005 12:57 am
#37

I was simply using my ARC as a high-mass A-wing with some tourist seats. I may have to rip out the Level 10 gun and put the turrets back in.



Oudimo Brothers of TC: Breka - Isob - Illi
Starsider: Avane Iru
Intrepid: Sicai
wedge413
Sun Aug 28, 2005 8:38 pm
#38

hrm....you have perked my interest in the ARC170...mabe ill go reb for a while so i can get it



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Carnye
Thu Sep 15, 2005 9:51 am
#39



psikobunny wrote:

*crickets chirp*

I loves it when my posts drop like rocks. It either means I'm so far out that no one understands a word I'm saying, or I knocked socks off.






Still looking for my socks...



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