Pilot Archive
Thread: Pilots: My Bel-22 load out stats (can I do better? if so, how?)
Mass: 878.6
Generation: 10899.2
Engine- nice, where'd you get from?
Drain: 1592.6
Mass: 25381
P/Y/R: 74.2/72.8/77.1
Speed: 108.4
Shield- Gonna be same when I find a nice low mass lvl 8 shield
Drain: 2129.3
Mass: 25686.1
F/B: 2555
Recharge: 17.27
Armor- (nothing special, just mark II durasteel) - er... none for me lol
Armor: 641.6
Mass: 2561
Capacitor- mines slightly nicer, 1147 energy 36 recharge 1000 mass
Drain: 1140
Mass: 1505.3
Energy: 937.4
Recharge: 39
Booster- approx same
Drain: 445.9
Mass: 1268.7
Energy: 1530
Recharge/Consumption: 43.2/132.4
Accel/Speed: 31.6/23.2
Droid Interface- same
Drain: 488.4
Mass: 501.2
Speed: 14.2
Weapons 1/2- heres the major dif, im using reward lvl 8 guns re'd with rotw loot to around 25k mass with 2500-3800 damage, 0.69 vs s/a, 0.4 refire.
Drain: 2130.1/1661.1
Mass: 13674.4/14803.5
Damage: 1751.2-2817.1/1842.6-2950.8
(*shield/*armor): (.63/.62) / (.61/.65)
Energy: 20.9/23.1
Refire: .32/.32
The latter of the alternate gun needs some work on my part, though, so I'm sticking with the double 7's until I can cobble together or purchase something better... And I have to say, I'm having the damnedest time finding level 5 guns that have those damage stats anymore. Though I've been resorting to camping evil raiders. Maybe I should be camping tier 2 things for a while...
ShugFlurry wrote:
Engine- nice, where'd you get from?
I'm one of the few, the lucky... The guys who rushed through pilot with enough time to get a pre-nerf tier 4 reward engine. I wish I would have held out a little bit longer to get it RE'd, though... I had that put together since the second month of the game, and I'm pretty sure I could have made it better in all stats, except for roll and speed, of course.
Capacitor- mines slightly nicer, 1147 energy 36 recharge 1000 mass
Those stats with 1k mass? Must be one of these new crafted ones, eh? I should probably check that out. I'm trying to shave off enough mass to fit a launcher in.
Weapons 1/2- heres the major dif, im using reward lvl 8 guns re'd with rotw loot to around 25k mass with 2500-3800 damage, 0.69 vs s/a, 0.4 refire.
I have an alternate loadout with guns that look like this:
Mass: 22417.8
Drain: 1727.3
Damage: 2507.1-3876.6
Shield/Armor: .69/.69
Refire: .38
Mass: 5564
Drain: 1905.3
Damage: 1260-1811.6
Shield/Armor: .64/.70
Refire: .32
The cap im 99% sure re'd lvl 2, found a great one was 1090 35 recharge and found the lowest mass and got them re'd
to avoid any more bumps on my part, this is a pre-emptive thank you for anyone else who will respond.
I humbly offer to you:
Gyok's Bel-22
Mass: 89187/90000
Energy: 12081/12986
Reactor Mass: 1702.9
Reactor Gen rate: 12985.6
(Of course there will always be room for improvement, and as the load out changes, so should the reactor, right now I have the lightest reactor that can closely match the output of my ship. If there is any other out there that can do this job better, I want it
Engine mass: 22009.3
Engine pitch: 75.0
Engine yaw: 76.4
Engine roll: 73.9
Engine top speed: 81.8
(I’m always willing to sacrifice a few points on top speed for a higher pitch yaw and roll rate, of course lower mass is always a good thing too)
Shield mass: 16985.6
Front shield: 1716.8
Rear shield: 1716.8
Recharge: 12.84
(/sigh the cost of protection I suppose, this thing is massive, but since I have no armor, I got to have something)
Armor: I wish
Capacitor mass: 4055.2
Capacitor energy: 885.6
Capacitor recharge: 43.0
(A capacitor isn't that high on my priority list, I’m always running weapons cap overcharge III, but I’m a perfectionist, so again, if it’s out there, and its better, I want
Booster mass: 2548.6
Booster energy: 1371.5
Booster recharge rate: 23.4
Booster consumption rate: 101.3
Booster acceleration rate: 35.3
Booster top speed: 26.5
(Meh... boosters /shrug)
Droid interface mass: 12664.0
Droid interface speed: 13.2
(Unfortunately, since I rely on my droid programs to save my ass [cap to shield shunt III] I need a fast DI, unfortunately fast speed=heavy mass)
Weapon 1 mass: 14630.4
Weapon 1 damage: 1646.6 - 2546.6
Weapon 1 VS shields: .720
Weapon 1 VS armor: .240
Weapon 1 energy per shot: 23.2
Weapon 1 refire rate: .360
Weapon 2 mass: 14590.7
Weapon 2 damage: 1640.6 - 2563.1
Weapon 2 VS shields: .130
Weapon 2 VS armor: .830
Weapon 2 energy per shot: 23.2
Weapon 2 refire rate: .360
(my weapons are a constant source of frustration, I find myself constantly swapping parts, juggling stats.... in turn making me have to swap my reactor, which makes me have to swap other components... yadda yadda yadda; Its irritating. I also understand that using an Ion/disruptor combo is a controversial action, but it seems to work, I’m not saying I know that its better, not by a long shot, so any info would be good.)
Countermeasures and missiles: heh... not with this load out.
Droid programs:
Cap to shield shunt III
Engine overload III
Weapons overload III
Reactor overload III
Capacitor overcharge III
There it is folks, have at her, and don’t pull any punches.
/wince