Pilot Archive

Thread: Rebel Gunboat- Bugged?

Attacca
Thu Jun 16, 2005 9:33 am
#14


Are you sure the lack of downward firing turrets is a bug? Look at Novas, YTs, and Decimators on missions, the mission spawns always have a second turret, and mission gunboats always turn to hit you. Deep Space Novas and Decimators are blind on the bottom. I always figured it was by design that gunboats had one blind spot you could manuever into in order to hit them.


In the ideal non-JTL mixed fleet, gunboats would probably be engaging heavier targets than fighters anyhow, so they possibly aren't meant to be attacking us when they're escorting the Corvette. Although, it would make life interesting if they chased you at the same speed the Kashyyyk gunboats do. That'd lead to a whole different set of tactics for taking out the vette.


Edit - Oh, and Imperial gunboats have the same blind spot, just a smaller arc of safety. When taking on gunboats something like a Krayt isn't always ideal. Yeah it holds a lot, but it's a huge target for those turrets. Try a smaller ship, the turrets miss quite a bit when you're manuevering.

Message Edited by Attacca on 06-16-2005 09:34 AM





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