Pilot Archive
Thread: X-Wing and some Capacitor problems
I was able to do a bit of shopping last night and picked up all of the recommended Droid chips. I haven't had a chance to play with them yet, but I will tonight.
I was also able to hook up with a shiprite who was able to make a nice lvl 6 wiht a 52.3 recharge on it! Oh boy is that baby nice. I need to finish once final mission to be allowed to train up tonight. I am all set with lvl 6/7 equipment to load out my x-wing.... now if the Mass and Reactor can handle it.
I can't believe I didn't get JTL earlier. This is just too much fun.
Just to give you an idea of what you can find in Capacitors. I mainly use LvL2, 4 and 6 caps. This is what I currently have waiting for RE (If you haven't learned how the RE process works check in out in the FAQ's also).
LvL 2 Cap (Pre-RE)
Armor/HP: 113.1
Reactor Drain: 1134.4
Mass: 1419.6
Capacitor Energy: 1105.8
Recharge: 38.3
Since you can only use 2 for RE your Armor/HP, Reactor Drain and Mass are all bound by your Capacitor Energy and Recharge numbers.
LvL 4 (Pre-RE)
Armor/HP: 289.4
Reactor Drain: 684.2
Mass: 3067.0
Capacitor Energy: 1070.6
Recharge: 41.0
LvL 6 (Pre-RE)
Armor/HP: 503.2
Reactor Energy: 791.0
Mass: 8515.3
Capacitor Energy: 1344.5
Recharge: 46.3
This will give you an idea of what to look for. Remember, alway's check your loot and if any item has just one stat that is really good keep it. Get enough of these and RE them together and you have one item that has all great stats!
Hope this helps...
LaserDood wrote:
The '3' overloads are great, but at 3322 you can only use the 2nd tiers from the other pilot classes.
Goraf wrote:
The energy on that L2 cap is outstanding.
I've got 2 or 3 that are in that range. Of course, that one is the best. I'm really looking forward to that LvL 6 cap with the 1344 energy. That is going to go nicely in my Advanced X and/or my B-wing, if I ever get my LvL10 engine and shield complete... Mostly just waiting for Pub24 for those at this point.