Pilot Archive

Thread: Do people use missiles besides for just the cool effects?

AlexKC
Mon Mar 21, 2005 6:39 am
#14

I just learned from one of my fellow pilots on naritus that using an Awing with a mark IV proton launcher is ridiculously effective against the corvette. It's small enough that you won't take many hits, and the missile can kill or nearly kill every component in one shot.



Olmaal Ackiv - Naritus' first Mon Calamari Jedi Knight
Satch_of_GL
Mon Mar 21, 2005 7:53 am
#15

When you are flying tier 4 missions in an A-Wing with level 7 hardware, concussion 3's make a huge difference with aggressors. The tier 5 aggressor rear firing weapon goes down in one pass.



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Vegitaa
Mon Mar 21, 2005 9:20 am
#16

I use missles pretty often. My personal fav is the ol SpaceBomb 2's. The one's I use one shot kill tier 5 fighters, or will take out a component on a corvette in one shot. Now, I guess I mainly use them when I just don't want to be bothered chasing those damn AWings. Or if I'm in Deep Space and just want to hit gun 5 on a vette really fast.


Yeppers, you gotta get in close, but it is nice to be able to "fire and forget" that critical target if you're in a tight spot.



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There is no fear, there is power.
There is no death, there is immortality.
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For I have found true life, in the death of the light.


RevaBalaGrade_Now
Mon Mar 21, 2005 10:08 am
#17






Deddarus wrote:
i fly a tie bomber with no missiles at all (i packed out all the mass with decent guns, armour and shields) .... i dont need missiles... took out 6 vettes in a row solo in DS ... with decent shields and C2SS in reserve u can get weapon 5 out in 1 run, leaving enouh time to swing round and take the 2 side guns out... then just rest up under the belly till yer shields r full and in 1 or possibly 2 lateral orbits of the hull u can take out all the other guns.... joust it for the shields, sneak round and tap the engines... once the gunboat escort is gone sit on top and hit the reactor.. then line yerself up for a decnt screenie of u blowing the bridge

as for pvp ... ive never seen the need for missiles, i dont carry a CM launcher but then if im doing it properly my opponent wont b able to get a lock on me cos i'll be sitting in his 6 the whole time

only time i use missiles is if im in my decimator and dont have an imp ace in my crew so i can go gunner





Ok, I took a low lvl guildie out to DS to help him grind xp. I had my decent weapon on it, one mark III proton launcher with 9 shots when I went out there...


After downing 9 corvettes, only firing missiles at the reactors, because they can be incredibly hard to hit the right spot, he had enough xp to be done with Tier 2, so we headed back out. You don't need much firepower or missiles to down the vette, if you're smart, you can even blow it up without even destroying a single turret. I did this myself last night in an aggressor. No missiles, no turrets, no bomber strikes. Needless to say, people are seriously trying to get me to form up a squadron right now.



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Votik
Mon Mar 21, 2005 10:21 am
#18

Missles are somewhat useful. I'd say if you have room for a spacebomb launcher or a lev 4 proton...go for it. Otherwise, get the best of every other component first.

Every missle except the spacebomb just doesn't do enough damage in comparison to 2 RE'd high level guns (or more if your flying a krayt).
TehyrPhoenix
Mon Mar 21, 2005 11:00 am
#19

Missiles are handy against any ship with a turrent gun. Its hard to stay on an enemie's tail when you are taking fire, so I use torps to slag the rear guns. I use 3 markIV proton torps that do 10k damage apiece. Spacebombs may do twice the damage, but I get 30 torps in my magazine as apposed to the 6-9 spacebombs i would get. I suppose the Nova doesnt really count cause it doesn't have a mass limit, but i like my torps. It would be nice if they cost less though.



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