Pilot Archive
Thread: I'd like a couple of professional opinions on my heavy X-wing
Alex, you just gave the answer to the issue you brought up yourself.
"I've yet to see a crafted weapon that was anywhere near as good as .8, .8 on shield and armor ratio. And when you are firing with 2 level 10 weapons over 4500 max damage and 1 level 8 with 3800, I seriously doubt any ship is going to survive the first volley to make refire rate matter all that much."
Absolutely if you CAN get level 10s on there, with a tier 10 engine, do it.
"Now for pvp, the heavy x might not be the best option because of the superior maneuverability of the jsf or the grievous fighter, but that is a function of the maneuverability of the ship and engine and not the weapon loadout. In my experience in pvp the first one to land a hit almost invariabily wins."
Exactly. That's why you should give up the extra 15-20k mass for the tier 10 engine, so you can be running a 82-83+ PYR engine rather than a ~74PYR Nym's. While an extremely well RE'd Nym's engine on a JSF will still give you problems, the vast majority of JSFs with their bleh RE Nyms (or no RE) are not going to be able to out turn you. What good is a level 10 weapon if it never is brought to bear? And, frankly, as Leaph points out, no JSF can withstand a volley from 2 (not to mention his 3) RE'd Tri-Cannons. I got a glancing blow with one of my level 7 speed blasters on a JSF last night and it punched his shields and most of his armor, a turn or two later, after he shunted, I landed a solid volley with at least 2 of my blasters, including my Tri and his JSF made a cute little popping sound and turned into a cloud of vapor.
In PVE, Washell's set up is freaking insane. No NPC ship can out turn an X in a low 70s PYR engine, and that kind of heavy firepower will reduce NPC ships to debris fields very quickly, however, in PVP, I think you HAVE to sacrifice some of the firepower to make your ship competitive in a turning match and 20k mass is not much to ask for that. And as we've all seen, that kind of firepower is rather redundant in PVP.
lol yeh. For pve that rig is sweet mate.
Thing with me is I answer threads from a pvp point of view. I guess I should broaden my horizons
...and possibly read the text more clearly. Yeh..for pve that engine is awesome and those guns are well..simply put, I'd hate to be a NPC TIE Fighter
.
-Leaph
The QID was in my A-Wing, but I RE'd a post-nerf L6 to 70+ YPR stats for that. The QID is now back in my X. 102 top, 75+ YPR, 22k mass.