Pilot Archive
Thread: 5k DMG weapons
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SheenaBrelya
Fri Apr 01, 2005 6:58 pm
#14
TomoRainer
Fri Apr 01, 2005 7:36 pm
#15
lol Sar-larid, always with the contradicting.
4700 might be on the high end of acceptably powerful, but I have looted 2-3 4500+ damage guns out of a modest selection (25 or so). RE'd a couple for other people that came out on the plus side of 5K, too. So they're out there.
4700 might be on the high end of acceptably powerful, but I have looted 2-3 4500+ damage guns out of a modest selection (25 or so). RE'd a couple for other people that came out on the plus side of 5K, too. So they're out there.
MWJ
Fri Apr 01, 2005 9:17 pm
#16
Is it just the HK weapons that have damage that high? Arameks and AG-2G are nowhere near that. Incom Elite Quads tend to be around 4300
Sar-larid
Fri Apr 01, 2005 9:22 pm
#17
"lol Sar-larid, always with the contradicting."
What, that 8/8 thing? That's a recent development, 
Now I have to switch gears on that; maybe they changed the system, also.
They have been known to change things with no notice, hehehe.
Best level 10 I ever saw was one that was held by someone that knew nothing about RE(go figure,
), and would have come to less than 100 points away from 5k max damage. I was sooooo envious, heh.
--------------------------------------------------
"Is it just the HK weapons that have damage that high? Arameks and AG-2G are nowhere near that. Incom Elite Quads tend to be around 4300"
Well, the Level 10 HK gun is the one with both high Vs. Shields and Vs. Armor, so they carry a punch of their own.
BOTHof the highest damage guns I saw a week ago were Incom Elite Quad's(none of mine were like them, heh)
Message Edited by Sar-larid on 04-02-2005 12:25 AM
TomoRainer
Fri Apr 01, 2005 10:16 pm
#18
Nah, we just have a history of small, meaningless, humorous disputes. First the odd-numbered vs. even-numbered thing (though that one was a little testy, lol), then the bit about bugged gun names, now this. Cut it out already before I start looking bad. 
Message Edited by TomoRainer on 04-01-2005 09:16 PM
Ghost-Raven
Sat Apr 02, 2005 1:09 am
#19
Try this Wepon Overload 3 = 150% of weapon dmg
so a lvl 10 gun that does 4250.0 dmg x 1.5 =6375.0 dmg per weapon / that by the vs.shield and vs.armor to get you actual dmg ratio ie idf you vs.shiled is .650 then your damage would be 4143.75 vs Shields
so a lvl 10 gun that does 4250.0 dmg x 1.5 =6375.0 dmg per weapon / that by the vs.shield and vs.armor to get you actual dmg ratio ie idf you vs.shiled is .650 then your damage would be 4143.75 vs Shields
Message Edited by Ghost-Raven on 04-01-2005 12:10 PM
Kassuff
Sat Apr 02, 2005 1:16 am
#20
I dont think WO3 is factored into that 5k number. The two level tens i use are about the same as yours (4400 - 4700) but I've heard of 5k max damage guns and even higher. I think the info came from the pilot or SW forums. A search might turn it up.
MWJ wrote:
I currently have a 4550 damage, and soon a 4792 damage. with any of the overloads, they can hit 5K
KahthLuknk
Sat Apr 02, 2005 1:29 am
#21
Ok, thnx alot for all your input, by the sounds i wanna be hovering around 4k+ dmg on RE'd guns, another issue is my energy from capacitor goes real fast using lvl9 gun and lvl 7 should i use capacitor overcharge?.
Gaitan
Sat Apr 02, 2005 1:31 am
#22
Zanholo wrote:
I've got a 4800 max dmg lvl 10 that is waiting for partners to get re'ed. That thing is going to be close if not over 5k.
Over 5k if 5k isn't the max. At L10 the RE factor is 6%, so you'll be at 5088 max damage.
Ouch. ![]()
Lepr0n
Sat Apr 02, 2005 1:32 am
#23
no... you have that wrong.. Wo3 increases the damage by 150% (by design.. Wo droid programs are +50%/level)
a 4k gun would do 10k with a Wo3 assuming the damage boost works properly... we know the cap drain is bugged. which is why everyone and their grandmother uses Wo3 with no drawbacks at all.
Ghost-Raven
Sat Apr 02, 2005 1:37 am
#24
USE these progies
Reactor Overload 3
Weapon Capacitor Overcharge 3
Weapon Overload 3
Engine Overload 3
Cap to shield shunt 3
with these you will definatly last longer and do more damage with a no probs of running out of cap energy
Reactor Overload 3
Weapon Capacitor Overcharge 3
Weapon Overload 3
Engine Overload 3
Cap to shield shunt 3
with these you will definatly last longer and do more damage with a no probs of running out of cap energy
quadpers0n
Sat Apr 02, 2005 2:22 am
#25
both my 4800s came from AG-2Gs. my money is on max dmg RE'd being 5k.
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