Pilot Archive
Thread: rebel master ships help
JanuHull wrote:
stupidsmartman wrote:
thx..i still dont see why they made it turn like that tho
It spits out more forward firepower than any ship in the game, including the POBs. Balance, my friend, balance. For the Nova Courier, you should also be aware that your turret gunners can use the CapShunt command.
true but it was always thought to be same maneuverablility as a Y wing(no "long probe" in canon officially as much as with and without turret so??) I don't see how it'd really hurt that much to bump it to 70/70/?? it'd be alot easier to handle over 50/50/?? it is now(sry forget roll mod and too lazy to look up
Message Edited by Azarken on 08-17-2005 02:15 PM
the first one took me months and months as no one wanted to part with their spare lvl 8's so i had to get them the hard way. Then i traded a spare 4.4k max dmg level 10 blaster i had for a second lvl 8 reward blaster and that one took me a day. i had 3 spare lvl 8's left over from before and managed to buy 4 from someone on my server.
ones 24.7k mass the others 25.4k. both have a max dmg of about 3879 or something similar. both with about 0.69 vs shields and armour. enegry of about 13.1 per shot and a nice fast refire. when coupled with my 4.7k max dmg lvl 10 re'd blaster they really do some serious damage. its just a shame flying the krayt feels like im flying an 68 wheeler.
Message Edited by Azarken on 08-17-2005 03:21 PM