Pilot Archive

Thread: yt1300 sucks compared to millinium falcon

AriakusLuxmaar
Fri Oct 14, 2005 7:33 pm
#14



sandrew wrote:
No wonder Han was always broke - he's just like the rest of us. "Hm. I can get better y/p/r stats than this hunk-a-junk...Chewie, where'd you put the checkbook?"





CuchulainnDarklight
Fri Oct 14, 2005 9:58 pm
#15






Hawkbat5 wrote:


I fly a Nova. I've heard plenty about how POB's are lousey but you know what? I love my Nova. I prefer flying something that requires a co-operative crew effort. Its a heck of a lot more fun. Of the POB's I agree the YT-1300 is the least attactive from the interior. Only the cockpit and the guners get to see anything but hey, its a YT-1300! Its cool. Get some good RE parts in that puppy and have fun.


And yes, the "guns" in ROTJ are concussion missiles and not lasers. Durring the dogfight around the second Death Star you will notice the Falcon has a crew running around behind Lando and Nien Numb. If you search enough on line you will find deleted sceenes of one of the falcons gunners from that battle. Lando didnot fire the quads.







Just a quick point or 2 here.


The millenium falcon is the most heavily modified YT out there, do you really think you cna just jump in one like it. Get a wookie, a brash (but humane) personality and start tweaking.


And on the falcon itself, the quad guns can be remote operated from the cockpit, plus it has a forward firing blaster array, AND that funky repeating blaster for engaging those pesky starport cops!






...has mastered the Pilot profession
The above post does not represent the views or beliefs of the poster, his countrymen or government, or anyone he remotely knows or has heard of, though in a perfect world he would be the government and his word law. The above post is also wholly fictitious, and any resemblance to any persons or entities living or dead is purely coincidental. Unless, it sounds really cool, in which case its all true, really.
Use the test centre avatar if you have any issues with the NGE or SOE, like me!
flurry_player01
Sat Oct 15, 2005 12:03 am
#16

Really, though, MMORPGs are works-in-progress, and I think the "gaming community" at large expects "finished product", something which does not exist in the MMORPG context. If the game were "done" it would be closed down. Even the oldest commercially successful MMORPG, Ultima Online, is still in flux.

You either like the genre or you don't (or tolerate it to some degree for whatever reason, but constantly complain about it).

Now, though, do I think the the Dev Team of SWG is a great Dev Team? I can't say. There's too many other forces at work. Devs are not Testers. I'm sure when the Devs "ship" code they think it's perfect. The Testers are supposed to prove them wrong...Be it SOE employed testers or player beta testers. Obviously they are not catching enough. Of course, the may not have been given enough TIME to test stuff, due to marketing pressures. Community relations is yet another team and I really think they're the main failure here. I see no good community relation at all.



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Washell
Sat Oct 15, 2005 6:00 am
#17






LeaphChausew wrote:





flurry_player01 wrote:
Odd comments. I *am* a hardcore MMORPG'er, and I'm playing SWG because it's the best *science fiction* MMORPG available. There are better MMOPRG but they are fantasy-based.




You have a point.. /withdraws some of previous post






Same here, there's no other MMO with twitch based space gameplay, truely player driven economy and extensive crafting system.


Codemasters was working on Dragon Empires which crafting/economy seemed to be heading in SWG style direction, but it got cancelled in beta.


I used to play DaoC, and if I see WoW or EQII I just get this big feeling of been there, done that. Still, I wish LucasArts would have let SWG build by Mythic, those guys know how to talk with a community.

LeaphChausew
Sat Oct 15, 2005 6:22 am
#18

I have no idea how people go about researching computer games but I do feel that the way to do it is get a huge survey of what the fans want, the make it. I mean, I know a -lot- of people who are big Starwars fans but won't play SWG because they think its a bit of a joke with all the Jedi running around etc and I would be one of them if I were that cynical. The point is though, if SOE or whoever wanted to make -loads- of money, then they'd be more successful if they made the game in the shape that the majority of real fans want it, not on what the latest thing from Lucas Arts is (i.e EPIII). Now before anyone bites my head off, I know people who do prefer the new 'trilogy' to the original but I don't know about anyone else but they're a minority. Most people I know want The Galactic Civil War era with Imperials heavily in control and the Alliance's survival hanging on a thread with a very gritty 'underground' feel to it. SWG is a little too shiny and bright if that makes any sense. All this situation of Actises, RG TIEs and new expansions are all very unnessacary and personally, surely if they wanted that content it'd be better to put it in a seperate scenario/game like 'SWG Clone Wars' rather than changing the original game mid flow and being like "Well hokily dokily guys. We were having a Galactic Civil War but...we think it'd be cooler if you all spent hours grinding then went and did some missions for some dead Jedi that noone really cares about anymore and oh, the fact that he is only visible selectively to those he was close to in living life counts for none"


As I said though. I will keep playing this game as long as there isn't anything better out there. I don't think I'm angry at SOE as much as I am confused at their seemingly illogical marketting strategy and approach to releasing new content which from reading the boards...noone...actually..wants o.o.


Confused I am, very confused.



JediNizar2
Sat Oct 15, 2005 1:32 pm
#19






CuchulainnDarklight wrote:





Hawkbat5 wrote:


I fly a Nova. I've heard plenty about how POB's are lousey but you know what? I love my Nova. I prefer flying something that requires a co-operative crew effort. Its a heck of a lot more fun. Of the POB's I agree the YT-1300 is the least attactive from the interior. Only the cockpit and the guners get to see anything but hey, its a YT-1300! Its cool. Get some good RE parts in that puppy and have fun.


And yes, the "guns" in ROTJ are concussion missiles and not lasers. Durring the dogfight around the second Death Star you will notice the Falcon has a crew running around behind Lando and Nien Numb. If you search enough on line you will find deleted sceenes of one of the falcons gunners from that battle. Lando didnot fire the quads.







Just a quick point or 2 here.


The millenium falcon is the most heavily modified YT out there, do you really think you cna just jump in one like it. Get a wookie, a brash (but humane) personality and start tweaking.


And on the falcon itself, the quad guns can be remote operated from the cockpit, plus it has a forward firing blaster array, AND that funky repeating blaster for engaging those pesky starport cops!







AND X-wing Alliance. And in the EU the Falcon Can fire from the Cockpit. and if u all are now saying that, SWG is not following the EU, than thraw all the Jedis, 98% of the new content from the new expansion, all the other Epi2 and 3 content. and put the Damn GCW in the Game.






Blixtev wrote:
Until the Producers decide otherwise, the game stay bugy how it is. and we will continue to nerf and ignore Smugglers





irpants
Sat Oct 15, 2005 1:47 pm
#20



Zotux wrote:

The only game I've seen where the yt-1300 has good handling is in rogue squadron. And that was The Falcon itself.

And it wasn't even that good in that game.

I have to agree with the poster that said most SW games only last because of the title. Although I did like Jedi Academy alot.




aJedi Outcast > Jedi Academy



ðo
ITS POTTER IN A BOX
In Dust We Trust
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Spacey
Sat Oct 15, 2005 5:01 pm
#21

If the movies had been in order we would have never had this problem (of sequencing).


Marketing pushes commerce - and with EP3, well... you can get a lot out of the marketing so it makes good business sense to run with that... Even though the players would have rather seen Hoth or something more chronological.


ROTW... Well, I am fine with this expansion - The heavy X-wing is right on. It makes sense and seems to fit, "Hey, lets make the X-Wing better! Yeah!" The RGI, we can argue the hitbox... Personally I think if you shift it down a tad (get the entire hitbox on the chassis) and make the wings no longer opaque (+ give it a second gun and maybe an extra 5k mass), well you got a winner. As for the RGI/GSF... They have to pay for that agility and they dont. 2 guns + medium mass + high agility = er...


Everyone else pays a price... high agility = light weight... 2 guns = medium weight and less agility... so forth and so on.








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pistolpig
Sat Oct 15, 2005 8:18 pm
#22

While we're on the topic of the differences between the yt1300 and the Millenium Falcon, I'd like to point out that it quite clearly states in the classic books "Han Solo at Stars' End" and "Han Solo and the Lost Legacy" as well as the more modern "The Hutt Gambit" that a standard YT1300 only has one set of Quads and the addition of the second set required a complete reconstruction of the ship using the chassis from another YT1300 as well - 2 chassis.

But if we wanted to get into inconsistancies between the movie/books and the game anyway - since when do TIEs or Interceptors have shields?



"The NGE. I don't think you can or should change a game that radically out from under a user base. You dance with the ones that brung ya, whether they are the market of your dreams or not. They have invested their passion and built expectations about where they want the game to go. Changing things out from under them isn't fair in my mind, especially given how they have been loyal to you in times of trouble. It's like dumping the girlfriend who has always been patient and loving to chase after the supermodel who probably won't love you back." - Raph Koster, ex creative director of SWG
irpants
Sat Oct 15, 2005 8:39 pm
#23

In XWA all YT models have two quad mounts, and as long as we are on the subject of how things should be..



ðo
ITS POTTER IN A BOX
In Dust We Trust
A 5 step guide on how to get your posts/threads deleted.

CuchulainnDarklight
Sat Oct 15, 2005 9:21 pm
#24






pistolpig wrote:
While we're on the topic of the differences between the yt1300 and the Millenium Falcon, I'd like to point out that it quite clearly states in the classic books "Han Solo at Stars' End" and "Han Solo and the Lost Legacy" as well as the more modern "The Hutt Gambit" that a standard YT1300 only has one set of Quads and the addition of the second set required a complete reconstruction of the ship using the chassis from another YT1300 as well - 2 chassis.

But if we wanted to get into inconsistancies between the movie/books and the game anyway - since when do TIEs or Interceptors have shields?






There are no real inconsistences between the movies and the books. The movies are canon, then the books are next in line of canon. The problem is that most people think that if its in the movie, everything in the SW universe should be like it. Therefore every YT1300 has to be like Hans. Or even better is the cloaking device idea. In canon cloaking devices are pretty useless and rare, however because the Imp officer says "no ship that size can have a cloaking device" people automatically assume that there are loads of cloaking devices about. In that case the Imp is just making a statement showing his ire, like a cop might say "F*cking hell, no car that size can go that fast" when he spots a speeding car. That doesnt mean there are loads of big cars that can go supersonic, does it.


This leads on to my next point. In the SW canon (not contradicted by the films) SOME TIEs have shields and hyperdrive. They were used by elite types. Kind of like the types we are when we sign up to our specialist squadrons, we arent line troops, we are more elite than that.






...has mastered the Pilot profession
The above post does not represent the views or beliefs of the poster, his countrymen or government, or anyone he remotely knows or has heard of, though in a perfect world he would be the government and his word law. The above post is also wholly fictitious, and any resemblance to any persons or entities living or dead is purely coincidental. Unless, it sounds really cool, in which case its all true, really.
Use the test centre avatar if you have any issues with the NGE or SOE, like me!
EtsIch
Sat Oct 15, 2005 9:23 pm
#25






CuchulainnDarklight wrote:





pistolpig wrote:
While we're on the topic of the differences between the yt1300 and the Millenium Falcon, I'd like to point out that it quite clearly states in the classic books "Han Solo at Stars' End" and "Han Solo and the Lost Legacy" as well as the more modern "The Hutt Gambit" that a standard YT1300 only has one set of Quads and the addition of the second set required a complete reconstruction of the ship using the chassis from another YT1300 as well - 2 chassis.

But if we wanted to get into inconsistancies between the movie/books and the game anyway - since when do TIEs or Interceptors have shields?






There are no real inconsistences between the movies and the books. The movies are canon, then the books are next in line of canon. The problem is that most people think that if its in the movie, everything in the SW universe should be like it. Therefore every YT1300 has to be like Hans. Or even better is the cloaking device idea. In canon cloaking devices are pretty useless and rare, however because the Imp officer says "no ship that size can have a cloaking device" people automatically assume that there are loads of cloaking devices about. In that case the Imp is just making a statement showing his ire, like a cop might say "F*cking hell, no car that size can go that fast" when he spots a speeding car. That doesnt mean there are loads of big cars that can go supersonic, does it.


This leads on to my next point. In the SW canon (not contradicted by the films) SOME TIEs have shields and hyperdrive. They were used by elite types. Kind of like the types we are when we sign up to our specialist squadrons, we arent line troops, we are more elite than that.







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