Pilot Archive
Thread: Best level 10 gun (RE'd) ever?
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Saabotage
Wed Jun 15, 2005 11:25 pm
#14
/addedToMyListOfThingsToDo!;
Haerb wrote:
Imaridril wrote:
I'd REALLY like to know where you got this gun, too. The only new level 10 gun I've found in ROTW so far is the one that Nym gives you for the 4th part of the Starmap quest, but that gun has nothing to do with Trandoshans and the effects on it are nothing like what you described. Please, please, please give us info on where and how you got this gun. It would also be nice if you gave us the exact name of the reward gun.
Haerb wrote:
It uses the ROTW Trandoshan Special effect, which is a rapid fire, BIG muzzle flare blast with a stream of small orange lasers.
This comes from the completion of the Zssisk clan quest to destroy the Avatar Platform, along with a nice rifle, a badge and a medal.
I have Reb, Imp, Neut, Wookiee and Trandoshan medals now
Kebb
Fri Jun 17, 2005 1:12 pm
#15
Just had Nerrad RE this one for me yesterday:
ABSOLUT DESTRUCTION
Variation of Incom "Trandoshan Special" Repeater Cannon
Armor: 831.4
Hitpoints: 831.4
Reactor drain: 2085
Mass: 43735.0
Dmg: 2894.2 - 5008.9
Vs. shields: 0.827
Vs. armor: 0.797
Energy/shot: 32.1
Refire rate: 0.368
CommTampers
Fri Jun 17, 2005 1:58 pm
#16
You call that fast refire? I've crafted weapons with .260 refire. That is a powerful gun, IF you can actually hit people with it. I'll bet it's good against cap ships though.
Haerb wrote:
.390 refire rate
It uses the ROTW Trandoshan Special effect, which is a rapid fire, BIG muzzle flare blast with a stream of small orange lasers.
Kebb
Fri Jun 17, 2005 2:08 pm
#17
I don't think Haerb was referring to the refire rate, rather the shot graphics of the Trando gun.
KaylBreinhar
Sat Jun 18, 2005 12:50 pm
#18
CommTampers wrote:
You call that fast refire? I've crafted weapons with .260 refire. That is a powerful gun, IF you can actually hit people with it. I'll bet it's good against cap ships though.
Haerb wrote:
.390 refire rate
It uses the ROTW Trandoshan Special effect, which is a rapid fire, BIG muzzle flare blast with a stream of small orange lasers.
Some of us know how to place our shots well enough that we don't need .2xx refires to save our asses or hit our marks.
Twin .36x+ blasters set to a staggering pace of fire will match or beat the hell out of a single .2xx.
Voodez
Sat Jun 18, 2005 11:43 pm
#19
im curious how you get the damage so high on these guns, did you get a loot with 4700 max damage etc or is this using a exceptional nym quest reward gun?
KaylBreinhar
Sun Jun 19, 2005 1:31 am
#20
My 5237 max was achieved using a 4940.8 pre-RE Rayslinger and the knowledge to make sure it wasn't first in the tool.
wotwentwong
Sun Jun 19, 2005 5:27 pm
#21
KaylBreinhar wrote:
My 5237 max was achieved using a 4940.8 pre-RE Rayslinger and the knowledge to make sure it wasn't first in the tool.
not 1st in tool, what difference does that make?
KaylBreinhar
Sun Jun 19, 2005 8:20 pm
#22
Rayslingers are bugged - whichever weapon is first in the tool has the firing effect.
And seeing that Rayslingers and "Secret Ops" blasters HAVE no firing effect (hence my calling them 'bugged'), they don't work, thereby invalidating the RE and wasting ten good weapons.
And seeing that Rayslingers and "Secret Ops" blasters HAVE no firing effect (hence my calling them 'bugged'), they don't work, thereby invalidating the RE and wasting ten good weapons.
wotwentwong
Mon Jun 20, 2005 1:35 am
#23
KaylBreinhar wrote:
Rayslingers are bugged - whichever weapon is first in the tool has the firing effect.
And seeing that Rayslingers and "Secret Ops" blasters HAVE no firing effect (hence my calling them 'bugged'), they don't work, thereby invalidating the RE and wasting ten good weapons.
lol thanks thats good to know... i guess the wep still works, only with no graphic?
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