Pilot Archive
Thread: raise the mass for all ships!
Rojiin wrote:
They should defineately raise the mass on the actis and b22. They are so light now you cant get any good parts on them. They should also increase the turn on those things they are like bombers right now....they need alittle more pep. Also the a-wing should be nerfed it carries to much stuff and moves too well. I also think Jedi should get a lightning blast skill that destroys any ship in a 2000m radius it would make everything balanced then.
I pray you are joking.
Rojiin wrote:
They should defineately raise the mass on the actis and b22. They are so light now you cant get any good parts on them. They should also increase the turn on those things they are like bombers right now....they need alittle more pep. Also the a-wing should be nerfed it carries to much stuff and moves too well. I also think Jedi should get a lightning blast skill that destroys any ship in a 2000m radius it would make everything balanced then.
PaceNebulon wrote:
Its called a Jedi Starfighter for a reason. It should be 1.5 time more powerful than any other ship. So I should be able to all L10 components in it.
OMG! I about fell out of my chair laughiong at that one (figure the guy is joking of course)
Anyone who claims the JSF/Bell needs more mass should unplug their joystick and uninstall JTL. Try flying an old school intercepter with 50k mass then tell me the JSF needs more mass. My intercepter carries a launcher and chaff with mass to spare and is just fine in PvP (as many pilots found out while floating home).
JSF is out of balance period. 90k mass with the highest turning and speed mod's in the game, 2 blasters and a launcher. if you can't make that a viable "I Win" button you just suck as a pilot and should stick to the ground game where aim has nothing to do with winning.
Vegitaa wrote:
PaceNebulon wrote:
Its called a Jedi Starfighter for a reason. It should be 1.5 time more powerful than any other ship. So I should be able to all L10 components in it.
OMG! I about fell out of my chair laughiong at that one (figure the guy is joking of course)
Anyone who claims the JSF/Bell needs more mass should unplug their joystick and uninstall JTL. Try flying an old school intercepter with 50k mass then tell me the JSF needs more mass. My intercepter carries a launcher and chaff with mass to spare and is just fine in PvP (as many pilots found out while floating home).
JSF is out of balance period. 90k mass with the highest turning and speed mod's in the game, 2 blasters and a launcher. if you can't make that a viable "I Win" button you just suck as a pilot and should stick to the ground game where aim has nothing to do with winning.
You are so wrong man. The JSF needs more mass. I mean, Anakin used to fly it.It should be able to have all of the best components in the game in it.
jeromfelt wrote:
seriously, u shouldnt have to fly without a lvl 10 engine 2 lvl 10 weapons and a lvl 8 shield, i think its complete bull to have to choose between those at all. Also, while were at it, the JSF needs a launcher slot for each missle type, k thx.
Shender wrote:
I totally agree with allowing people to "specialize" their ship in hyperdrive/targeting/whatever, but no on the increase in mass. Heck, they should nerf all RotW ships down to reasonableness (except for the ARC170 IMO as I don't think it's unbalanced). Just look at the B22/JSF and compare it with the AWing for example. I would just love to pilot an AWing vehicle... but the B22 is so much better that I can't turn it down...
Maybe, but it doesn't stop me from severely hurting all JSFs I know with my A-wing.
As far as mass goes, well no comment. I've written enough on mass on these boards so you all know my varying stances on it. However...I like the idea of retro boosters or even reverse thrust. That'd open up a whole new window of opportunies for me to make use of.