Pilot Archive

Thread: FP in space.. it is there.

DanteTheMagnificent
Thu Jul 28, 2005 10:04 am
#14







psikobunny wrote:


I think you're kinda missing the beef with the heavy starters Pace. It's not that they are inherently flawed, it's that they are certed at the bottom of the skill tree. There's also the mass bloat, but that's endemic to all RotW ships. An ace making use of a Heavy starter to do Ace level things, is the ideal for the intended use of the ship, and I don't really see a problem with it.



  1. I object to all RotW ships for blowing the free mass curve.

  2. I object to the starter heavies for being certed at the starter level (as well as #1)

  3. I object to the RGI for the bugged hitbox (as well as #1)

  4. I object to 2 of 3 movie ships for having unrealistic mass and loadout profiles.

  5. I object to the Adv Xwing for being butt ugly, and ruining one of the most elegant looks in Sci Fi film





Objections sustained.


The Counsel may proceed.

Message Edited by DanteTheMagnificent on 07-28-2005 01:05 PM




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JanuHull
Thu Jul 28, 2005 10:08 am
#15

Meh, for me, I can kill a Star Destroyer fast enough to make pounding them down more FP efficient that the anemic fighter spawns in Deep Space.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

psikobunny
Thu Jul 28, 2005 10:20 am
#16






PaceNebulon wrote:

Personnaly I don't have a problem with the new ships. They filled a severe gap in freelance line of ships for a dogfighter. Other than that I haven't seen any real changes to the game or an over abundance of JSF (maybe that is just starsider).




We both agree freelance needed a high end PvP craft. As for not seeing changes, or an overabundance of JSF, we play at really different times then. I make a habit of cycling through players in range whenever I hyper anywhere, and 8 times out of 10 my first lock will be a JSF. At crowded times, I'll see 2-3 JSF near a station. That's solely my observations on Starsider. It's even worse on Bloodfin.




Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



TheRoninCorp
Thu Jul 28, 2005 10:22 am
#17

ADVTIE is awesome. When I am out doing a RP event its always in the TIE. I use my JF for missions to help friends out. But solo FP hunting itsw always in the ADV.



2 ADV BLASTERS GREEN!

4k mass 14100 looted Reactor

Gift engine, prenerf, 92.8 speed.

Minimal shields/armor

39.0 booster TL2 looted

900 cap with 49.0 recharge. Looted.



Couple that up with imperial tricks.. is one mean PVP and PVE fighter. PVE.. T5's? No worries its hard to hit some thing when its 5m off your back side.



Salinar
Imperial Ace, Storm Squadron
Never argue with a Idiot, He will just drag you down to his level and beat you with experience"

Do you know what it means to feed the Gods?
JanuHull
Thu Jul 28, 2005 10:24 am
#18






psikobunny wrote:





PaceNebulon wrote:

Personnaly I don't have a problem with the new ships. They filled a severe gap in freelance line of ships for a dogfighter. Other than that I haven't seen any real changes to the game or an over abundance of JSF (maybe that is just starsider).




We both agree freelance needed a high end PvP craft. As for not seeing changes, or an overabundance of JSF, we play at really different times then. I make a habit of cycling through players in range whenever I hyper anywhere, and 8 times out of 10 my first lock will be a JSF. At crowded times, I'll see 2-3 JSF near a station. That's solely my observations on Starsider. It's even worse on Bloodfin.







Kettemoor Imperial PvPers seem to live and die by their JSFs, the PvE'ers seem to favor the TIE Oppressor. There's one guild that's doing a PvP squadron of Advanced X-Wings. Aside from them, A-Wings, Bels and "stolen" JSFs are en vogue.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

PaceNebulon
Thu Jul 28, 2005 10:31 am
#19






psikobunny wrote:





PaceNebulon wrote:

Personnaly I don't have a problem with the new ships. They filled a severe gap in freelance line of ships for a dogfighter. Other than that I haven't seen any real changes to the game or an over abundance of JSF (maybe that is just starsider).




We both agree freelance needed a high end PvP craft. As for not seeing changes, or an overabundance of JSF, we play at really different times then. I make a habit of cycling through players in range whenever I hyper anywhere, and 8 times out of 10 my first lock will be a JSF. At crowded times, I'll see 2-3 JSF near a station. That's solely my observations on Starsider. It's even worse on Bloodfin.






I don't mean to imply that they aren't there, but it is hardly a majority of the ships out there and definitly not as common as x-wings but I usually play late at night so only the hard core pilots are still around.... and the scared.



Pace Nebulon+Stealth+
...has mastered the Pilot profession
TIE Interceptor Guide to PvP
"Your generic TIE grunt is just plain suicidal. And the TIE Defender jockey is bloodthirsty. But the TIE Interceptor pilot, he's suicidal and bloodthirsty. When you see a squad of those maniacs flying your way, you'd better hope your hyperdrive is operational." - Kyle Katarn

Dragon942
Thu Jul 28, 2005 10:39 am
#20






PaceNebulon wrote:





Dragon942 wrote:





DanteTheMagnificent wrote:

Heh, that thing turns about like a tectonic plate.







rofl


All I fly these days is my TIE Heavy. Once the RGI is fixed I might consider that, and I'm looking into re-outfitting my Advanced (which is what I PvPed in pre-ROTW). Anyway, I only fly TIEs from here on out. The JSF makes baby Jesus cry.





Wait... you fly a Heavy starter ship but refuse to fly a JSF? the only real difference between the two is that the JSF has a smaller hit box and one more gunand the heavy TIEhas even more mass and better speed. I can sort of understand using an Imp only ship to avoid the "composite in space" theory, but don't be one of those people that cries about the JSF being unbalaced while you you fly something just as bad.





First of all I fly the Heavy TIE for the reson I said in my post...ITS A TIE!


That being said, let me explain my gripes with the JSF:


1. Its got too much mass for its performance. However, as you pointed out, this could be said for the TIE/H as well as all the ROTW ships. At this point though, at least you still have a selection of all the other ROTW ships, with multiple pretty well balanced fighters for the different pilot professions (All the starter Heavies have the same stats and the RGI/HeavyX/Vaksai all have their advantages and end up pretty well balanced). So at least at this point we still haven't reached the composite in space point, where everyone flies the same ship due to its exceptional advantage over every other ship.


2. It doesn't fit in the timeline. Its a clone era ship, it should probably be outclassed by 'modern' ships (though some people debate this), we don't even know if any of the ships exist after EpIII. It just really messed up the continiuty. Of course the same types of thingscould be said for the ground based virus known as the jedi. Seems like anything with jedi in the name ruins this game.


3.Two gun slots. Not a huge deal, but compared to theHeavies with similiar stats it certainly is an advantage.


4. Size...and this is the killer one. This is what takes little advantages and turns it into the composite of space. Lets do some simple math. Looking at the pictures linked from the pilot FAQ, we see the TIE Fighter is about the same length as the JSF, about twice the width, and about 4 times the hight. Using what we know about surface areas, we can therefore estimate the the hit area of a TIE fighter is 1 x 2 x 4 = 8. The JSF is EIGHT TIMES harder to hit than a TIE fighter. So if the other stats are about equal between a JSF and a TIE/H (lets say the extra gun slot makes up for the 5k mass and the extra YPR mod makes up for the speed mod) then the JSF is eight times more survivable in a battle. Again, this is already compared to one of the ROTW ships. Imagine how it stacks up against the original ships.


This is why the JSF is the 'composite of space'. If I wanted to win every battle I fly in, I'd be stupid to fly in anything else. But frankly, I care more about having fun, challangeing battles while keeping the OT Star Wars theme alive. This is why I fly a TIE.

Message Edited by Dragon942 on 07-28-2005 01:42 PM



Starscreamer Sapphire
Starsider
S-1-l2-H-C
Thu Jul 28, 2005 10:42 am
#21






TomoRainer wrote:
The Interceptor has a slightly smaller profile and a wider blaster spread, so if you can work with 15K less mass, it can be a pretty nice ship. I flew one for the majority of my pre-RotW PVP and the only time it was outclassed was when I ran up against a talented A-Wing pilot.





i think the T/A is a harder target personaly and i also belive that that wider blaster spread is purely cosmetic and hits are scored from your centerline lining up with the target not from where the actual blaster bolts impact.


i "straddle" tragets all the time using the wingtip blasters only on my xwing and score hits, but if i offset and made the bolts from one side pass through, i miss.





____________________________
Starsider:
Harotak, Imperial Ace, pilot of the RGI "No Quarter" and the "ISS Enforcer"
Katorah, Corsec Security forces, Captian of "The Unrelenting
Harotak', Rebel Terrorist
Dragon942
Thu Jul 28, 2005 10:46 am
#22








PaceNebulon wrote:


I don't mean to imply that they aren't there, but it is hardly a majority of the ships out there and definitly not as common as x-wings but I usually play late at night so only the hard core pilots are still around.... and the scared.





I'm sure that contributes. Between the top pilots on Bloodfin we have a pretty good understanding that no one is going to fly the JSF. If we see a JSF in DS, there is a 95% chance he is new and hasn't done much PvP. We usually try to help these guys with the setup of their ships and encourage them to try out something besides the JSF. The people I know that have switched out of the JSF have really been having a lot of fun too



Starscreamer Sapphire
Starsider
PaceNebulon
Thu Jul 28, 2005 1:04 pm
#23






JanuHull wrote:





PaceNebulon wrote:


the top pilots on Starsider fly JSF's, not all but most. From what Tomo has told me when I asked him about what ship, he recommendedto fly in PvP. He said that I should use the JSF because it had a smaller hit box. So I tried it out and started using in our sort-of weekly PvP Battles. then I started hearing all the crap about JSF's but there was Tomo still in his as well as a couple rebel top pilots. I think it is because a top pilot knows every advantage should be taken. while winning is not nessesary for fun, why not be at your best. I say if your best is in a JSF then use it, don't forsake it and pretend to be somehow superior to those that do use it, and if your best is in a y-wing LP or Oppressor use that. It is all about your fighting style and what ship works best with it, not what other people think or whether you think it is a crutch/exploit or not.






Yeah yeah, stick with the Composite armor and the Rifleman/CM template. Its a perfect match, soulless clone pilots for a soulless clone war in soulless clone relics.


That's one of the things that made PvP on the ground as pathetic as it used to be. Who cares if you were Rebel or Imperial, as long as you had the 1337 ub3r template skillz w/ teh pwnXX0r haxd gear and pwn'd ppl. And if everyone else had the same thing, who cared? As long as you could shoot them, it was all good.


Do us a favor, don't drag that attitude into space. Part of the reason people are migrating into space is to get away from that.






I am not the one dragging any kind of attitude into space, except maybe one of open mindedness. If it is there why not use it. What ever reason you have for not using a JSF is up to you, but you shouldn't act superior to those that do, or accuse them of exploiting an intentional addition from the devs.


BTW: I am sure you had the same view about the ground while you were strapping on your composite armor and standing in line for a doctors buff, MBH/MCarb (probably 4030 pistols too unless you have already given up those points to be a l33t j33d3y3).





Pace Nebulon+Stealth+
...has mastered the Pilot profession
TIE Interceptor Guide to PvP
"Your generic TIE grunt is just plain suicidal. And the TIE Defender jockey is bloodthirsty. But the TIE Interceptor pilot, he's suicidal and bloodthirsty. When you see a squad of those maniacs flying your way, you'd better hope your hyperdrive is operational." - Kyle Katarn

DanteTheMagnificent
Thu Jul 28, 2005 1:06 pm
#24

/sigh


We now return to our regularly scheduled bickering.







...:::0zawi Crestwaver:::...
...:::Carbineer / Squad Leader in service to our glorious Emperor:::...

***Elder Member of DFS***
***Crusty old fart of Dark Force City, Corellia ***
TRS Novice Troll
,.|.. My anti-drug is DanteTheMagnificent! ..|.,

JanuHull
Thu Jul 28, 2005 1:08 pm
#25






PaceNebulon wrote:





JanuHull wrote:





PaceNebulon wrote:


the top pilots on Starsider fly JSF's, not all but most. From what Tomo has told me when I asked him about what ship, he recommendedto fly in PvP. He said that I should use the JSF because it had a smaller hit box. So I tried it out and started using in our sort-of weekly PvP Battles. then I started hearing all the crap about JSF's but there was Tomo still in his as well as a couple rebel top pilots. I think it is because a top pilot knows every advantage should be taken. while winning is not nessesary for fun, why not be at your best. I say if your best is in a JSF then use it, don't forsake it and pretend to be somehow superior to those that do use it, and if your best is in a y-wing LP or Oppressor use that. It is all about your fighting style and what ship works best with it, not what other people think or whether you think it is a crutch/exploit or not.






Yeah yeah, stick with the Composite armor and the Rifleman/CM template. Its a perfect match, soulless clone pilots for a soulless clone war in soulless clone relics.


That's one of the things that made PvP on the ground as pathetic as it used to be. Who cares if you were Rebel or Imperial, as long as you had the 1337 ub3r template skillz w/ teh pwnXX0r haxd gear and pwn'd ppl. And if everyone else had the same thing, who cared? As long as you could shoot them, it was all good.


Do us a favor, don't drag that attitude into space. Part of the reason people are migrating into space is to get away from that.






I am not the one dragging any kind of attitude into space, except maybe one of open mindedness. If it is there why not use it. What ever reason you have for not using a JSF is up to you, but you shouldn't act superior to those that do, or accuse them of exploiting an intentional addition from the devs.


BTW: I am sure you had the same view about the ground while you were strapping on your composite armor and standing in line for a doctors buff, MBH/MCarb (probably 4030 pistols too unless you have already given up those points to be a l33t j33d3y3).







Actually I fought in Padded armor with composite boots and bracers modelled after Rebel Marine faction pets. I was also a Master Carbineer LONG before the profession was worth having.


MBH/MCarb/0003 Pistols/Novice Artisan/2410 Force Combat Prowess, no intention of going Jedi. I haven't run a mission for xp in nearly three weeks.


Oh yes, these days its Rebel Faction armor, at the cost of a milliona set plus 8000 faction points for Biolinking. I destroyed my composite armor when I came back from hiatus for the CU. It will be a cold day in hell before I use generic armor again.





Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

Kehtal
Thu Jul 28, 2005 1:38 pm
#26

Right yeah...So...FP grinding is fun... Dropping in on FP Grinders/being dropped in on while FP grinding is even better..



*Smacks the thread back on topic with a large bat*







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250,000 words. Good combinations are still available.
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