Pilot Archive
Thread: Found a Belbullab-22 pretty cheap, but is it worth it if I already have an ARC-170?
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Norle
Mon Jun 27, 2005 9:37 pm
#15
Eioen wrote:
Ctrl+Shift+F2 > 3rd Person
Didn't know about that either. Man, this thread has really saved me some hassle.
idolatry
Mon Jun 27, 2005 9:38 pm
#16
Pilot Forums for the win, then
Norle wrote:
Eioen wrote:
Ctrl+Shift+F2 > 3rd Person
Didn't know about that either. Man, this thread has really saved me some hassle.
Eioen
Mon Jun 27, 2005 10:10 pm
#17
Idolatry, I'm not a huge fan of having to do that either, would much prefer to be "in the cockpit" but I just can't stand not having any vision to the sides. As an Imperial Pilot the only transparent part of my cockpit is a small circle in the front. I tend to make liberal use of a hat switch to keep an eye on my surroundings, but without using Ctrl+Shift+F2 I just see the cockpit wall. To switch to 3rd person means moving hands from throttle/keyboard to mouse wheel.
Makes you realise just how horrid a design the TIE actually is.
Makes you realise just how horrid a design the TIE actually is.
Norle
Mon Jun 27, 2005 10:33 pm
#18
Eioen wrote:
Idolatry, I'm not a huge fan of having to do that either, would much prefer to be "in the cockpit" but I just can't stand not having any vision to the sides. As an Imperial Pilot the only transparent part of my cockpit is a small circle in the front. I tend to make liberal use of a hat switch to keep an eye on my surroundings, but without using Ctrl+Shift+F2 I just see the cockpit wall. To switch to 3rd person means moving hands from throttle/keyboard to mouse wheel.
Makes you realise just how horrid a design the TIE actually is.
I like the cockpit view for roleplaying's sake. But this view'll have to do for the Belbullab...
idolatry
Mon Jun 27, 2005 10:34 pm
#19
Eioen wrote:
Makes you realise just how horrid a design the TIE actually is.
And explains why the X-Wing to TIE Fighter kill ratio is so bad 
idolatry
Mon Jun 27, 2005 10:39 pm
#20
Norle wrote:
I like the cockpit view for roleplaying's sake. But this view'll have to do for the Belbullab...
I play in 3rd-person in space for the same reason I play in 3rd-person on the ground; I just love looking at my bad self 
Norle
Mon Jun 27, 2005 10:51 pm
#21
idolatry wrote:
Norle wrote:
I like the cockpit view for roleplaying's sake. But this view'll have to do for the Belbullab...
I play in 3rd-person in space for the same reason I play in 3rd-person on the ground; I just love looking at my bad self
I would probably fly in third person a lot more if I wasn't so terrible at aiming without first person view...
idolatry
Mon Jun 27, 2005 11:06 pm
#22
Norle wrote:
I would probably fly in third person a lot more if I wasn't so terrible at aiming without first person view...
I have the same problem, but in the opposite direction. Because of the chase cam, turns and maneuvers are much smoother in 3rd-person. It all feels too jerky in 1st.
Eioen
Mon Jun 27, 2005 11:09 pm
#23
idolatry wrote:
Eioen wrote:
Makes you realise just how horrid a design the TIE actually is.
And explains why the X-Wing to TIE Fighter kill ratio is so bad
Ah, but as Corran Horn found out, because of the ball shaped cockpit the pilot has a lot of leg-room compared to an X-wing. In a TIE Fighter you go to oblivion in a ball of flames, but at least you don't have cramp in your legs when you do.
Message Edited by Eioen on 06-28-2005 07:13 AM
Denmha
Tue Jun 28, 2005 2:06 am
#24
Why not fly in 1st person, but with the cockpit frame off in the options - I know it feels a little detached, but surely less detached than flying along behind your ship.
Nooca
Tue Jun 28, 2005 12:52 pm
#25
i love my belbullab, but i turn off the cockpit frame view and still fly 1st person.
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