Pilot Archive
Thread: Rebel base starport?!?
Wacoede wrote:
as was stated before the pre-requists for this mission are
#1 You must be a Rebel Pilot
#2 You must be inat least Tier 2
once you fullfill these go to the station and /comm it you should see 4/5 options open to you
1.) I want to Land
2.) I need Repairs*
3.) I'm looking for Work
4.) I need special Landing Permission
5.) Stop Conversing
*will only show if damaged
Ok so by looking at this you need to choose option 4 at which point the station will go through a whole lot of babble and eventully give you a mission with 2 parts
Part 1.) Recapture and Escort to safety Imperial held freighter
Simple take out TIE'sI think there tier 2 or 3 and then disable the freighter and wait. Once the systems come back up escort it, killing the waves of attackers,until it jumps out(this is usually anywhere from 2000m - 100m away from the Dant station.)
Part 2.) Defend Supply Fleet
Once the freighter jums out you will recieve an update and a new waypoint head to the wp at which you'll find a dozen or so freighters (Becareful where you shoot these are yellow for some reason and so you can kill them) defend these from the attacking TIE's again about a dozen of those and your done
Head back to the station and now when you want to land at the rebel base choose Option 1 and a new item will be there
#.) landat the Rebel Base
You are correct on everything except you forgot a mission. There are 3 missions....defend the supply fleet is the3rd mission....the second mission you have to disable a lambda shuttle (I think it has an inquisiter onboard) that's defended by tie's (I think it 4 or 5 ties).....then the last mission is to defend the supply fleet (about 9 tie's maybe more...bring a friend for this one)....my strategy to solo the lambda shuttle mission is to ignore the tie's and disable the lambda shuttles turrets...because the turrets will do more damage to you in one shot then 2 tie's hitting you at once with multiple shots.....now if you have uber shields at level 2...then your ok.
Also, you do not have to complete the first at all...You can fail it and still unlock the landing at the abandoned rebel base. You do have to complete the last two missions though or you fail everything. On the first mission if you are not good at blowing up the ties really fast, then disable the shuttle first becuase it doesn't take long for it to hyperspace.....Sometimes there is a random spawn near the first missions waypoint...you have to be careful to stay away from the spawn or you will have to fight the ties and the random spawn....at tier 2, you more likely won't stand a chance.
Once you successfully defend the freighters on the 3rd mission, go back to the station and you have access to the rebel base......
NOTE: the starship terminal is located right in the building next to you when you land....the easiest way to find it is to type the command /target starship (or whatever the name of the terminal is...I think it starts with starship).....
It's really important for you to complete these missions if you are in vortex squadron because both your tier 2 and tier 3 trainers are at this base, so you will spend more time here than any other trainers and having to bike it out there from mining outpost or shuttle to the nearest player city gets old and time consuming after a while.