Pilot Archive

Thread: Pilot Bugs/Issues

Narcoleptic_LTD
Tue Aug 09, 2005 10:04 pm
#170



Ok... sorry I'm not reading this entire thread to see if these have been posted yet =) I'll post a few bugs off the top of my head and when I remember more I'll post em...


Reverse Engineering: FIX THE BONUS FOR REACTOR DRAIN FFS k thx =)


texture decals forblack sun ships, all models: the wings and the section around the cockpit have been bugged since about halfway thru beta... they used to work, I bugged it several times in beta... still borked! You end up with the front half of what could have been a neat paint job... but it's missing the back bit to complement it. these ships look very vanilla because of this.


Reverse Engineering: FIX THE BONUS FOR REACTOR DRAIN FFS k thx =)


WO3... yeah I know it's posted here about 50 times... make it 51 =)


ARC 170: booster's turned on looks like the light emminates from the inside of the ship instead of from the booster nozzles, any gun with the "Ion Cannon" graphic shows up off center in the pilot's gun slot, and your astromech is not visible when installed.


Reverse Engineering: FIX THE BONUS FOR REACTOR DRAIN FFS k thx =)


Freelance Ace: /epulse3 needs to have it's name changed to "I win," and the description needs to reflect more the actual use of the skill... otherwise it seems to be working just fine


Reverse Engineering: See above


Commands: why is /launchmissle still ingame? all it does is promote outright griefing... and in PvP scenarios can prove to be even more so when spammed coupled with real missles. I've had several situations just in PvE of the typical 12-14 year old sitting at a station doing nothing but targeting players and spamming this command at them...


Spawns: kill the loot and xp given from the mercenary vessels that cruise near the kash station in groups of 3. maybe keep it on the gunship but up the level to tier 5 and put another turret/remove the gaping blindspot. These do nothing but promote lame pilots in power leveling w/o actually learning to fly...

UI: Can we get a working inflight ship component screen that actually updates what our overloads are doing to our reactors and drains? Unless the devs feel this would be overpowering.....

Message Edited by Narcoleptic_LTD on 08-10-2005 10:46 AM



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Jewlee Andrews
Master Bounty Hunter
Freelance Ace
- Ahazi

Phizuol
Thu Aug 11, 2005 2:02 pm
#171

The big one for me is that when I shoot my guns and it hits the enemy they do not always take damage. Majorly annoying. A hit is a hit, it should count.




- Starsider -
Phizuol :: Trandoshan :: Freelance Pilot
- Radiant -
Phizuol :: Trandoshan :: Master Smuggler :: Freelance Pilot
Kaemo Stormbender :: Master Shipwright :: Imperial Pilot
Ezane
Fri Aug 12, 2005 8:10 am
#172

Unable to see % cargo contents while mining.



Ezzze Lightstrider Sep 2003 - Nov 2005
May the force be with you all.

SOE You still holding to the beleif that your cancelled subscriptions are not down that much? Entire guilds are quiting! This time the damage is too great...They are not coming back!
Ezane
Fri Aug 12, 2005 3:50 pm
#173

Unable to get a wp for the Y-8 escourt mission that is given from Captain Koh on kashyyyk (mining mission)


Is this a known bug?



Ezzze Lightstrider Sep 2003 - Nov 2005
May the force be with you all.

SOE You still holding to the beleif that your cancelled subscriptions are not down that much? Entire guilds are quiting! This time the damage is too great...They are not coming back!
Treena_Daal
Fri Aug 12, 2005 4:38 pm
#174

...

I swear, are people even reading this thread before they post?
Ducimus
Fri Aug 12, 2005 4:40 pm
#175



Treena_Daal wrote:
...

I swear, are people even reading this thread before they post?




nope.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
Ezane
Fri Aug 12, 2005 4:46 pm
#176

naw, takes too much time to read. I have a game that I pay monthly fee to play. If I want to read the libary is free.



Ezzze Lightstrider Sep 2003 - Nov 2005
May the force be with you all.

SOE You still holding to the beleif that your cancelled subscriptions are not down that much? Entire guilds are quiting! This time the damage is too great...They are not coming back!
FalinMor
Fri Aug 12, 2005 4:59 pm
#177






ArmandThrann wrote:


My issues:

Nebulag lag lag.. Shield Bloom lag lag lag... Privateer jabbas missions really are a piece of cake, and somehow i found myself on the jabbas gift mission hobbling to the tatt station to turn it in due to the fact in dathomir whenever that $#@#@@%$#%# everloving @#%@%@ red nebula came on the screen i would totally FREEZE for about 3 seconds, and then go to 5fps for about 5 secs, then bam back to 30fps but oddly missing 35% of my shields with 13 fighters buzzing around me.... Go figure.

#1 Nebulas dont form that close to planets.
#2 a nebulas never lagged Han and Chewie
#3 You cant hide in a nebula
#4 Theres really not alot to look at in space except for rocks and oupost stations and big planets. It wouldnt kill us to have "painted BG nebulas" instead of density rendered pixelated space that has the same effect as flying through 14 day old jello. Or heck, just add a little clicky box to options like on the planets "Render Nebula and non-collidable space object" on or off.... wouldnt that be spiffy?





You seem to have a problem with nebula lag.


Have you tried turning down/off nebula rendering in your video options?


-Falin


Treena_Daal
Fri Aug 12, 2005 9:29 pm
#178



Ezane wrote:
naw, takes too much time to read. I have a game that I pay monthly fee to play. If I want to read the libary is free.


Here's a hint. The thing you posted was already mentioned. In the 3rd post. Not page, post. If you're commenting on bugs, you should at least read the first page. That will highlight the major ones.
Sayje
Sat Aug 13, 2005 11:44 pm
#179

I do not know the best way to word this bug so bare with me. I am working on my third mastery, first was freelance(smuggler), second was Imperial Inquisition, and now going for Rebel Crimson. Problem is master mission needs me to kill imperials in kessel space and all the imperial ships in kessel space are not attackable, while all the rebel ships are aggressive.

Here is a screenshot to better explain my situation and proof for anyone else.

http://img6.imageshack.us/my.php?image=screenshot02662ta.jpg
Croll
Tue Aug 16, 2005 9:30 am
#180








FalinMor wrote:


You seem to have a problem with nebula lag.


Have you tried turning down/off nebula rendering in your video options?


-Falin








If there were only an off option for nebula rendering I think everyone in this forum would have it set to off. I have had this all the way down as low as it can go since my first launch into space, and any time I see a nebula I groan.



Daraq Trisul
Smuggler Extraordinaire
Ace Pilot Badges: Storm Squadron, Imperial Inquisition, Akron's Havok Squad
Corporal in the Rebel Militia
Elder Master Pistoleer Desperado Rogue

Death Incarnate Advanced X-Wing
Dark Tide Prototype Oppressor


Proud member of the Big Game Hunters
Croll
Tue Aug 16, 2005 9:31 am
#181






Sayje wrote:
I do not know the best way to word this bug so bare with me. I am working on my third mastery, first was freelance(smuggler), second was Imperial Inquisition, and now going for Rebel Crimson. Problem is master mission needs me to kill imperials in kessel space and all the imperial ships in kessel space are not attackable, while all the rebel ships are aggressive.

Here is a screenshot to better explain my situation and proof for anyone else.

http://img6.imageshack.us/my.php?image=screenshot02662ta.jpg





Unload, redeed your JSF, and then set it up again. This should solve that issue for you.



Daraq Trisul
Smuggler Extraordinaire
Ace Pilot Badges: Storm Squadron, Imperial Inquisition, Akron's Havok Squad
Corporal in the Rebel Militia
Elder Master Pistoleer Desperado Rogue

Death Incarnate Advanced X-Wing
Dark Tide Prototype Oppressor


Proud member of the Big Game Hunters
Aidy
Wed Aug 17, 2005 10:27 am
#182


Slysix wrote:
Oh another bug that's been floating around but not yet fixed...Freelance's faction when declaring in deep space sticking outside DS(ie Kessel)...

The current work around is to redeed the ship. I waste a ton of paint and texture kits this way... One of these days i'm gonna redeed a ship and forget to take the components out....

Any word on when you gonna put out a compiled list for us to look at and go "oh....I totally forgot about that bug"...

Not possible to do, the system will tell you that you have to removecomponents before redeeding. However, the rest of your post needs serious looking at by the developers. This bug has been present since launch of Jump to Lightspeed, I've reported it too many times to mention, have seen countless others reporting it. Its easy to say just redeed your ship, the texture & paint kits are a valid reason why doing this shouldn't be classes as a "fix" but heres' an even better reason not to have to redeed; Spend an hour decorating your YT1300 then realise you have to strip it all out, find room for all that stuff AND the components just so you and your crew can go assist someone killing a Corvette of opposite faction in Kessel. Hardly an acceptable fix when put that way is it.


Message Edited by Aidy on 08-17-2005 06:29 PM



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