Pilot Archive
Thread: Rebel Tier 4. Final Mission
Nooca wrote:
Also, try disabling either the engine or reactors of the TIEs instead of destroying them. That is a bit quicker.
Aubrinna wrote:
This is the mission where:
1st Part: Take out a Decimator and 5 (Tier 4) Tie fighters.
2nd Part: Stay at waypoint and fight 10 (Tier 4) Tie Fighters until your friends can get away.
Notsure if there is a Part 3. Can't get that far.
Any suggestions on how you finished this and what you used? I am using an X Wing.
You absolutely want to have the following chips in your astromech or flight computer:
Engine Overload 3
Weapon Overload 3
Capacitor Overload 3
Capacitor to Shield Shunt 3 or 4.
You might consider having one of the Rebel shield adjust programs to generate stronger rear shields, but it you run up against an Aggressor that can be a problem.
As has been mentioned, you want a DI with a really LOW number on it, you'll also need good shields. Havea good missle launcher. Get 3 guns on that X-Wing if you can, although to be honest I did it in a Y-Wing for the extra mass so I had two missle launchers and some great armor.
Get the mission, launch from a system that the mission is *not* in, and load up your droid programs. Jump in and start the mission. Disable the TIE's instead of going for the destroy.
How I did it: I lined up for the attack on the Decimator and targeted the engine, using boosters and the shield shunt to get me past after a missle strike/gun pass. Once the Decimator was stuck in place (a single attack pass took out the engine) I took on the fighters, and disabled them down to a manageble level. After that I just targeted the Decimator and took it out.
psikobunny wrote:
meh, deliberate failure, what cheese.