Pilot Archive

Thread: Tier 6?

newbExtraordinaire
Tue Jul 26, 2005 6:52 am
#1

Am I the only one who is tired of ganking 10 tier 5 fighters or a couple of assault gunboats? Or tired of PvP turning battles? I would love to see tier 6 ships with a better AI and guns that can actually penetrate my shields (who are not even uber or anything like that). In fact, I'd like to see some challenge in PvE in space.



Ailoovi (Ahazi) Dunos (Farstar)
Smuggler, blaster jockey, pilot / Weaponsmith, Shipwright, Pilot
Rebels Red Circle/Founders of Danevang
Jedi are seriously underpowered. They need a snare, invisibility, a ranged nuclear attack and a flying mount that farts fire
LeaphChausew
Tue Jul 26, 2005 6:57 am
#2






newbExtraordinaire wrote:
Am I the only one who is tired of ganking 10 tier 5 fighters or a couple of assault gunboats? Or tired of PvP turning battles? I would love to see tier 6 ships with a better AI and guns that can actually penetrate my shields (who are not even uber or anything like that). In fact, I'd like to see some challenge in PvE in space.





I think a lot of people probably feel for you on this one. I certainly do and I think I even mentioned somthing about having a Tier 6 enemy introduced a while back. I'm not sure how pheasable it'd be but if it were implemented I certainly wouldn't be complaining.


-Leaph



miodac
Tue Jul 26, 2005 7:09 am
#3

Tier 6 or PvP.


Which is why you wont get Tier 6



IGN: Tuxatl
Treena_Daal
Tue Jul 26, 2005 7:26 am
#4

I think Rapax was begging for some Tier 7s at one point. I'm thinking this is because he's so good that Tier 6s probably wouldn't know what had hit them.
Alarien
Tue Jul 26, 2005 9:28 am
#5

Increase # of enemy fighters in a flight. Increase their weaponfirepowerbut not their shields. Increase their AI significantly. Call those Tier 6's.


I'd be pretty happy with that. Just please don't give them another 2x defense like we have gotten with every other tier increase. Nothing more boring that chipping away at a starfighters shields for ~10% a shot. Blah.





Alarien Evenstar
-Rogue Paladin-
Starsider
LeaphChausew
Tue Jul 26, 2005 9:44 am
#6






Alarien wrote:

Increase # of enemy fighters in a flight. Increase their weaponfirepowerbut not their shields. Increase their AI significantly. Call those Tier 6's.


I'd be pretty happy with that. Just please don't give them another 2x defense like we have gotten with every other tier increase. Nothing more boring that chipping away at a starfighters shields for ~10% a shot. Blah.







Agreed.

alyris
Tue Jul 26, 2005 10:15 am
#7


I'm for more challenges for expert pilots. However, this should not be a part of the JTL path, this should be something as an extra reward or bragging rights. I personnaly think JTL is suited well for the game, however there is really no high end content in space (like the dwb or the ground corvette on the ground).





Kirsha - Kettemoor


psikobunny
Tue Jul 26, 2005 10:54 am
#8

Adding 20% more speed and 40% more weapon power and calling it tier6 isnt the answer. There are lot's of other fixes that can be implemented to make the PvE game more interesting, even at the high end. Easy enough for y'all to say 'make the AI better' but it's just not that simple. If it's important to the pilot community, then people should start coming up with specific suggestions, like I did in my recent thread.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



PaceNebulon
Tue Jul 26, 2005 11:08 am
#9






psikobunny wrote:
Adding 20% more speed and 40% more weapon power and calling it tier6 isnt the answer. There are lot's of other fixes that can be implemented to make the PvE game more interesting, even at the high end. Easy enough for y'all to say 'make the AI better' but it's just not that simple. If it's important to the pilot community, then people should start coming up with specific suggestions, like I did in my recent thread.





Droid fighters like this would be incredibly fun. Even just the speed and weapon power upgrade. However, to make them really good, thier movement should be changed. They should take more evasive action when you get behind them.



Pace Nebulon+Stealth+
...has mastered the Pilot profession
TIE Interceptor Guide to PvP
"Your generic TIE grunt is just plain suicidal. And the TIE Defender jockey is bloodthirsty. But the TIE Interceptor pilot, he's suicidal and bloodthirsty. When you see a squad of those maniacs flying your way, you'd better hope your hyperdrive is operational." - Kyle Katarn

Slysix
Tue Jul 26, 2005 11:50 pm
#10

Teir 5's seem to be ok without using WO3... Me thinks people are finding teir 5's a bit easy because of it. Allows them to run the other overloads with out draining the reactor.

Joint_Maker
Wed Jul 27, 2005 3:44 am
#11






PaceNebulon wrote:





psikobunny wrote:
Adding 20% more speed and 40% more weapon power and calling it tier6 isnt the answer. There are lot's of other fixes that can be implemented to make the PvE game more interesting, even at the high end. Easy enough for y'all to say 'make the AI better' but it's just not that simple. If it's important to the pilot community, then people should start coming up with specific suggestions, like I did in my recent thread.





Droid fighters like this would be incredibly fun. Even just the speed and weapon power upgrade. However, to make them really good, thier movement should be changed. They should take more evasive action when you get behind them.





I dunno if its just sometimes and pure random, but a-wings in Deep Space are able to make some nice evading actions, actually I had a great time yesterday dogfighting there


Give them bigger weapons and when you have 6 a's on your tail, well... that would be fun!




Ingame chars: Ohbal - Ohnaina - Gorobei
Pilot for life
You Cant Take the Sky from me!
Bawarr
Wed Jul 27, 2005 4:07 am
#12

Well t5 are roughly ok level to fight (if they flew better it would be relatively even) in my ryhkx without droid commands.

Droid commands + RotW ships = that was a t5? oh i thought it was a t1......





-Bawarr/Nyae-
Wookiee Industries +2 flea generator 0,0 , Kashyyyk

+2 masseuse Bawarr - Proud Member of No Sig stealing Club
Bawarr - Please deliver all winnings to 3384, -6523 Rori
"Never thrust your sickle into another's corn."


Jewish_Avenger
Wed Jul 27, 2005 4:57 am
#13

Gee while we're at it, lets cap all the RE stuff instead so that Tier 5's will be challenging.


*waits for moans to subside*


But for someone that's having problems with Tier 4 Tie Aggressors still 1 on 1 (nope no RE yet, experimenting on styles with SW builds), I do not agree.


But thats me, for now...


After I get tired of experimenting and read on how to make RE's and find what loot is out there for RE then I'll probably agree.


Wasnt even using astro droids till Master quests but gave in and finally used those (havent lost a ship yet)


But for the non loot users, Tier 6? ugh...


P.S. Anyone for assistance on the vette in Kessel? You can already guess how bad that is for me LOL (impossible comes to mind)



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