Pilot Archive

Thread: Question about Smuggler's Alliance

BeigeKnight
Thu Feb 10, 2005 2:58 pm
#1

Sorry if this subject has been brought up to death, but I couldn't find an exact answer in the stickies.


So I'm 3 boxes away from Master. As the title says I'm in the Smuggler's Alliance, happen to be a Smuggler on the ground, and a neutral one at that. But due to the new publish, I'm planning on going Imp again for the faction business.


Now this is my problem: I've heard things that make me think that SA is Rebel aligined. If I go Imperial on the ground, will I have problems in space with Imperial ships(i.e. shooting them down and the Vette)?



Malakii the Smuggler
I was "Mal" before I knew there was a show about a smuggler named Mal.
Lusankya
Thu Feb 10, 2005 3:19 pm
#2

Nope the faction that you are on the ground doesn't change your allies and enemies in space




Lu'Sankya
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X-Rebel
Thu Feb 10, 2005 3:20 pm
#3







BeigeKnight wrote:

Sorry if this subject has been brought up to death, but I couldn't find an exact answer in the stickies.


So I'm 3 boxes away from Master. As the title says I'm in the Smuggler's Alliance, happen to be a Smuggler on the ground, and a neutral one at that. But due to the new publish, I'm planning on going Imp again for the faction business.


Now this is my problem: I've heard things that make me think that SA is Rebel aligined. If I go Imperial on the ground, will I have problems in space with Imperial ships(i.e. shooting them down and the Vette)?







I think so. I donot knowfor fact but but when i tried to go imp once all they say is "oh no your fly for Those guy" and cuts ya off. So by this i would say no imp business for you if you really are a SA that started on tatooine. One of the other freelancers are imp aligned, and one other can swing both ways.


I have done master with SA and Rebel on another server so this is from my experience. Lol doesnt mean i am right lol


Message Edited by X-Rebel on 02-10-2005 04:25 PM



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X-Rebel
Thu Feb 10, 2005 3:23 pm
#4






Lusankya wrote:

Nope the faction that you are on the ground doesn't change your allies and enemies in space







i would have to disagree with that to a point. Deep Space faction that you get that sticks with ya every now and then does but faction stuff on ground will not let you if a rebel in space goes to a imp recruiter. I know i have tried 3 times 3 different locations. Deep Space aligned changes it around some if remeber right.



gravaton loakee
I love my Ships
My krayt YT-1300 Retrofit Kimo My Grevious
My Arc-170
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live for today
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CaileSathinor
Thu Feb 10, 2005 3:29 pm
#5

Smuggler's Alliance is the ONLY "squadron" in space where you can attack both sides.



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Nooca
Thu Feb 10, 2005 3:47 pm
#6

And boy is that fun....




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Zilod
Thu Feb 10, 2005 3:54 pm
#7






CaileSathinor wrote:
Smuggler's Alliance is the ONLY "squadron" in space where you can attack both sides.






not true i have a CorSec and i can attack both imp and rebels if i want



actully Smuggler Alliance was rebel aligned, while RSF was imp aligned and CorSec was the true neutral.


when JTL came out "aligned" neutral squadron where not able to kill some ships, but things should have changed months ago.

LCable
Thu Feb 10, 2005 4:09 pm
#8






Zilod wrote:





CaileSathinor wrote:
Smuggler's Alliance is the ONLY "squadron" in space where you can attack both sides.






not true i have a CorSec and i can attack both imp and rebels if i want



actully Smuggler Alliance was rebel aligned, while RSF was imp aligned and CorSec was the true neutral.


when JTL came out "aligned" neutral squadron where not able to kill some ships, but things should have changed months ago.






The only real "neutral" pilot profession is CorSec. Smuggler's Alliance is Rebel aligned, and you are forced to take the 30 Ties and Rebel Corvette mission against the Star Ravager. CorSec gives you the choice between Rebel or Imperial.


The alignments with Freelance work like this:


Smuggler's Alliance cannot attack Rebels.


CorSec can attack anyone.


Royal Security Forces cannot attack Imperials.


I found this out the hard way because I tried killing Imperials while I was Rebel Ground Faction but RSF, and it wouldn't let me, but it would let me be Rebel Overt.


Now, in space, becoming Overt does depend on your ground faction. I was Rebel Faction on the ground when I mastered Vortex Squadron, Smuggler's Alliance, CorSec, and RSF. However, only neutrals and Imperials can take Imperial squadrons, so I had to resign from Rebel Faction and somehow get my Imperial FP in positive numbers as opposed to -5000.




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Kamileon
Thu Feb 10, 2005 4:24 pm
#9

Smuggler's Alliance can attack Rebels just fine.
I do it all the time.



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Bronski113
Thu Feb 10, 2005 5:15 pm
#10

Only thing as a Smuggler's alliance pilot i cannot attack are Hutts. I can attack both rebels and imperials.



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Flippant_NE
Fri Feb 11, 2005 4:26 am
#11






Bronski113 wrote:
Only thing as a Smuggler's alliance pilot i cannot attack are Hutts. I can attack both rebels and imperials.




^what he said, and I'm a Rebel on the ground.....
ajag
Fri Feb 11, 2005 1:29 pm
#12

I belong to the smuggler alliance and I can confirm we can attack both rebel and imp ships. Everything except Hutts. People say we are rebel inclined because we have to talk to the rebel trainer for our last missions. However, during the mission before the vette were you have to shoot down 30 ships, you can do you mix and match and kill both rebels and imps. I know because I was killing mostly rebels as they are easier/faster to get rid of.


Your ground faction does not matter either. I am imp on the ground and as I said Smuggler alliance in space. If you want to get Imp faction points all you have to declare in space and then you will not be able to shoot imps (logical) but you will get faction points by killing rebels.


There is a bug that when you go to deep space and they force you to take a side, that sticks with you after you leave deep space and land. There seems to be a work around which is to re-deed your ship. I was going to try this fix yesterday, but after the publish I did not have the bug on me anymore. Hopefully they fixed it. I will try it out this weekend when I go in DS.




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BeigeKnight
Fri Feb 11, 2005 2:42 pm
#13





People say we are rebel inclined because we have to talk to the rebel trainer for our last missions.




Ok, but will I havea problem talking to him with -5000 Rebel faction?



Malakii the Smuggler
I was "Mal" before I knew there was a show about a smuggler named Mal.
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