Pilot Archive
Thread: Hows this for a JSF?
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casho
Tue May 24, 2005 10:26 am
#1
I wish I could make a sticky with screen shots but aint that talented. One Mandal Motors inferno RE 82. 68/71/68, MarkIV shield 1900 F/B, basic armor, Moncalamari Booster (not sure one stats) is ok for mass though. Reactor 12368 1.4k mass, Cap about the same and two Taime & Bak HT-12 (2600-3600) tight fit, but I htink it may hit really hard for its size? what ya think?
aqu_muffins
Tue May 24, 2005 10:55 am
#2
Very Nice. I put my un REed 2500 f/b reward shield in my JSF, so that takes up most the mass. I need to fiddle with a couple things in it before I can get any gun as nice as yours in it.
My JSF:
Reactor: 13k Generation 9K mass
Engine: 83 59/57/58 1.5k mass (REd)
Shield: 2433 F/B 11.8 Recharge 43k mass
F Armor: 173 1.8k mass
R Armor: 517 3k mass
Cap: 589 25 recharge 7k mass
Booster: 2k mass
DI: 23 speed 3k mass
Wep 1: 1882-2800 .68 vs shields .66 vs armor 10k mass (REed)
Wep 2: 1162-1608 .62 vs shields .35 vs armor 6.5k mass
After seeing your ship I think I can get between 20-30k space by swapping out my reactor, capacitor and DI, as well as cutting the armor and second weapon. If I RE-my shield I think I can get it down past 40k. Then I could fit a helljuva nice gun in there. Thanks for the inspiration.
Higginsis
Tue May 24, 2005 2:41 pm
#4
This is my current load out.
Reactor: RE'd Level 2 2600 mass 13k output
Engine: RE'd Level 6 reward engine, 95 speed 68 ypr, 8.5k mass
Shield: RE'd Reward Shield Level 8 29K Mass 2555/2555 hitpoints front/back 15.75 Recharge
Capacitor: Re'd level 2 712 max, 40 recharge 900 mass
Droid interface: RE'd level 1 500 mass, 14 speed
Weapon 1: RE'd level 8 (made with 2 reward guns) 2500-3800 25k mass
Weapon 2: Re'd Level 8 2600-3700 23k mass
And i stick in what ever low level armor or booster i have to hand in. Its just a case of pushing the mass down on as many components as much as you can.
Reactor: RE'd Level 2 2600 mass 13k output
Engine: RE'd Level 6 reward engine, 95 speed 68 ypr, 8.5k mass
Shield: RE'd Reward Shield Level 8 29K Mass 2555/2555 hitpoints front/back 15.75 Recharge
Capacitor: Re'd level 2 712 max, 40 recharge 900 mass
Droid interface: RE'd level 1 500 mass, 14 speed
Weapon 1: RE'd level 8 (made with 2 reward guns) 2500-3800 25k mass
Weapon 2: Re'd Level 8 2600-3700 23k mass
And i stick in what ever low level armor or booster i have to hand in. Its just a case of pushing the mass down on as many components as much as you can.
Message Edited by Higginsis on 05-24-2005 10:42 PM
KODAKSTEVENS
Tue May 24, 2005 10:26 pm
#5
Bottom line on the JSF for me is simple , neat , slick and very small
Imaridril
Tue May 24, 2005 10:54 pm
#6
Washell wrote:
L8 shields with 25/26k mass are fairly common. They can get as low as 20k. And dump that cap, I've seen better stats on looted L2 caps before RE.
Before REing, a level 8 shield with 25k or 26k mass is now extremely rare. Mass on looted shields got nerfed a short while after JTL came out. The days of looting 25k mass level 8 shields are pretty much gone. Now days you could literally loot several hundred level 8 shields and not find one that's even 26k mass. I spent a month farming DS and spamming the auction channel and trade forums just to find one that was under 27k mass.
Washell
Wed May 25, 2005 12:33 am
#7
L8 shields with 25/26k mass are fairly common. They can get as low as 20k. And dump that cap, I've seen better stats on looted L2 caps before RE.
Iron-Monkey
Wed May 25, 2005 4:42 am
#8
Getting used to my JSF (in my opinion they are overpowered), I would stray away from high yaw/pitch rates and go for more top speed engines. Those JSFs don't need the high yaw/pitch, those f--ers turn on a dime even going 900+ speed. Might I recommend going with 105sp 59/60/59 rate engine (10-14k mass), top speed at 953 (I think), and still turns absurdly wellevenat top speed.
Also, on the JSF, does it matterif your wings are open or closed?
Edit: forget comment on cap...this ain't the galaxy forum 
Message Edited by Iron-Monkey on 05-25-2005 07:44 AM
TomoRainer
Wed May 25, 2005 4:43 am
#9
The S-foils don't affect anything on the Eta-2 or the ARC, though I don't yet know whether that's intentional.
Iron-Monkey
Wed May 25, 2005 4:45 am
#10
TomoRainer wrote:
The S-foils don't affect anything on the Eta-2 or the ARC, though I don't yet know whether that's intentional.
Does it change your hitbox size? The target box around myJSF seems to get larger with wings open...or am I just crazy?
Washell
Wed May 25, 2005 4:56 am
#11
Deep Space is for farming FP, tier 4 duties are for farming loot. I looted3 to4 L8shields with 25 to 27k mass in the past month.
Imaridril wrote:
Before REing, a level 8 shield with 25k or 26k mass is now extremely rare. Mass on looted shields got nerfed a short while after JTL came out. The days of looting 25k mass level 8 shields are pretty much gone. Now days you could literally loot several hundred level 8 shields and not find one that's even 26k mass. I spent a month farming DS and spamming the auction channel and trade forums just to find one that was under 27k mass.
TomoRainer
Wed May 25, 2005 4:57 am
#12
It probably makes you a little easier to hit, yeah, though I can't say for certain how closely the hitbox sticks to the actual shape of the ship. You've got to have your foils open to fire, though, so that's of limited use.
Message Edited by TomoRainer on 05-25-2005 04:57 AM
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