Pilot Archive
Thread: Animated Shipwright and Pilot Guide **NEW beta 1.4**
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cornellius
Fri Nov 12, 2004 9:24 am
#1
Hi everybody,
I prepared an animated guide with Flash.
This guide includes all basic information and pictures for Shipwrights and Pilots.
You can find this guide from this address : www.netadres.net/swg
Please post here or send g-mail about your feedbacks.
Thanks,
MilamberDragon
Fri Nov 12, 2004 9:42 am
#3
Very sweet site. Would love to help out but I do not know what to add to the piloting side other then more info for pilots, what ships can take booster, which can't etc. And for shipwright I say post this sight over in their forum also so they could respond there. Sorry just not a shipwright just a pilot.
Keep up the good work tho, would love to see your site grow.
Keep up the good work tho, would love to see your site grow.
Zeon_Zaku
Fri Nov 12, 2004 11:33 am
#5
Awsome! Nicely done, I'm impressed. 
(Should stick a Star Wars MP3 in to set the mood... or something
)
Utess
Sat Nov 13, 2004 1:07 am
#8
Great guide
One addition I would make:
All purpose repair kits - This is an item available to Master Artisans. These require Steel and Fiberplast. Also, even though it is a master artisan item, experimentation is done via a starship crafting tool and experimentation points come from Shipwright. So, basically it is a bonus for shipwrights who also master artisan. For the all purpose repair kits it is: 75% OQ 25% CON. All purpose repair kits will repair anything but conduits.
note: experimentation on all purpose repair kits is currently not live. It will be once publish 11.2 is released. You can, as of right now, make unexperimented all purpose kits using a generic crafting tool(not weapon/general crafting tool).
Awesome job though
Down the line I would also add in descriptions of what each component stat does, as that would make it an amazing resource for starting pilots.
Message Edited by Utess on 11-12-2004 03:08 PM
StarSiderShadrach
Sat Nov 13, 2004 1:09 am
#9
Why does everyone always get the MP ship mass values wrong.
MP ships have 5 million mass, not 500k.
Regards.
MP ships have 5 million mass, not 500k.
Regards.
Utess
Sat Nov 13, 2004 1:14 am
#10
StarSiderShadrach wrote:
Why does everyone always get the MP ship mass values wrong.
MP ships have 5 million mass, not 500k.
Regards.
I believe because the multiplayer ships were originally 500k mass. Somewhere along the line since JTL has gone live that has changed to 5 million mass. Whether that is intentional or a weird bug, no clue.
Pandalorian
Sat Nov 13, 2004 2:04 am
#13
xxxxx great job xxxxx
i can't wait to see more of it.adding some ship-equipment details would be fine too: maybe a ship configuration module where you can add components to your custom ship and save it. managing ships in the gamemostly takes really time and i can't find from all the looted parts the right one. we can call it custom ship management.
thanx for doing this guide in this very short time 
having you as a friendmakes me love & play this game more 
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