Pilot Archive
Thread: how do you take a gun boat down?
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OldEmpireShark
Sun Apr 24, 2005 6:56 pm
#1
tier 4 exit mission for smugglers alliance, i cant take down the friggen tier 4 gunboat... no matter what i do, it always hoses me... im using pretty good equipment but i have no help. the only help i do have cant attack it as they are the same faction, corsec and i cant find any other pilots that still actually play...
uggh that is all, just getting frustrated.
Odajja
Sun Apr 24, 2005 7:46 pm
#2
Practice Practice....... Try some quick passes. it worked for me. and some nice sheild Shunt never hurts.
lurdanta
Sun Apr 24, 2005 8:01 pm
#3
come in behind and below, target weapon 2 and hammer the bejeezus out of it. It's the only gun that can shoot back and down. As long as you stay down and behind you can hit the rest of the other guns with missiles and guns and not take too much damage.
psikobunny
Sun Apr 24, 2005 8:14 pm
#4
lurdanta wrote:
come in behind and below, target weapon 2 and hammer the bejeezus out of it. It's the only gun that can shoot back and down. As long as you stay down and behind you can hit the rest of the other guns with missiles and guns and not take too much damage.
Will not work in this instance. This gunboat is a mission AI, not a pathed traveller. It will turn bogginlingly fast and chase hard, thus making any blindspot sitting nigh impossible. I have advice for you Original Poster, you'll have to wait until the morning for it though, its been a hella long day.
OldEmpireShark
Sun Apr 24, 2005 8:38 pm
#5
well, im in the process of rearranging my ship components and droid commands... so far the closest i have been to getting anywhere is i had its rear sheilds down and i had weapon 5 down to 90%, for some reason i was thinking that weapon 5 was the rear weapon, but now i know. quick passes result in dying from both sides...
anyways, next up im going to try reoutfitting my dunelizard and possibly trying some spacebombs or atleast torpedoes...
oOwraithOo
Sun Apr 24, 2005 10:12 pm
#6
get into something fast and make passes at it at full throttle also if you have space bombs it makes it alot faster
psikobunny
Mon Apr 25, 2005 1:20 am
#7
Quick passes are the best way when alone, since this beast is a chaser, don't bother with any weapons first, just get her reactor or engines offline. When she's stopped, you can simply fly intothe blindspot (directly underneath) and rip it open.
I had another idea when I posted last night, but since it's probably a bug, I'm not about to get banned for passing on an exploit. 
JaekeW
Mon Apr 25, 2005 3:11 am
#8
Weapon 2 is the lower turret. If i remember right i did do it with the blindspot trick, stay 550m +-5 behind and kinda below.....be ready to turn and boost if it turns on you.........and have cap to shield shunt ready also
ajag
Mon Apr 25, 2005 3:16 am
#9
always post your server so any of us can offer help. I can give oyu a hand if you are in intrepid.
psikobunny
Mon Apr 25, 2005 3:20 am
#10
Which means you did it some time ago correct? Yes, the gunboat used to be pathed, and the trick used to work, but that was changed quite a while ago now.
JaekeW wrote:
If i remember right i did do it with the blindspot trick
Noggral
Mon Apr 25, 2005 3:27 am
#11
i remember - its a aggro gunnie which follows u all the time
so u cant take it down by following it in 540 and shoot it down
i take it with a friend in fast fly-by's - means get on it in 3/4 speed attack and go with full speed - you will take 4-6 runs to get the gunnie
and one tip - take a friend and disable it first, because after about 15mins it is disapeard one time when i did this miss
good luck
_________________________________
Rivaem
mPrivateer-Pilot
infinity
JaekeW
Mon Apr 25, 2005 3:42 am
#12
Yeah, it's been quite a while since I did that one. Would be a lot harder if it's a chaser.
Ramona_Garcia
Mon Apr 25, 2005 6:10 am
#13
Strafe it. Cap to shield and boost out when your front shieldis going down.... don't take risks, jink on the way out, if you manage it, corkscrew on the way in. Lather, rinse repeat.
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