Pilot Archive
Thread: Crimson Tie Quest--HELP!!!!
Solan
SolanS wrote:
Hi. I am a Master Pilot from grinding off of tier 4-5 fighters. I am having a problem hurting this rebel corvette at all. I take out the fighters np, but i get too close , even underneath and I get creamed. iam flying a JSF, fully loaded with mark 4 weapons, and a 103 speed engine with 1300 shields. I can fly the ship but if i get within blast range with lasers of 550 m,, I am dead before I get a scracth on him. Please help me with some advice here. Thanks
Solan
disabling it is the easy part... disabling with out using bomberstrike is what got me.
Come in on the back side of the vette, shoot an escort boost off. Kill escorts. Make a wide turn around the vette after escorts are dead and attack head on from slightly above. Target turret 5 on the vette. Blast it. try and stay about 2m off the deck of the vette. Boost and CTSS4 when necessary. Make another wide turn. Same positioning as before target shields and aux shields. Then go behind and drop the engines.
Dont use bomberstrike or you will fail during the escort. also dont blast all the turrets off or you will also fail. Took me like 10 tries to get it right.
Oh COME on.. it isnt that hard I disabled it (granted im an ace pilot..) in about 5 seconds in my TIE Oppressor.. how?
Target primary shields, launch spacebomb 13000-24000 #1
Target secondary shields, launch spacebomb #2
Target engine, shoot a few times, engines disabled.. chill ![]()
Those 'tips' you hear where you have to destroy gun #5? BS!! Just go right in the middle of the ships engine and maintain speed while you do your missiles
The only reason youd have to destroy gun #5 ever on a vette is for the ace one because if you get too close the gunboats will shoot at you and if you go high enough to the blind spot the gunboats will shoot at you some more ![]()
All of the turrets respawn when you capture the vette.
If you're in an Actis and getting beat up, you're doing something wrong. The ship is small and fast, start moving and make yourself hard to hit. NPC turrets don't track well, and as long as you aren't sitting still the turrets are easy to take out.
Attacca wrote:
All of the turrets respawn when you capture the vette.
If you're in an Actis and getting beat up, you're doing something wrong. The ship is small and fast, start moving and make yourself hard to hit. NPC turrets don't track well, and as long as you aren't sitting still the turrets are easy to take out.
All of the turrets may respawn, but they don't seem to work as effectively as if you don't destroy them in the first place. I helped a guildy on this last night. Vape the escort. Two concussion missiles into each of the vettes shields. Then blast the engines with guns. Then hit the stop key cause if you overrun the vette the guns will blast you. wait a couple minutes for the people onboard to take over, then escort to safety.
WNxSaKeN wrote:
Oh COME on.. it isnt that hard I disabled it (granted im an ace pilot..) in about 5 seconds in my TIE Oppressor.. how?
Target primary shields, launch spacebomb 13000-24000 #1
Target secondary shields, launch spacebomb #2
Target engine, shoot a few times, engines disabled.. chill
Those 'tips' you hear where you have to destroy gun #5? BS!! Just go right in the middle of the ships engine and maintain speed while you do your missiles
The only reason youd have to destroy gun #5 ever on a vette is for the ace one because if you get too close the gunboats will shoot at you and if you go high enough to the blind spot the gunboats will shoot at you some more
Yeah but what if you dont want to be cheap and use missles that fly through the ship ![]()
Or dont have room for missles...
Or are not master for spacebomb mk II...
Or only have room for 1 ordanance...
Or.... the list goes on.
JaekeW wrote:
All of the turrets may respawn, but they don't seem to work as effectively as if you don't destroy them in the first place.