Pilot Archive
Thread: Why dose?
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staplesman88
Tue Dec 21, 2004 9:07 pm
#1
Why dose the B-wing have 4 weapons, with 2 missle lunchers, and no other faction dose?
Why do the multi-player ship only have turrets and no weapons?
Why do the Rebs Pilots have good ships and others dont?
Why do Rebs and Imps have two-player ship and Freelance don't?
Why do the Vet Reward have no weapons, but yet in the pictures it does?
Velneth
Tue Dec 21, 2004 9:14 pm
#2
1) Because the devs were scared to load the sucker up properly. Should have 6 weapon points and 2 launchers.
2) Because that's the design.
3) They don't.
4) Freelance does.
5) Because the ship's invunlerable, thus, having weapons would be a big cheat, if they were useable.
2) Because that's the design.
3) They don't.
4) Freelance does.
5) Because the ship's invunlerable, thus, having weapons would be a big cheat, if they were useable.
staplesman88
Wed Dec 22, 2004 4:41 pm
#3
What is the freelance two-player ship then. I have not seen it.
jkray8472
Wed Dec 22, 2004 4:50 pm
#4
M22 Krayt Gunship...second person can man a turret mounted on top.
Zeon_Zaku
Wed Dec 22, 2004 5:04 pm
#5
staplesman88 wrote:
Why dose the B-wing have 4 weapons, with 2 missle lunchers, and no other faction dose?
Good luck trying to fit four decent weapons and two missiles on that thing.
Why do the multi-player ship only have turrets and no weapons?
What do you mean "no weapons"? They have turrets... that fire laser bolts. I'd call those weapons. They have missiles as well.
Why do the Rebs Pilots have good ships and others dont?
Each profession has ships that specialize in something different. Everyone has "good ships" in a certain area. Rebel ships are powerful but sluggish. Imperial ships are usually fairly fast but under-powered. Privateers I guess are about in the middle... though I'm not sure.
Why do Rebs and Imps have two-player ship and Freelance don't?
The new "Krayt" is a two-person ship.
Why do the Vet Reward have no weapons, but yet in the pictures it does?
It's invulnerable. The Devs had originally planned to have the SoroSuub with weapons and let it be a combat ship. But that was changed even before BETA. They just never changed the picture.
KaiaSowaPit
Wed Dec 22, 2004 5:37 pm
#6
"Why dose the B-wing have 4 weapons, with 2 missle lunchers, and no other faction dose?"
First of all, I think the word you're looking for is "does." Secondly, because the devs like to laugh at people trying to stuff 4 worthwhile weapons, 2 missile launchers, engines, boosters, shields, etc. into a ship knowing that non-looted reactors won't have the generation rate to support it.
"Why do the multi-player ship only have turrets and no weapons?"
Because MP ships are supposed to suck. (And are also still gated by their reactor.) Ask anyone silly enough to fly em... that is if they can hear you over the plasma leak alarm.
"Why do the Rebs Pilots have good ships and others dont?"
Which ship(s) might those be? Most get smoked pretty fast in my Krayt.
"Why do Rebs and Imps have two-player ship and Freelance don't?"
See above answer.
"Why do the Vet Reward have no weapons, but yet in the pictures it does?"
Have you flown the SoroTuub?
First of all, I think the word you're looking for is "does." Secondly, because the devs like to laugh at people trying to stuff 4 worthwhile weapons, 2 missile launchers, engines, boosters, shields, etc. into a ship knowing that non-looted reactors won't have the generation rate to support it.
"Why do the multi-player ship only have turrets and no weapons?"
Because MP ships are supposed to suck. (And are also still gated by their reactor.) Ask anyone silly enough to fly em... that is if they can hear you over the plasma leak alarm.
"Why do the Rebs Pilots have good ships and others dont?"
Which ship(s) might those be? Most get smoked pretty fast in my Krayt.
"Why do Rebs and Imps have two-player ship and Freelance don't?"
See above answer.
"Why do the Vet Reward have no weapons, but yet in the pictures it does?"
Have you flown the SoroTuub?
MasterSad
Wed Dec 22, 2004 5:48 pm
#7
Not to cause flames but on my opinion rebels do have beter ships - X-Wing. It has same pitch and speed as Tie Advanced (the fastest from imperials), more mass and more weapons. Am I right?
KaiaSowaPit
Wed Dec 22, 2004 6:40 pm
#8
MasterSad wrote:
Not to cause flames but on my opinion rebels do have beter ships - X-Wing. It has same pitch and speed as Tie Advanced (the fastest from imperials), more mass and more weapons. Am I right?
My Kimogila has more mass, same amount of hardpoints, roughly equivalent handling and I get it a whole tier earlier. Oh and it's cheaper too.
staplesman88
Wed Dec 22, 2004 7:30 pm
#9
What does the freelance two-player ship look like? you have any pics?
Electro5
Wed Dec 22, 2004 7:34 pm
#10
Why dose the B-wing have 4 weapons, with 2 missle lunchers, and no other faction dose?
Because it is supposed to be a heavy weapons platform. The manueverability stats and the position of the weapons do a great job of making it not as uber as a ship with 4 weapons could be. If anything, it does too good a job, but thats my opinion. And its "does"....
Why do the multi-player ship only have turrets and no weapons?
I assume you mean regular forward firing weapons. Thats because its supposed to be a MULTIPLAYER ship. If you had forward firing weapons, it could be used as a solo ship. Difficult, but it could be.
Why do the Rebs Pilots have good ships and others dont?
What is your definition of "good" exactly? Every profession is lacking something as far as I'm concerned, but they are fairly balanced. Freelancers are lacking a decent light fighter (Kihraxz is too light, something at least 60k) and a bomber (no Freelance ship has more than 1 ordance except the YT-1300, and even that has less than the other MP ships), Imperials lack an all around ship (Something like the Kimogila and the X-Wing) and Rebels lack a manuverable heavy fighter (Imp has the Oppressor, Freelance has Rix and Krayt). But thats good in my opinion, gives variety.
Why do Rebs and Imps have two-player ship and Freelance don't?
They do, it was added last week. Master Pilot ship, M22-Krayt. And as far as I'm concerned, its better than the other 2 piloting profession's turret ships. Has 3 regular weapons and the turret, the other 2 have only 1 weapon and 1 turret.
Why do the Vet Reward have no weapons, but yet in the pictures it does?
Probably because the ship is modeled from the Lady Luck, and that had weapons on it, but the unmodified version doesn't. If you look, you can still see things that look like weapons, they just don't fire anything. Who would want to use it in combat anyway? It sucks
Message Edited by Electro5 on 12-22-2004 06:35 PM
staplesman88
Wed Dec 22, 2004 8:21 pm
#11
So what about a picture of the M22-Krayt?
I switch from Freelance to imp so i could get a two-player ship.
Electro5
Wed Dec 22, 2004 8:30 pm
#12
Look here.
From what I understand, they have since changed the wings so they are also colored, but it should be a basic idea of what it looks like (and yes, it does look like a stretched Kimogila)
From what I understand, they have since changed the wings so they are also colored, but it should be a basic idea of what it looks like (and yes, it does look like a stretched Kimogila)
Message Edited by Electro5 on 12-22-2004 07:33 PM
staplesman88
Wed Dec 22, 2004 8:33 pm
#13
is there different styles of it or is that it?
It looks kinda.........funny.........
Message Edited by staplesman88 on 12-22-2004 07:33 PM
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