Pilot Archive

Thread: What's the best weapon load out for the JSF?

David665
Sun Jun 19, 2005 6:18 pm
#1

I'm rolling with 2 SubPro Triple Blasters...
Vampanez
Sun Jun 19, 2005 6:24 pm
#2



What're the stats on them? I'm using two Advanced Blasters.



mass - 14557.7

reactor rate - 2377.3

damage - 1526-2639

vs. shields/armor - 0.480

energy/shot - 26.9

refire rate - 0.270

Message Edited by Vampanez on 06-19-2005 09:25 PM





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iansarria
Sun Jun 19, 2005 8:52 pm
#3






Vampanez wrote:



What're the stats on them? I'm using two Advanced Blasters.



mass - 14557.7

reactor rate - 2377.3

damage - 1526-2639

vs. shields/armor - 0.480

energy/shot - 26.9

refire rate - 0.270

Message Edited by Vampanez on 06-19-2005 09:25 PM




almost the same one adv blaster and one disruptor


but my max damage is about 2800





~Decon Frost - Rebel Captain/Smuggler/Smuggler Alliance Ace Pilot~
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droid327
Sun Jun 19, 2005 10:06 pm
#4

id say two REd T8 loot guns, the Incom Tri Cannons. They have crazy damage for a L8, and if you can find a low refire to pair them up with you get a badass low mass gun



Jekk Badlander
Lowca
Commando - Rebel Pilot
------------------------------------------------
Factor
Attacca
Sun Jun 19, 2005 11:04 pm
#5

Subpro Tripleblasters tend to be nice weapons, I'm running several of them. Generally I find level 7 guns fit nice in terms of mass, either looted or crafted Advanced. Your mileage may vary.





~ Captain Nesanya / Murphey ~
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...has mastered the Pilot profession
Are you a pilot and not using Droid Commands?

TomoRainer
Sun Jun 19, 2005 11:14 pm
#6

I run an RE'd 10 and 6, personally, but it's a hard combo to get to work.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


Shadwe
Mon Jun 20, 2005 1:12 am
#7

Here are 2 sites 1 is load out other describes the parts and subcomponents.

Insert info on the re parts your using and then balance out the shipwright crafted ones.

Clicky Loadout

Clicky Parts



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Archlurker
Mon Jun 20, 2005 5:11 am
#8


I use 2 RE'd level 8 reward guns(I like the purple Gyrhil ones for RE)which hit 51K mass for the guns and can squeeze in a level 8 shield and pre-nerf engine. If I swap out the shield fora level 7 crafted I can fit in a 43K masslevel 10 and a 12.5 K mass level 7 bolt driver.



____________________________________________

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____________________________________________

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D8alus
Mon Jun 20, 2005 5:42 am
#9

I use an adv ion and adv disruptor...evens out to the same as twin adv blasters, but looks a little cooler.


I haven't even started collecting for RE yet.




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David665
Mon Jun 20, 2005 9:34 am
#10


I was wrong on what I had in my JSF. They are both H-K "Scorcher 3"s. They fire like Triple Blasters, ie, a burst of 3 per muzzle. 12 bolts makes it like shooting a 12 gauge. The only prob is when the "Show Cockpit" option is toggled on, the flash when I fire whites everything out. Here are the stats.


Hoersh-Kessel "Scorcher 3"


Gun 1 Gun 2


380.4/389.4 Armour 309.4/318.4


389.4/389.4 Hitpoints 370.1/370.1


2473.9 Drain 2144


12404.1 Mass 9521.6


1625.6-2468.2 Damage 1722-2633.1


.62 Vs. Armour .68


.62 Vs. Shields .68


36.1 Eng/Shot 27.4


.42 Refire .38


6 Level RE'd 6




ZinaTheMaker
Mon Jun 20, 2005 9:51 am
#11

My Image Designer's JSFhas:



  • RE'd lvl 8 Reward Gun - 24k mass - 3700ish max dmg

  • RE'd lvl 7 Reward Gun - 13k mass - 3070ish max dmg

Using a crafted low mass shield, 100+ max speed engine


My Jedi's JSF has:


  • RE'd lvl 7 Reward Gun - 13k mass - 3070ish max dmg

  • Re'd lvl 6 Looted Gun - 9k mass, 2900ish max dmg

Enough free mass to cram in one of the 2450 front/back reward shields (27k mass), 100+ max speed engine




Zina
Best served chilled
Nooca
Mon Jun 20, 2005 10:45 am
#12

Well, I fly a Belbullab, which is the same mass I believe and I use an REd lev 8 Reward (which looks like one cannon attached to the bottom of my ship, sort of cool), and a Boltdriver based RE'd 7. I have room for a Lev 8 REd reward shield, as well as REd lev 4 booster and cap. I am running an REd prenerf lev6 reward engine as well.



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KaylBreinhar
Mon Jun 20, 2005 11:14 am
#13

I'm waiting until I can accrue another two L7s from my Jedi alt (the Ionic and FG1A) before REing my next L7, but primarily, I want to wait to get up to .64x+ on effs before REing, since I want something on-par with my current L6.

An L6 at 1800-2750 with .680/.690 is better than a 1910-3071 at .5xx/.5xx, even if the L6 fires slower.

Other than that, I have several "loadouts" I can use:

L8/L6 - heavy armor
L8/L7 - medium armor
L8/L5/ImRec Mk2 - light armor
L8/L5/pre-nerf Mk2 Spacebomb - light armor
L8/L5/Mk4 Proton - light to no armor
L7/L7/plus missile - variable armor

Message Edited by KaylBreinhar on 06-20-2005 02:17 PM



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
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