Pilot Archive

Thread: Jedi Starfighter worth it....

Rouge_Jedi
Wed Jun 22, 2005 9:24 pm
#1


I am sure this question has been asked before but I cannot find it in the forums, so here it goes. I am a Rebel pilot 2/3/2/2, and also a rebel. I was wondering if it would be worth it, to drop all of that and become Imperial to get the Jedi Starfighter, and then go back and join the Rebels again and become 4/3/3/3 Rebel pilot just to use the Jedi Starfighter. Let me know what you think. Thanks.

Message Edited by Rouge_Jedi on 06-22-2005 11:34 PM



- Nardien Outwae
- Elder Jedi
"The Force will be with you...Always."
KaylBreinhar
Wed Jun 22, 2005 9:40 pm
#2

Unfortunately, I would say you'd want to get up to at least 4333 Imp or RSF and run the FULL mission, since it would be just like the Devs to punish those who ran the quest merely up until the point they got the deed and then skipped out on Vader without completing the quest, which the movies tell you T'AIN'T A SMART THING TO DO.

Think of it this way - if you go Imperial you'll get a perspective on how the other half flies. Be sure to get a Syck or TIE Heavy before doing it though...

...you could also go Smuggler's Alliance and make the change a bit more permanent. You're barely into Tier 3, so it wouldn't be a huge change. The only downside to going SA would be the inability to overt and faction farm in DS...but then again, Rebels have the entire galaxy to farm in.

Message Edited by KaylBreinhar on 06-23-2005 12:42 AM



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
Rouge_Jedi
Wed Jun 22, 2005 10:02 pm
#3

you still didnt anwser my question. Is it worth it?



- Nardien Outwae
- Elder Jedi
"The Force will be with you...Always."
c0kes
Wed Jun 22, 2005 10:06 pm
#4

If you can get a Belluba-22 (Grevious ship), from a friend, killing necrosis, whatever. You will have your answer, is the exact same ship, its just that (IMO) the Eta-2 looks 10000x times better and the cockpit has a lot more visibility (Belluba-22 cockpit is nice, but almost no visibility at all).


But yes, its worth it.





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KaylBreinhar
Wed Jun 22, 2005 10:19 pm
#5

Yes, it's worth it. As if the tens of other posts either extolling its virtues or calling for its nerfing weren't ALREADY an answer to your question.

So in that case...

No, everyone's talking about it and switching factions because it's worthless.



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
Doofius
Wed Jun 22, 2005 10:49 pm
#6

I think you need to add a little mascara and eyeshadow to your rouge. Otherwise those apple cheeks won't shine!
Matheaue
Thu Jun 23, 2005 5:05 am
#7

I would just master the pilot you are working on now and then do Imperial after it. You get the ace bonus, and if you master Imperial pilot, too, you will be getting 3 times the xp if you go back to Rebel again, besides you can always do a different Rebel faction when you go back and get 2 different Rebel aces.
MDaniel
Thu Jun 23, 2005 5:25 am
#8

Master rebel pilot to get the ace bonus first. Buy a heavy z-95 and trick it out w/ high level parts before you drop rebel. That way, when you start rebel again, you'll be flying a high mass trainer ship with high level parts. Nothing like attacking tier 5s in a trainer ship. As for imp, I only had to go imp for 2 hours before switching back to rebel. Ship is mighty nice.



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Vertical14
Thu Jun 23, 2005 8:35 am
#9






Rouge_Jedi wrote:


I am sure this question has been asked before but I cannot find it in the forums, so here it goes. I am a Rebel pilot 2/3/2/2, and also a rebel. I was wondering if it would be worth it, to drop all of that and become Imperial to get the Jedi Starfighter, and then go back and join the Rebels again and become 4/3/3/3 Rebel pilot just to use the Jedi Starfighter. Let me know what you think. Thanks.

Message Edited by Rouge_Jedi on 06-22-2005 11:34 PM




I am a rebel on ground and freelancer in space, currently 3/3/2/2 freelancer. What you could do as i did was dropyour ground faction, do mishs till you're200(positive imp) or buy 5200 faction from an imp smuggler(assumingyou're -5000 imp). Then go do the JSF quest and die in space targeting ties instead of the rebels(hehe vader wont like this much but who cares..!!)(quest will end). Drop imp and go back to rebel(ull have to buy like 750 or so rebel from a reb smuggler or do mishs again).


Sure you might loseyour rank, but that aint too bad right now.... Better than doing some of them never ending space mishs just to train.. tho they are fun sometimes.


Vertical -eclipse


AqinAkan
Thu Jun 23, 2005 9:54 am
#10


To the original poster: I would go ahead and master Pilot before going for the JSF. Mastering will give you a bonus on your XP when you're grinding back. Also, as the previous posters have said, have a Heavy Z95 set up with high-end parts so your grind to 4333 (need to have Hypermanuverable Ships box to deed and fly the JSF) will be a little easier. I didn't have this set up, so I had to grind my first two rows with the starter, but the Master XP bonus really helped. I started Sunday and reached 4333 last night. If there were story missions that I had trouble with (for me, hit right around the last two boxes for Tier 3), group up with a higher-level pilot who can easily destroy those ships (have him disable them if you want to get the last blow for more XP) so you can get to the duty missions. Once I reached 3222, I switched back to my X-Wing and things got a lot easier.


You may or may not want to switch out your non-certified, high-level parts to put in your JSF once you reach 4333. I did this, but the speed and agility of the JSF more than makes up for some of those components. And, as others have said, it is a very, sweet ride.


Also, to make up your lost faction (esp. if you're grinding back to Colonel), go spaceovert when you take duty missions. You'll get a little bit of faction in addition to your XP per kill. However, be on the lookout for other PVP-enabled players in space when you're space overt.

Message Edited by AqinAkan on 06-23-2005 12:55 PM



sAqin Akans
/yawnchair extraordinaire
... Has mastered the art of random conversation

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Julio: If it does, you must realize there aren't enough Devs to protect the corporate office... we're game developers, not soldiers.
BountyHunterForPeace
Thu Jun 23, 2005 11:05 am
#11


Okay, guys, what about PvP?


It is my favorite PvP ship because it is about this big: .



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AqinAkan
Thu Jun 23, 2005 11:45 am
#12






BountyHunterForPeace wrote:


Okay, guys, what about PvP?


It is my favorite PvP ship because it is about this big: .





I don't space PVP that much, but I'd agree that it's size and manuverability are a plus, along the lines of an A Wing.



sAqin Akans
/yawnchair extraordinaire
... Has mastered the art of random conversation

FAGERSTROM, I KNOW YOU'RE IN THERE!
Smed: I will not let this game, which has stood for three years, be split in two. My NGE will not fail.
Julio: If it does, you must realize there aren't enough Devs to protect the corporate office... we're game developers, not soldiers.
droid327
Thu Jun 23, 2005 12:38 pm
#13

Id get up to Rebel Ace, then drop and get your JSF. You'll get the ace bonus when you grind back up. Like the other posters said, the Bel is 99% as good as the JSF though, and they can be gotten relatively cheap, just check your GWVS. On my server they go for around 500k now. I'm going imp now that I've aced already, just because the JSF has a little edge in hitbox, and I'll be able to level back up fast by outfitting a heavy Z with top tier components



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Commando - Rebel Pilot
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