Pilot Archive
Thread: Got a Vaksai Quest Question
/bump
I'd like the answer to this as the same thing is happening to me. I believe it's a bug related to your faction affiliation on the ground, but I'm not sure. Answers?
Do the rebel mission...you get an heavy x-wing out of it....
Then go back to the station and ask again...
Message Edited by Slysix on 05-12-2005 08:17 PM
SpinningCloud wrote:
I stopped working on this quest when I found out the Vaksai only has one weapon mount. What possible good is thatcompared to my Krayt with 3 pilot controlled weapons?
The Vaksai will be great with PvP
The speed of the Vaksai is very high. Mine is 1092 with a 109 engine in it and no overcharge. My mk V engine and tier 10 gun with missles will be very useful
It has a smaller profile and is harder to hit. none of the NPC ships will out maneuver you
Plan to use it for the master vette missions to kite the fighter screens and do hit and runs with missiles - close to 1400 with boosters and no overcharge
And for the record doing missions for the Reb Station and Kash Station, I ended up with a Reb holo and 2 Vaksai fighters
The PvP capability is somewhat wanting in this craft. I've pulled up alongside A-wings for comparison and was a tad suprised to see the enormous difference in size! This thingrepresents60k mass better than the A-wing, and tripple the target size as a result. It's also not that much smaller than the Krayt, and handles about the same, save for better decelleration both linear and on P/Y/R, which in and of itself helps a bit with targeting. The speed increase isnt really substantial enough to warrant the loss of 2 weapons, however, and to be honest, since even in the Krayt with heavy armor and shields in PvP lasts 2-3 shots, the advantages of mass v size arent too great.
For PvP (for neutrals),a Heavy Syck is a better match, Jedi Starfighter is likely king, and the Grevious... well, I havent seen one yet, so I dont really know how big of a target it presents, but even if it's as big as the Syck its dual weapon mounts might very well make it 2nd place.
For PvE (again for neutrals), the Krayt's firepower and weapon placement, 2 in-line with the ship's center and 1 outboard to catch the occational "stray" hit, keeps it on top. The Vaksai may have a size advantage against capitol ships, however, even with the best corkscrewing and jinking the Krayt gets hit hard. The lack of multiple weapon hardpoints on the Vaksai is its undoing here as well, however, as it means more runs against a large ship, and therefore more oppertunities for that ship to hit you.
Message Edited by KaiRan on 05-13-2005 12:25 PM