Pilot Archive

Thread: Y-8 Still Unable to Mine

Emack
Wed Oct 19, 2005 1:03 pm
#1

I've tried everything to include re-deeding, making new mining lasers, and using different turrets: the Y-8 STILL WILL NOT DROP CHUNKS OFF AN ASTEROID!!!


On top of that, not only is the Y-8 not fixed, the bloody windows are non-transparent.


Since they can't seem to fix the Y-8, why not just increase the starship cargo hold to, say, 5k or 10k in capacity. At least then my MT-22 Krayt, currently the best ship for mining, would actually be more effective and wouldn't cause me to waste more time in travel than in actual mining.
Gizmarke
Wed Oct 19, 2005 1:07 pm
#2

Did you try making the asteroid respawn? Sometimes they get bugged.


/examine the targetted asteroid


As you shoot it with a mining laser you should see its condition drop, when it gets to 0 it will respawn.


That usually fixes bugged asteroids.


And, the Y-8 does have special cargo holds just for that ship that have increased carrying capacity. The quest giver gives you one that holds 5000.






-Castin Donn
...has mastered the Pilot profession
Emack
Wed Oct 19, 2005 1:12 pm
#3

I would have loved to have made the asteroid respawn, but it wouldn't put any damage onto the asteroid. I tried roughly five asteroids in three different systems, all with the same result: 0 damage to asteroid by my Y-8.


The asteroids all ranged in condition to fully healed to roughly 1200.


If it's just my ship, I'll file a ticket, but I'd like to find out if anyone else here is able to actually mine with their Y-8's. I can shoot the guns... I can pilot the ship... I can even move my furniture around inside... but I can't get chunks to come off asteroids.


Oh... please don't tell me to come at the asteroids in excess of 500... that's the non-fix way of hitting asteroids in the Y-8, and this should NOT be how it works.


ScottyK
Wed Oct 19, 2005 1:23 pm
#4

I have the exact same problem since i got my Y-8 months ago. No damage from any mining lasers installed on Y-8 in any slot. Have not tried in the 2 new slots (and i was hoping this update would fix the bug). Also, no mining laser would ever use any of the capacitor energy. I have re-deeded and even received a new Y-8 from a CSR. After the new ship and countless rounds of self- and CSR-testing the conclusion was that it was a "coding problem." And could ponly be fixed by devs. Please feel free to file your ticket, though. Maybe something can be done now that could not then.




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Goraf
Wed Oct 19, 2005 1:23 pm
#5

I tried it a couple weeks ago and I had no problem mining in my Y-8. Both solo and with a gunner firing the tractor beam. I was using a crafted mark III mining laser and quest reward tractor beam. I'm looking forward to making an elite mining laser and trying it out again.

Did you run a Weapon Overload program? If not, try again with a WO running. I was running WO3.



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Slysix
Wed Oct 19, 2005 1:35 pm
#6

To be able to mine in ANY pob ship...a pilot must be sitting in the pilots seat or the mining lasers will not affect the condition of the astroids.

Emack
Wed Oct 19, 2005 1:37 pm
#7

Tried that too... still no dice with the Y-8.
Narut0
Wed Oct 19, 2005 2:26 pm
#8



Emack wrote:
I've tried everything to include re-deeding, making new mining lasers, and using different turrets: the Y-8 STILL WILL NOT DROP CHUNKS OFF AN ASTEROID!!!
On top of that, not only is the Y-8 not fixed, the bloody windows are non-transparent.
Since they can't seem to fix the Y-8, why not just increase the starship cargo hold to, say, 5k or 10k in capacity. At least then my MT-22 Krayt, currently the best ship for mining, would actually be more effective and wouldn't cause me to waste more time in travel than in actual mining.





to mine you need to have

ONE PERSON IN THE PILOT SEAT.
THE ASTROID YOU MAY BE MINING COULD BE BUGGED (this happens when 3 astroid chunks spawn and are not shot in time)



Infinity [Gray-dark] 10 times ACE PILOT & only gay jedi in the vlillage
Infinity [Kaga] 2 times ACE PILOT & intergalactic Arsonist
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Paladon
Wed Oct 19, 2005 2:36 pm
#9






Narut0 wrote:





Emack wrote:

I've tried everything to include re-deeding, making new mining lasers, and using different turrets: the Y-8 STILL WILL NOT DROP CHUNKS OFF AN ASTEROID!!!


On top of that, not only is the Y-8 not fixed, the bloody windows are non-transparent.


Since they can't seem to fix the Y-8, why not just increase the starship cargo hold to, say, 5k or 10k in capacity. At least then my MT-22 Krayt, currently the best ship for mining, would actually be more effective and wouldn't cause me to waste more time in travel than in actual mining.




to mine you need to have

ONE PERSON IN THE PILOT SEAT.
THE ASTROID YOU MAY BE MINING COULD BE BUGGED (this happens when 3 astroid chunks spawn and are not shot in time)





If one is sitting in the PILOT SEAT and using a MINING LASER and has ROTW and 99/100 times(freak hit on aTier 1 Z-95 in Tatooine Space)NOTHING happens to the targetwhen the pilot laser is fired, whether a regular starship weapon, or a mining laser, at a ship or an asteroid(where appropriate, I wasn't shooting an asteroid with a regular starship weapon)...is there a bug?







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Slysix
Thu Oct 20, 2005 1:05 am
#10



Paladon wrote:


Narut0 wrote:


Emack wrote:
I've tried everything to include re-deeding, making new mining lasers, and using different turrets: the Y-8 STILL WILL NOT DROP CHUNKS OFF AN ASTEROID!!!
On top of that, not only is the Y-8 not fixed, the bloody windows are non-transparent.
Since they can't seem to fix the Y-8, why not just increase the starship cargo hold to, say, 5k or 10k in capacity. At least then my MT-22 Krayt, currently the best ship for mining, would actually be more effective and wouldn't cause me to waste more time in travel than in actual mining.


to mine you need to have

ONE PERSON IN THE PILOT SEAT.
THE ASTROID YOU MAY BE MINING COULD BE BUGGED (this happens when 3 astroid chunks spawn and are not shot in time)


If one is sitting in the PILOT SEAT and using a MINING LASER and has ROTW and 99/100 times(freak hit on aTier 1 Z-95 in Tatooine Space)NOTHING happens to the targetwhen the pilot laser is fired, whether a regular starship weapon, or a mining laser, at a ship or an asteroid(where appropriate, I wasn't shooting an asteroid with a regular starship weapon)...is there a bug?



Sounds like a latency issue.

MasterNicodemus
Thu Oct 20, 2005 1:21 am
#11

We tested a Y-8 earlier tonight loaded out to mine as well. It worked. We were horrible at it but it worked. We're going to fix the setup a bit not sure how yet. I'm assuming we need to get the proper distance from the asteroid but as far as the pilot could tell the tractors were working and the mining lasers were working.


Just thought I'd put my findings in as well. And yeah it did seem like the mining process grinded to a halt when the pilot would get out of his chair.





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Maverick867
Thu Oct 20, 2005 5:14 am
#12

yea same thing here i just got my Y-8 almost imediatly after Pub 24 hit, i went up and mined with it i got chuncks off and tractored them in just fine no problems at all, but just like everybody else i can't see anything out of the windows when in the cockpit



Tirus Len - Smuggler's Alliance Ace Pilot/Elder Smuggler
...has mastered the Pilot Proffession
ScottyK
Thu Oct 20, 2005 5:58 am
#13



the problem reported by the original poster is a known problem, but a rare one. It seems as if some of the posters are posting to say that this problem is not occuring. However, I do not think the original poster was trying tospeak tothe players who have Y-8s that work. He was instead informing those of us who have non-functioning Y-8s that were hoping this publish would address the issue causing our ships to not work. Specifically, I appreciate this very much because I have not had the time to screw around with my Y-8 since the pub went live. Now I know not to hold my breath when I do decide to re-deed mine and give it another try.


And just to clarify, the problem is with the Y-8 itself, not the asteroids, and not the pilot. In some y-8 ships, installed mining lasers will not function. They do not drain cap energy, they do not make any sound effects for passengers (pilot can hear them if pilot is shooting. they do make visual effects), they do nout output any damage (be it to ships or asteroids). Well, more specifically the problem lies with the player, it seems. For when a CSR gave me a new Y-8, I still experienced the same issue. I was told it was an issue with how the code was written for me to use a Y-8. Any Y-8 of mine will not function.

Message Edited by ScottyK on 10-20-2005 08:02 AM




-------------------------------------------------------------------------------------------------------------------------------------------------------------------

*Py-Mae A'o* - Medic/Elder Creature Handler Kataarn - Imperial Merc/Elder Ent
Ecobi A'o - Gray Jedi MasterTierce - Rodian Hunter / Starfighter Engineer
Sacura Selkath - Bounty Hunter Kxva Nin - Nightsister Outcast
-------------------------------------------------------------------------------------------------------------------------------------------------------------------

Vendors (all in Nabooian guild hall at -6289, -3535 Solace, Rori)
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