Pikeman Archive

Thread: Just realized how broke pikeman really is

andyy
Tue Jul 06, 2004 6:17 am
#1

Last night in some pvp i Dueld a guy that is a carbineer/rifleman with pistoleer defenses, never did i get his health down past half,I didnt use any dots, and missed many times and was super slow. O well I'm sticking it out till the combat rebalance, To see if they actually fixed a super gimped proffession.



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Cryo_Coldlight
Tue Jul 06, 2004 7:19 am
#2

Pikeman Rule: If you don't use DOTs, don't bother.
Vincentarasin
Tue Jul 06, 2004 9:40 am
#3






Cryo_Coldlight wrote:

Pikeman Rule: If you don't use DOTs, don't bother.







Hold on, let me edit that



Super-Newbie Pikeman Rule: If youuse DOTs, don't bother trying to PvP.



There we go, Dots = CRUTCH





Vincent' Arasin
______________________

First Master Fencer of Bria
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MrCorn
Tue Jul 06, 2004 11:27 am
#4

If you were super slow then you need speed attachments or else a better pike. Don't ask me why they thought Pikeman has to be practically the only Combat Profession to find a PvPable weapon from loot only, but we are what we are.



________________________________________________________________________________

Glade Deben - Tempest -
Serenius
Tue Jul 06, 2004 1:14 pm
#5

You don't need DOT weapons to PvP. It just takes a long, long time to kill someone through uber armor.



Y Serenius "The Piker" Tolvar Y
"The dev team would never allow any kind of imbalance so that one group of people would "cut swaths" through crowds of people." - Thunderheart
"Oh, serenius. If you shoot 1 more damn head shot at me im going to stick that jawa rifle up your ass!" - Civak
Enack
Tue Jul 06, 2004 9:43 pm
#6

pikeman is the combat medic of melee professions, you need DOT weapons or it's useless and you need other professions to make it more efficient in pvp like fencer or TKM



NISSIN OWNS YOU
andyy
Wed Jul 07, 2004 12:17 am
#7

Well if you loot at the other proffs you dont need to use dots, and you dont need speed sea's or accuracy really. BTW I'm not a noob pikeman, ive been pikeman for like 2 months.



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annelid0
Wed Jul 07, 2004 10:45 am
#8


asgoia wrote:


Hold on, let me edit that

Super-Newbie Pikeman Rule: If you use DOTs, don't bother trying to PvP.

There we go, Dots = CRUTCH


I dissagree almost 100% pikeman with the skill tapes and no dot lances can **edit** **edit** up.I've found that most of combat is the food you eat and how well you are prepared against your enemy.




Doesn't that just make skill tapes = crutch?



------
Ilykerrimo
Grumpy Old Pikeman
Masochistic Wookiee

Osskti
Wed Jul 07, 2004 11:02 am
#9

Peoples point of view on PvP astounds me...


No dots??

Then why have tapes?

Why have weapons??

Why slap fight (HAM stats differ for each race not to mention post ID change)?



Oh I get it...


It's called Counter Strike. It retails for 35.99 for the entire box set.




Osskti

"Haden Blackman is RIGHT! Everyone is happy and there is no problem with the game's situation...I mean you're still paying to play right!?"
asgoia
Wed Jul 07, 2004 12:57 pm
#10






Hold on, let me edit that



Super-Newbie Pikeman Rule: If youuse DOTs, don't bother trying to PvP.



There we go, Dots = CRUTCH








I dissagree almost 100% pikeman with the skill tapes and no dot lances can **edit** **edit** up.I've found that most of combat is the food you eat and how well you are prepared against your enemy.




Icon Da'goon
annelid0
Wed Jul 07, 2004 3:06 pm
#11


Osskti wrote:
Peoples point of view on PvP astounds me...
No dots??
Then why have tapes?
Why have weapons??
Why slap fight (HAM stats differ for each race not to mention post ID change)?
Oh I get it...
It's called Counter Strike. It retails for 35.99 for the entire box set.



As long as we're playing the reductio ad absurdum game, go ahead and take it a step further:

Why play the game at all when we could just pick a few random numbers and see who comes out higher?

The reason we play the game instead of picking numbers, despite them being essentially the same thing, is because the complexity of the system allows for a more sophisticated interaction than just "my number is higher than your number." It's basically a strategy game in which we choose between strengths and weaknesses to maximimize effectiveness. PvP is so broken at the moment because there aren't nearly enough weaknesses to offset the strengths.

DoT weapons, as is the case with anything overpowered, break this system. There's no longer a fragile balance between small variables, there's one variable that matters. If my DoT is stronger than your DoT, I win. It doesn't matter if I'm a novice brawler and you're a master TKA, if I hit you with an 800 strength mind fire wood staff you're almost certainly going to die.

Astounding, isn't it?



------
Ilykerrimo
Grumpy Old Pikeman
Masochistic Wookiee

Serenius
Wed Jul 07, 2004 4:02 pm
#12






annelid0 wrote:
DoT weapons, as is the case with anything overpowered, break this system. There's no longer a fragile balance between small variables, there's one variable that matters. If my DoT is stronger than your DoT, I win. It doesn't matter if I'm a novice brawler and you're a master TKA, if I hit you with an 800 strength mind fire wood staff you're almost certainly going to die.

Astounding, isn't it?



Quite astounding. Especially since the people I fight have better DOT weapons than me and I still beat them.




Y Serenius "The Piker" Tolvar Y
"The dev team would never allow any kind of imbalance so that one group of people would "cut swaths" through crowds of people." - Thunderheart
"Oh, serenius. If you shoot 1 more damn head shot at me im going to stick that jawa rifle up your ass!" - Civak
andyy
Wed Jul 07, 2004 7:34 pm
#13

Of course when i dueled "normal" ppl and not "pvpers" I would win with pike/tkm, but getting through ppl who spend millions on skill tapes and what not, is kinda harsh. The thing that set me off was i was dueling a mcarbineer with all sorts of skill tapes and what not. But soon my new combo tkm/mpike/mswords will pwn with mind poison, mind bleed and a scythe lol, pike will be now for areay control.



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