Pikeman Archive

Thread: warcry and kd nerf proposal

ivossk
Sun Feb 29, 2004 7:59 am
#1

I am posting this on all the brawler boards, see what you guys think. I have also added an addendum, we should be able to center while kd'd and the timers should start when you get up or when warcry ends.
http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=25216&page=27
ivossk
Sun Feb 29, 2004 8:09 am
#2

I am posting this on all melee boards... and 3 times on the brawler board like an idiot... tell me what ya think. the addendum is that the timers should start at the end of the warcry or kd, and we should be able to center while kd'd. ok, thx.
http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=25216&page=27
ivossk
Sun Feb 29, 2004 8:19 am
#3

I posted this on all melee boards, and several times on the brawler boards... I got a little excited.. but tell me what you think, the addendums are, we the timers should start at the end of a warcry or kd, and we should be able to center while knocked down. thx
http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=25216&page=27
Cakins7005
Sun Feb 29, 2004 2:26 pm
#4

Dude, post what you want to say in this message.


Here is what you said:


"I don't like the warcry change as it stands. Warcry needs some work, but this I don't think is optimal. It has always been a croud control, but now it is nearly useless against the person youare actually attacking. How about these 3 changes, the first being most important... first give melee guys ,and maybe commandos since they are practiacally melee, a defence against warcry that stacks with their melee dmg mitigaton. So, however a successful hit calculated now, that chance would be reduced to 80,60,or 40% of the original chance. Secondly, make it so you can be warcried OR kd'd, every 30 seconds. these are 2 powerful delay moves and should not be stackable. Thirdly, you can add a further 2 second delay for the warcry move. So now, you have a reduced chance at success, can either warcry or kd, and have a longer delay between moves. All of these changes give you options, and make it effective against your actual target, while giving them and everyone else fighting chance against it. This will increase your options in combat, which is what this game needs the most, more choices of what to do at every turn. Thx for your time."


and then this


"Actually, you can add that last suggestion to all moves that delay the next attack. That way there is a risk in using the move, because to use the move delays you. This again gives the attacker options. Waste time delaying? or actually try and do some damage."





Eti Vauspavim
Dark Jedi Templar
Imperial Pilot Ace
Cakins7005
Sun Feb 29, 2004 2:30 pm
#5

Warcry should have been left alone the way it was. Master Brawler leads to nothing and the only move that made it worthwhile is Warcry 2. Intimidate can be done by pets. Intimidate 2 is not worth all of those points. Lunge 2 is a good move but is also is not worth all of those points. When a ferocious warcry freezes you in its tracks then you should be frozen and not able to run. I will support a "melee nerf" if ranged classes aren't allowed to use specials while running.



Eti Vauspavim
Dark Jedi Templar
Imperial Pilot Ace
EpiC-Chosen
Mon Mar 01, 2004 1:46 pm
#6

everyone is now going to be rifle/cm with the wc1-2 nerf....riflemen have the best weapons, cm is just gay and poison resist sea's dont work...now they are nerfing warcry lol...i think the makers of this game are master sharpshooters and combat medics



Master Carbineer
Master Sentinel
Leader of Chosen -
Master of being the sexiest twi'lek around with a pike
Shilak
Mon Mar 01, 2004 7:04 pm
#7

New KD resist food makes KD+Dizzy combo a lot less effective.


Proposed Warcry changes make a lot more sense than the existing ones from a balance point of view and for general gameplay enjoyment.




M O R T A R I U S
Master Bounty Hunter / Master Pistoleer / Small Blue Fly on Chimaera

velocity-x
Tue Mar 02, 2004 1:21 am
#8

I wish I could nerf you and the like.



Morbious Nemes



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