Pikeman Archive

Thread: Weapons should attack the same pool as specials

Makarish
Wed Sep 03, 2003 5:07 pm
#1

one thing i have been thinking about for a while now and have even posted before on this subject is thatevery class that does not attack health with their special moves is less effective. this is pikemen, carbiners, swordmen, and riflemen or anyone that cant just spam special moves.


if you just auto attack a given target you notice that your attacks hit in about a 60/30/10 split, that means 60% hits health and 30% action and about 10% mind. with carbineers and pikemen their special moves hit action but the ham costs are so high that they cant spam legshots or leghits or actionhits. so if your forced to do mostly autoattacks then lots of dammage is wasted on a pool that your notable to bleed. i just about gave up on bleed attacks when i was out hunting nyms because even with 2 action bleeds, one at 600 or so and the other at 1k or so i still killed them by droping the health bar. this is with the only special moves i used being sweep and actionhit 1 and 2. i was basicly told to do more leghits when i brought this up but if i was not a medic then i would not be able to fight as well as i do anyhow.


i think thereal solution is to make weapons attack their special pool more so maybe its like 30%/50%/20% for pikemen/carbineers with things swaped around for the different weapons so it would be 50/30/20 for pistoleers/fencers and 30/20/50 for riflemen/swordsmen. this way you your autoattacks compliment your special moves. it seems to melike the least they can do if they are not going to change the HAM costs.


this would also help us with specials that dont attack a speciffic pool also by having them more likely to attack the pool that compliments their weapon


this just makes sence to me based on the descriptions of the weapons but let me know what you think about this too.




____________________________________________________________________________

Makarish the Master Doctor/ Novice Musician of Chilastra
Colonel Krith'cha Torak the Master Swordsman/ Master Brawler/ Master Fencer/ TKA of Chilastra
Proud member of Sacred Nemesis - www.SacredNemesis.com
Makarish
Wed Sep 03, 2003 5:10 pm
#2

also just thought i would let you know i will be posting this on the carbineer, rifleman, and swordsman boards too. this is one thing that could actualy help us out quite a bit i think.



____________________________________________________________________________

Makarish the Master Doctor/ Novice Musician of Chilastra
Colonel Krith'cha Torak the Master Swordsman/ Master Brawler/ Master Fencer/ TKA of Chilastra
Proud member of Sacred Nemesis - www.SacredNemesis.com
Makarish
Thu Sep 04, 2003 8:37 am
#4

your are right i totaly forgot to look at this from a PvP aspect, and yes nobody is going to want anyone wacking them in the head more than already happens. not sure if there is somone to tweak my idea for ballance in PvP but nothings coming to mind now. gues thats what happeds when you play games instead of getting needed sleep



____________________________________________________________________________

Makarish the Master Doctor/ Novice Musician of Chilastra
Colonel Krith'cha Torak the Master Swordsman/ Master Brawler/ Master Fencer/ TKA of Chilastra
Proud member of Sacred Nemesis - www.SacredNemesis.com
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