Pikeman Archive

Thread: area attack? is it worth it? what is it?

oaksilencer
Mon Sep 22, 2003 2:16 pm
#1

well, subject says it all. im not planning on jumping in to the offencive tree until last due to the fact that there is no bonuses there. but there is one thing im curious about. what exactly is area attack? is it different than spin attack? whats the benefit?

OpethRebel
Mon Sep 22, 2003 4:26 pm
#2

Area attacks are ok. Right now the best part about that branch is the leg attacks though.




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oaksilencer
Tue Sep 23, 2003 1:08 pm
#3

aight, well, ill prolly save that part of the tree for last then. i just couldnt understand the point of area attack when we allready have spin attack to take care of the mob (sort of)
MicohMacol
Tue Sep 23, 2003 2:54 pm
#4

areaattack2 is the coolest move i've gotten so far (2/4/2/2).


besides looking totally badass when done with a LVA it damages, stuns AND dizzies and opponent (instead of just two of those like spins). After using this (and landing) and then using knockdown, you can get 1-3 hits in before most critters get back up. And when trying this out on a friend I knocked him down for a good 20-25 seconds. Leghit3 is nice too works really good with actionhit.




=====================================
Micoh Macol - yup, I'm kinda back for a while maybe
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Pikeman: ...Who?
Pikeman : The only class that couldn't hit the ground even if they dropped their weapon.
Pikemen: The few, the proud, the incapacitated.
Pikeman : This is gonna hurt me more than its gonna hurt you...
MC_WhiteMifune
Thu Sep 25, 2003 2:03 pm
#5

just got areaattack2 , man thats an awesome animation.
oh and whenever i dizzy a creature and then KD it, it always pops right back up and attacks me again - ive only seen the Dizzy KD thing work in PVP.



Rawook'tk
Master Pikeman/Ranger/Ch
-spreading the Wookiee love -
Malqanar
Thu Sep 25, 2003 4:27 pm
#6

As far as I can tell Dizzy has never workedon non-humanoid NPCs.. It used to work wonders on humanoid ones, but lately the dizzy effect gets removed when they stand up..


Theres a note in todays TC patch about exactly that, but I have a feeling this one was hotfixed to live some time ago... Though I find it strange that they call dizzy/knockdown an exploit, when the sole purpose ofdizzy was to give them a chance to fall over when changing position.. Are they going to call stun an exploit for lowering an NPCs defense now?





Salqanar Wilveedoolee
Master Chef, Master Brawler, Novice Pikeman
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