Pikeman Archive

Thread: A Simple Addition That Would Make PIkeman More Useful to Play!

Darth_Vallejo
Mon Sep 29, 2003 2:55 pm
#1

Give them the longest range out of all the Melee Classes and then give them the ability to keep their target at that distance.The range of a Pikeman, IMO,should be approx.long enough that he can attack over the top a teammate and on top of that that he can also keep the MOB at that distance when engaged. On successful hits have the MOB pushed back to the max range of thepolearm and when the MOB hits successfully havethe MOBenter back into point blank range but, until the MOB lands successfully he stays at the weapons max range. This would implement some form of tanking for the pikeman as long as the mobs range is shorter than the polearm. The ability tokeep aggressors at bay and to inflict damage from a safer distance than a sword, was the main reason the polearm was invented in the first place.



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Blackcrow
Master Marksman / Miner
Eclipse
MicohMacol
Tue Sep 30, 2003 2:15 pm
#2

i like that idea.



Here's to wishful thinking!




=====================================
Micoh Macol - yup, I'm kinda back for a while maybe
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Pikeman: ...Who?
Pikeman : The only class that couldn't hit the ground even if they dropped their weapon.
Pikemen: The few, the proud, the incapacitated.
Pikeman : This is gonna hurt me more than its gonna hurt you...
Rand-Zabar
Tue Sep 30, 2003 2:27 pm
#3

aye, i do too, we would have knock back.. instead of knockdown.. haha



'Rand' MD/Master Pikeman Imperial Colonel Kettemoor Server

Selter Esrev Master Fencer/Master Swordsman/Master Brawler Imperial Warrant Officer 1. Radiant Server
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