Pikeman Archive

Thread: pvp warcry2 and knockdown

whyhellothere
Tue Jan 20, 2004 4:07 am
#1

recently got warcry2 and love it absolutely great for munching mobs. But i have noticed a problem -

In pvp(this has happened several times tho no scientific testing) I have notices that when i warcry2 and kd someone they often get back up and runaway - no 20sec delay - im not using any posture change normally either using polearm area2(poison them all hhahahahaha) or polearmhit2 or auto-attack - how can they get up straight away?

Thanks for your thoughts guys

Ikewa
whyhellothere
Tue Jan 20, 2004 4:08 am
#2

btw often the kd may have been lunge2 if that makes a diff?
OutbackWookiee
Tue Jan 20, 2004 4:16 am
#3

Yeah, you see the thing about the delay is, it only delays them from doing damage not from running like **edit** (boy do I wish it would though).


I've also noticed that for some reason you have to kd THEN warcry to get them to stay on the ground. Using the warcry then kd lets them up sometimes. Also if you dont warcry in time, they get up as well


Dont know why either is so, they just are.




LegwandLongfellow
MasterPikeman/Brawler
TKA/Fencer/HeavySwordsman
There'sabigblackholegonnaeatmeupsomeday
Somedayfadesaway,likeamemory


whyhellothere
Tue Jan 20, 2004 4:48 am
#4

thanks for answer legwand

yeah there is a good chance i am warcry/kding them tho im sure it happened the other way round at least once today. Also i noticed that tho i warcry them and get the delay target 20s message when they get up and scamper off they are shooting me????
OutbackWookiee
Tue Jan 20, 2004 5:10 am
#5

Sh!t happens.


I've noticed all kinds of crap like this before, warcry not working, not lasting long enough and not going off at all.


With so many bugs we kind of have to just get used to ones like this.




LegwandLongfellow
MasterPikeman/Brawler
TKA/Fencer/HeavySwordsman
There'sabigblackholegonnaeatmeupsomeday
Somedayfadesaway,likeamemory


Concerned-Player
Tue Jan 20, 2004 5:59 am
#6

yeah, use spin 2 and hope to get a dizzy on them when they are down. That might help, but whatever you do dont use polearmhit3 as the posture change will stand them back up even if they are dizzy, delayed and kd. Not a very good thing for pikeman.
atimes
Tue Jan 20, 2004 7:27 am
#7

Besides do you realize how much whining there would be if warcry kept them on the ground. There is already enough with kd+dizzy.


Sheesh.

Braglor
Tue Jan 20, 2004 8:42 am
#8

about PvP and warcry, I got this interestingexperience a little time back when I had the pleasure of dueling yet another dabbled-to-death bounty hunter. I stuck warcry2 on him and he started running aroundlike a madman, stopping up every now and thento shout words like "**edit**?", "whaaaaat??" and "noooo, bah!" After I had lunged him to death, he asked me for what kind of exploit I used, making all his weapons completely useless as they would not fire upon me. Needless to say it took some time before he realized what a20 seconds delay meant...

whyhellothere
Tue Jan 20, 2004 12:15 pm
#9

lol thats a beautiful thing braglor
Concerned-Player
Tue Jan 20, 2004 3:10 pm
#10

lol, some TKM was bragging how he was invincible. So, I duel him and he is screaming lag, lag, lag. The lag is killing me, I cant attack. I never told him what it really was but he thinks he lagged out. lol
Deego
Wed Jan 21, 2004 7:41 am
#11

is this happening on 1v1 pvp? or group? I have pretty limited xp with pvp, but when doing group pve, the only problem I've had with warcry not keeping stuff down is when someone kd's the kd'd mob and kicks them back up.




Deego Arch'lar
Proud member of the Corsec Navy
Ahazi Server

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