Pikeman Archive
Thread: pvp warcry2 and knockdown
In pvp(this has happened several times tho no scientific testing) I have notices that when i warcry2 and kd someone they often get back up and runaway - no 20sec delay - im not using any posture change normally either using polearm area2(poison them all hhahahahaha) or polearmhit2 or auto-attack - how can they get up straight away?
Thanks for your thoughts guys
Ikewa
Yeah, you see the thing about the delay is, it only delays them from doing damage not from running like **edit** (boy do I wish it would though).
I've also noticed that for some reason you have to kd THEN warcry to get them to stay on the ground. Using the warcry then kd lets them up sometimes. Also if you dont warcry in time, they get up as well
Dont know why either is so, they just are.
yeah there is a good chance i am warcry/kding them tho im sure it happened the other way round at least once today. Also i noticed that tho i warcry them and get the delay target 20s message when they get up and scamper off they are shooting me????
Sh!t happens.
I've noticed all kinds of crap like this before, warcry not working, not lasting long enough and not going off at all.
With so many bugs we kind of have to just get used to ones like this.
Besides do you realize how much whining there would be if warcry kept them on the ground. There is already enough with kd+dizzy.
Sheesh.
about PvP and warcry, I got this interestingexperience a little time back when I had the pleasure of dueling yet another dabbled-to-death bounty hunter. I stuck warcry2 on him and he started running aroundlike a madman, stopping up every now and thento shout words like "**edit**?", "whaaaaat??" and "noooo, bah!" After I had lunged him to death, he asked me for what kind of exploit I used, making all his weapons completely useless as they would not fire upon me. Needless to say it took some time before he realized what a20 seconds delay meant... ![]()