Pikeman Archive

Thread: kd timer

Erba
Wed Aug 27, 2003 6:06 pm
#1

will it effect sweep??? after u sweep a enemy they get right up from it and then u screwd for 30 secs cuz u cant hit crap untill they r back down so if they do add it to sweep then im totaly screwd on that
Scaleblade
Thu Aug 28, 2003 5:57 am
#2

I have been a pikeman since the beganing and the only thing that really works for me is the knock down effect.. I seems to me every thing in this game is getting nerfed because the DEVS dont want people to actually be able to kick butt they just want you to only get by.. Why would they actually get rid of this..
Ashar
Thu Aug 28, 2003 2:14 pm
#3

I'm a lot more worried about the timer affecting polearmhit3 than I am sweep.

Metroid
Thu Aug 28, 2003 4:18 pm
#4

I agree, if it effects polearmhit3 that's going to be really.. well.... ghetto.



(ggggggggggggggggggxnnntnnnntnnnxgggggggggggggggggg)
- Zorlon Starwind - Leader of Imperial Special Tactics Strike Force Darkfalls -
~ Master Shipwright ~
"NOOOOOOOOOOOoooooooooooooooooooooooooo" - VADER

Malqanar
Thu Aug 28, 2003 5:11 pm
#5

They explained it as the timer being on the target, and it just stops them getting knocked down/posture changed - all of the other effects of the hit will still take effect. They havent cleared up whether it's PvE as well, or PvP only though..



Salqanar Wilveedoolee
Master Chef, Master Brawler, Novice Pikeman
OonKooth
Thu Aug 28, 2003 5:29 pm
#6

why the heck would the make it so u cant knock some one down again ,, becasue of right now they can be back on feet and out of range before i can swing again anyways , im so sick of range shooters being able to kite me they need alot more penities while running to acrucy(sp?)



Vilallla
Master Doid Engineer,
Master Artisan on sunrunner

and soon to start Squad leader , stupid holocron
FOmar
Thu Sep 04, 2003 6:09 am
#7

Anyone else think we should get a visible timer when failing a kd on target that has been kd?
Elanae
Thu Sep 04, 2003 6:46 am
#8

That would be handy but also keep in mind what if you have KD on 4 mobs. Then you would have 4 timers popping up all over the place. Would be nice if they could implement it tastefully.




Elanae Curvacious -- Master Tera Kasi / Master Doctor on Lowca -- "Fear the wrath of the Cinnabuns!"
Med Supplies -- 6968, 6845 E of Kaadara

"Teras Kasi are lethal, nearly impossible to knock down or unbalance...Facing an opponent armed with ranged weapons, high-level abilities enable his or her to evade blaster fire and close in quickly, bringing him or her enemy swiftly to the ground. " - Page 267, SWG Strategy Guild on Teras Kasi


Where's the beef?! Buying Herb/Avian meat!
Gargantua82
Fri Jan 23, 2004 4:45 am
#9

How does the KD timer work?

Is it once you sucessfully KD the target the 30sec timer applies, or is it every time you use it there is a 30sec timer until you can sucessfully KD again?
DOTMaister
Fri Jan 23, 2004 5:15 am
#10

Everytime it sticks.



Jonneh
Brakiss_Wellamp
Fri Jan 23, 2004 5:29 am
#11

How long does the knockdown usually last? Do I need to be extra fast to hit the target with a dizzy? Or can I leasurely hit it with the dizzy?



Kalter Eiszapfen - Teras Kasi Artist/Swordsman/Brawler - Naritus Server - Dantooine
PyperX
Fri Jan 23, 2004 7:23 am
#12

The KD itself will only last a few seconds in most cases. With dizzy vs an NPC or PC only makes em fall back down after they try to get up. If you warcry with the KD the creature/npc/pc will stay down for the whole duration of the warcry.






Pyper - MasterDoc.MasterSwords
Nyah Prentiss - MasteID.MasterSmuggler
Gargantua82
Fri Jan 23, 2004 8:16 am
#13

What if you Warcry first and then KD?
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