Pikeman Archive

Thread: Whats best to grind on??

lesniak
Sun Apr 04, 2004 2:51 am
#1

I went to Endor last night(with a Buff)and did 2 crimson blurrg lairs. But it took so long!!! in the entire 2 1/2 hours i was there i managed to grind 160k exp( the server crash didnt help i know). At this rate i'll be grinding weeks.

When i was grinding TK novice i was getting 500k a session, wentfrom Novice toMaster in a week.


Do i need a better weapon or will it exp increase with the more speed i get???


Please help



Bria: Main - Sneaky Jedi / Master Pilot
Alt - MBH/Master Smuggler...before it was cool.
Tathar_Ahlon
Sun Apr 04, 2004 4:03 am
#2

Savage Quenkers, Dantooine



TGi The Galactic Irregulars

Master Pikeman - Master Swordsman
TheStarWarsKid
Sun Apr 04, 2004 10:06 am
#3






Tathar_Ahlon wrote:
Savage Quenkers, Dantooine






Savage Quenkers really are good, I got 450k xp in two hours on them. Mastered Pikeman on them.
(You can kill them fast too, thats what makes them good)

Message Edited by TheStarWarsKid on 04-05-2004 01:12 PM



Itharr
Master Rifleman, Master Pistoleer, Alliance Ace Pilot
Ajihad Garrow
Master Architect, Master Artisan

Woobakka
Sun Apr 04, 2004 1:41 pm
#4

Ques.: What about piket plains walkers?



OFFICIAL PINK WOOKIEE OF FLURRY! I SAID IT 1ST! AS OF: 3/8/04, 4:31:32.
JLG88
Sun Apr 04, 2004 8:06 pm
#5






lesniak wrote:

I went to Endor last night(with a Buff)and did 2 crimson blurrg lairs. But it took so long!!! in the entire 2 1/2 hours i was there i managed to grind 160k exp( the server crash didnt help i know). At this rate i'll be grinding weeks.

When i was grinding TK novice i was getting 500k a session, wentfrom Novice toMaster in a week.


Do i need a better weapon or will it exp increase with the more speed i get???


Please help






kamurith snappers, defilers, or nocous kamuriths. i gained pike in a day from this on ice-nine



ULTRA- !!!!!
ScroteWizard
Sun Apr 04, 2004 8:16 pm
#6

Piket Plains Walkers are decent missions when you have mad speed, a knockdown and can bypass their armor (or bea TKA). I'm pike 3/0/1/2 right now and it's just not worth it to kill them. The only way Pikets work for the grind is if you can kill the relatively quickly, we're talking like 5 seconds quick. Dead logs ROCK, tons of them fly out at you in waves


I'd stick to Savage quenkers for the moment, that's what I'm doin'... cuz they're nice soft targets. Maybe once I get speed +15 I might be able to hit the speed cap w/ my current specials on a 2.7 spd VL. Maybe then I can deal with the pikets (albeit slower than a TKA could as he grinds).


Yeah TKA took me 2 days, Pike will take me about 4... But I like pike because it's interesting.



DesertSnake Vare
TKM, Shock Trooper, and Bounty Hunter
Sunrunner Galaxy
f33d84ck
Mon Apr 05, 2004 7:49 am
#7

Get buffed, brandy'ed, 70%+ kinettic ubese, and grouped with an at-st and run savage quenker missions. You dont have to be grouped with an at-st to get the missions, but with an at-st grouped you get 15 quenkers per lair. 60k xp per mission. It was flying by yesterday, 450k xp per hour.Get some speed first, and then get spin attack 2.



The Cleric Regnor
http://mortis.teamego.com
UWSkeletor
Mon Apr 05, 2004 8:31 am
#8

On friday night I went to the Geo cave on Yavin 4. Buffed and with composite. Now, the place is usually packed, but this ends up working in your favor. You can just stay in the cave entrance, and use spin attack(this was the only area attack I had, until I gained stun2)on all of the crazed geonisians. I went from 0/0/0/3 to 3/0/0/4, plus 150K xp towards 4/0/0/4. They spawn incredibly fast, and if there are a bunch of people there, which there usually is, I was never even close to being incapped.


I didn't worry too much about loot, I don't think you'll get rich off of the Geo loot since it seems to be very common, but if you can get into a group, you'll at least get a piece of the credits that people loot.





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s postcnt=postcnt+1
Skel Etor
Valcyn
Master Sharpshooter

f33d84ck
Mon Apr 05, 2004 11:54 am
#9

Get buffed, brandy'ed, 70%+ kinettic ubese, and grouped with an at-st and run savage quenker missions. You dont have to be grouped with an at-st to get the missions, but with an at-st grouped you get 15 quenkers per lair. 60k xp per mission. It was flying by yesterday, 450k xp per hour.Get some speed first, and then get spin attack 2.



The Cleric Regnor
http://mortis.teamego.com
lesniak
Tue Apr 06, 2004 5:50 am
#10

We'll so far i've stuck to Endor and i managed to get 850k exp in a day(we'll 5/6 hrs)! i found that if i stand 9m from a swirl prong impailer lair and spam spinattack 2 they just keep coming! 33 swirl prong impailers later, 3 mouns, buff and brandy i had pulled 110k from 1 lair. AWESOME!!!!


Problem is now i cant find another! lol.


I'll try Dantooine tonight now, Thanks for the advice . Im 4/2/2/4 now Almost 4/2/3/4 so tonight i wanna be 4/3/3/4 or if enough exp 4/2/4/4



Thanks



Darko





Bria: Main - Sneaky Jedi / Master Pilot
Alt - MBH/Master Smuggler...before it was cool.
Tathar_Ahlon
Tue Apr 06, 2004 5:53 am
#11

thats what i did with pikeman, swordsman and now fencer. get a spin attack and just attack the lair, if your mind holds out (usually with some brandy and canape i'm fine) then it's quick and easy xp and money



TGi The Galactic Irregulars

Master Pikeman - Master Swordsman
RoyceCattemara
Tue Apr 06, 2004 11:06 am
#12

If you can hit the Geo cave at a time when it's not too crowded with TKM's and Riflemen with DXR6's looking for loot, I teamed up with a Swordsman last night, and tanked for a group with him. Made 400k xp in about 2.5 hours.


Spawn rate on them Geo's are so quick.


We even went down and tried some Kwi's. We took turns areaing them, so one could get the mind back up. Good xp as well. I leave the droideka's to his blast hammer, though.
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