Pikeman Archive

Thread: There is ONE pikeman fix in this No luv for Pikeman patch Opethrebel HELP!!!

Searcher
Wed Oct 08, 2003 6:11 am
#1

Well..... This is a dissapointment to hell with that this is "BS"


Izzit Alldat


Pikeman (don't laugh)


Naritus



<<<<Start Paste>>>>


COMBAT



  • Changed all delay moves to be on a 30 second timer
  • Added some failsafe clearing of dot states to help prevent the states sticking after the dot is removed.
  • Made AT-ST & AT-AT vulnerable to DT_blast
  • Modified turret armor ratings vs DT_energy
  • Modified turret weapon damage types (block=blast & tower=kinetic)
  • Special attacks which knockdown NPCs will cause the NPC to fall down for a couple of seconds before trying to stand back up. If the NPC is dizzy, he may fall down again when attempting to stand.
  • Decreased unarmed move costs
  • Fixed bugs with state defense modifiers
  • Brought pistolmeleedefense2 (pistolwhip 2) cost in line with pistolwhip 1
  • Fixed surprise shot and change surprise shot so it doesn't remove cover
  • Increased vibroknuckler range to 5 meters
  • Increased movement accuracy penalties/defensive bonuses
  • Fixed a problem that prevented several loot armor components from not providing their special protections.
  • Reduced the encumbrance of the padded armor segment.
  • Tweaked component loot values on armor segments and enhancements to correspond with changes made to draft schematics.
  • Fixed a problem with some loot weapon component enhancements increasing attack delay instead of decreasing it.
  • Modified process for granting general combat xp (should always be at least 10% of total combat damage)
  • Upped combat xp grant range to 80m
  • Decreased pistolwhip 1/2 damage
  • Increased move costs for lowblow
  • Fixed panic shot cone size, delaying user, and not effecting multiple people
  • Increased damage of overcharge shot 2
  • Fixed bug with intimidate so that it should be successful more often

  • <<<<End Paste>>>>




    Izzit Alldat
    Master Pikeman | Master TK | Master Brawler

    Ex Master Armorsmith
    Account Cancelled last day = 22 March 2006
    antares_Kauri
    Wed Oct 08, 2003 7:23 am
    #2

    Not true! There are more:

    - Fixed bug with intimidate so that it should be successful more often
    - Reduced the HAM costs on advanced sword core and vibro blade components. (maybe LVAs and VLs will have a little less HAM requirements? maybe?)
    ...and...
    - Made /dragIncapacitatedPlayer visible in action list
    ...and...um...yeah. Looks like that's it.

    antares
    master pikeman



    |Pikeman non-stop since July, 2003|
    |combatUpgrade::alpha :: JTL::beta :: RotW::beta :: ToOW::beta|
    SOE Producer Dallas Dickinson says:
    "I mean, what is a pikeman and why is it something in the game?"
    PerunAion
    Wed Oct 08, 2003 7:28 am
    #3

    No, I think hes right. Pikeman didn't get any decent fixes. Look at how freakin' broken our class is....
    Xedshu
    Wed Oct 08, 2003 7:50 am
    #4

    eh, intimidate,...... brawler.......



    lets hope lva and vl is fixed tho,....




    -----------------------------------------------------------
    STOP NERFING THE "OVER POWERED", START FIXING THE "UNDER POWERED"!

    KarlaceEQ wrote:
    "Ya know the devs spent alot of time and energy making sure Vader doesnt yawn, you want them to fix a profession to????"

    Xedshu Nuorag Ranger/ Paused-Pikeman/Pistoleer
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