Pikeman Archive
Thread: MELEE POWERUP for a PikeMan
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Braglor
Fri Nov 07, 2003 9:04 pm
#1
...as I am currently investigating, what mods are you guys looking for on a melee powerup specialized for a LongVibroAxe? I would like to know thesome goodideas forthese two skillsituations:
#1 Before Stances
#2 After Stances
Also, as I am a bit new to the Weaponsmith profession, how many skillmod options does one have when crafting a powerup for melee?
Ludakrishna
Sat Nov 08, 2003 5:14 pm
#2
my fav to use lowers health cost as the main attribute, teh secondary increases min damage or somethin. i got pretty good quickness so health is my main prob, love it cuz i can get in a couple more specials before i need to use another stim. this is after i got stances 2, before i had some +30..something % to speed liked em a lot.
Joebob696
Sat Nov 08, 2003 5:18 pm
#3
well my problem is definatly the mind. I really need my mind because i am a squad leader and using those skills take a lot out of mind. When buffed health and action costs dont really make that much of a difference. but when not buffed it really hurts your health. soo i dunno. not many people are squad leaders and really care about the mind costs heh.
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