Pikeman Archive
Thread: Time to speak up NOW!
Hey devs! Where's the love?
Myst_Shade wrote:
can i aply for pikeman developer job?![]()
I can believe that..... ![]()
I really can't believe that since the release of the "player's guide" we've been nothing.... I mean look at it! You can see that we're broken from it....
This is what I mean, unless we TELL them what to fix they wont.
Pikeman is a rare profession because it's broken, and staying broken because it's too rare to fix.
We need to make ourselves heard before it's too late and they call us "balanced"
we also need it fixed when something is KDed and hit with another KD move or Posture Down move it automatically stands back up... using Sweep2 is annoying when you knock back up half of what you been attacking. Same with hit3 it just stands things back up from its posture down effect.
We need a Heavy Armor Piercing weapon, we're supposed to be like the Rifle of melee, most damage but slower speed. I also wish they'd make sword action damage and make pike be mind damage like it seems it should be set up... Fencer/Pistoleer = Dodge+Health, Sword/Carbineer = Counterattack+Action, Rifle/Pike = Block+Mind. dunno if this will happen though.
I don't think our weapons should have negative accuracy, but I suppose ya gotta forfeit some advantages.
Be nice if they fixed Block it doesn't seem to work right.
I like Pike alot but we don't seem to be the heavy damage dealers we should be.
I kill endless people in PvP and in PvE..damage types sucks,..but thats where AP2 comes in.
Only bad thing i can say is the lack of effectiveness against high end mobs,..however the DWB wasnt a problem with pikeman..
Its bad in places, but it isnt that bad, and ive done every brawler prof.
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Vegetto -FarStar-
I ain't LIKE Pe'tay PAn,..i AM Pe'tay Pan!