Pikeman Archive
Thread: DMG MOD X3 ??? What are they thinking? Can you Help a Master Pikeman out?
Don't forget to mention the posture change that accompanies it.
/sarcastic Works awesome after a sweep.
9) Why is our hit3 modifier only a x3 attack, when the other melee classes receive a x4 attack? Can we get this fixed?
And the answer straight from TH...
Again, this is the main focus of the combat balance - - it will address these issues for the Pikemen, the Carbineer, the pistoleer professions and all of the combat professions. That is why it is so important.
There, that should clear everything up.
They're not thinking.
vze1 wrote:
Don't forget to mention the posture change that accompanies it.
/sarcastic Works awesome after a sweep.
You mean the excitement I get every time I see "You opponant's posture has not been changed"
when I use PH3. I'd love to have the posture change part of it nerfed just so I wouldn't get this message every time I use it.
Ha the best thing I loved about Polearm hit 3 is the fact that it totally destroys the use once you get dizzy and Kd to land on a person and NPCs.... who here loves the fact that if they are dizzy and KD is on them, if you hit with Polearm 3 and the posture change sticks, it will allow them to stand up.... that is rather annoying for the most dmg I can do is with that hit....... sigh, I guess our class is the only one that can't spam our best attack and have it work well.... we acctually have to think about what skills we can do and have to do to win......
"Nerf Pikeman....... these people have to play smart to get somewhere..... we can't have that now can we?"
Akaria Tusami
PH3 has to be the worst overall master skill attack, though I think pistoleers have some good competition.
1) The damage multiplier sucks
2) Posture change? We have what 4 other posture change attacks we could use if you have mastered brawler, this is more than useless with the bug that forces them to stand.
3) Its massivly HAM heavy
All that being said though, with a 700 damage LVA and at the speed cap I can beat a NS spellweaver to death inside the 20 seconds of Warcry2
Akaria wrote:
Not true I got you beat.....
I Master Bounty Hunter, Fast Blast sucks..... so bad....
With my Scatter Pistol, Min 130 - Max 230 around that, the most dmg I did with Fast Blast was 1400 dmg on a creature without doing posture change....
This ability divides the dmg by 3 to all stats.....
so I was doing around 300 to 450 to each stat.....
with Torso shot... the best ability they get, I could do 1.2k dmg to the health pool every time and do a fire dot.... what would you use at Master? I rest my case... lol Polearm hit 3 is atleast fast and does the most dmg thus far as a Master Pikeman compared to my other hits.
What skills do you all use the most? I would like to compare notes.
Thanks guys,
Akaria Tusami
ex Master Bounty Hunter
Master Pikeman
Doctor 4/4/4/1
Fastblast is offset by the fact that you have other specials that are useful.
Hell, I'd LOVE to have hit for 6k in melee range like the LLC does.
Master Bounty Hunter was a huge let down for me. *begins to cry*
I loved that class and was the reason I joined this game. I popped a holo only after a few mins of playing around at Master. Until they fix that class and make it what it should be I will not be dropping Pikeman or Doctor.
Lol as for the 6k damage...... when i was a Master we had the 2.5x dmg against us.... Nothing like having to do a special at the range of 16m when what your fighting can hit you at 20m causing a KD. Nothing like having x5 mod against you while your dizzy and on the ground not being able to do anything.
1 2 3 your out. Oh and I loved when I dueled a Master Two Handswords man and he used Center of being..... and even with my +130 Pistol accuracy Mods I hit em but he counter attacked every hit I did... I shot ten times at him before he dropped me.... Needless to say I have not forgoten that day and is why I play a Melee class as of now.
Akaria Tusami
"Evil shall always win, because good is dumb." Dark Helmet