Pikeman Archive

Thread: Crafted Weapons

Dynastar
Mon Apr 19, 2004 8:50 am
#1

Well, I haven't returned to Pikeman yet, but I have decided to take my turn as a weaponsmith and produce melee weapons, noteable, Vibro Lance and Long Vibro Axes.


Currently, I'm only a 10-point smith, so when I craft my Vibro Motors, I have 1 point left to sink into either accuracy or HAM. The question is, what is more important to you now? 3 less HAM cost, or another 3 points towards range modifiers? Personally, I like the range modifiers, as I don't fight unbuffed now.



Ramsey Logan
By Federal Law, Riflemen do it with 16 inches or more!
Master Pikeman
Bulldog44
Mon Apr 19, 2004 8:59 am
#2

Same with me, Ide rather have the higher ham cost and better acureacy as I normaly fight buffed.



Jori Car'das (Red Star Elite)
Master Bounty Hunter, Master Carbineer
Dynastar
Mon Apr 19, 2004 10:51 am
#3

Oh, just for comparison, here are the stats of my first prototypes:


Vibro Lance

924/924

4.0

96-301

36.1%

-6/-6/-6

61/78/34


Long Vibro Axe

928/928

4.5

109-376

52.0%

-25/-25/-22

78/66/34


My next try should be better as I found some better Ditanium.



Ramsey Logan
By Federal Law, Riflemen do it with 16 inches or more!
Master Pikeman
signal1941
Mon Apr 19, 2004 1:10 pm
#4

accuracy for sure I never fight unbuffed so ham cost is irrelevant



Takro Kest
joey1342
Mon Apr 19, 2004 2:50 pm
#5

has to be accuracy mods!!


and that axe is just shy of being 110 bud...thats the best i have seen is 110 min


Crism
Fri Nov 05, 2004 3:00 pm
#6

Besides a Nym LVA and VL, what else can we put on Pikes to make them better when crafted?

Those lances are 450+ w/ pup



Crism
Temp Currently Under Construction
Tarquinas
Khoivo
Fri Nov 05, 2004 4:34 pm
#7

NS vibro units. It woudl be nice if the DEVs put out some mor especial componants for pikes, as well as made the crafted ones better. YOu woudl get a wide variety of pikes on the market.



---------------------------------
I'm a noob................again!!!
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