Pikeman Archive
Thread: What wrong with this template?
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MasterViper
Tue Jan 11, 2005 11:03 pm
#1
Mpike MBrawler Doc 4020(I think).
I'm thinking this template should be pretty much unstoppable. I should hit the speed cap with pike. So I'll deal out a lot of damage quickly. My defenses won't be that high, but I'll be able to heal states and myself.
My mind will be at
1100+1100(more generally)+409+409
650+650+409+409+700+700-encumb(600ish)
600+600+409+409+700+700-encumb(600ish)
Buffs, Brandy and Canapes for the mind enhancements.
Now I'm think this should bea pretty good template.
If I decide to not wear armor, my mind should recover at a really fast rate. If it heals fast enough I should be able to cure my stats faster than the damage can happen since I'll be a master medic. If I do wear armor i'll take less damage butwith the encumbarnace might be at risk of my mind dropping rather low. Of course if it gets too heavy muon gold is always available to help out.
Aside from the risk of running out of mind, I feel like this template is pretty much unsttoppable. Anyone have any ideas for improvement or something I missed? Also this is intechangable with other combat rpofs, but I felt that pike best suited me.
I'm thinking this template should be pretty much unstoppable. I should hit the speed cap with pike. So I'll deal out a lot of damage quickly. My defenses won't be that high, but I'll be able to heal states and myself.
My mind will be at
1100+1100(more generally)+409+409
650+650+409+409+700+700-encumb(600ish)
600+600+409+409+700+700-encumb(600ish)
Buffs, Brandy and Canapes for the mind enhancements.
Now I'm think this should bea pretty good template.
If I decide to not wear armor, my mind should recover at a really fast rate. If it heals fast enough I should be able to cure my stats faster than the damage can happen since I'll be a master medic. If I do wear armor i'll take less damage butwith the encumbarnace might be at risk of my mind dropping rather low. Of course if it gets too heavy muon gold is always available to help out.
Aside from the risk of running out of mind, I feel like this template is pretty much unsttoppable. Anyone have any ideas for improvement or something I missed? Also this is intechangable with other combat rpofs, but I felt that pike best suited me.
Zack2004
Wed Jan 12, 2005 4:37 am
#2
For a long time i was mpikeman/mtka/mbrawler and novice medic, i recently changed it to:
Masterpikeman
Doc 0 4 4 0, just to buff myself
TKA 0 3 0 4
Disadvantage of dropping master brawler was that i lost intimidate 2 and polearm speed +5. By the way you dont hit speed cap with master brawler/Master pikeman,you still need alot of skilltapes for capping it.
I choose for the tera kasi defenses, because i think the posture/ knock down defenses are more important than the polearmspeed, which i can get with skilltapes too. Mabye fencer defenses are better, but i didnot want to grind fencer, i already had tka.
If you arent sure check his calculator: http://swgcb.yogn.net/swg-cb.php
-Hatred-
Wed Jan 12, 2005 12:59 pm
#3
MasterViper wrote:
Mpike MBrawler Doc 4020(I think).
I'm thinking this template should be pretty much unstoppable. I should hit the speed cap with pike. So I'll deal out a lot of damage quickly. My defenses won't be that high, but I'll be able to heal states and myself.
My mind will be at
1100+1100(more generally)+409+409
650+650+409+409+700+700-encumb(600ish)
600+600+409+409+700+700-encumb(600ish)
Buffs, Brandy and Canapes for the mind enhancements.
Now I'm think this should bea pretty good template.
If I decide to not wear armor, my mind should recover at a really fast rate. If it heals fast enough I should be able to cure my stats faster than the damage can happen since I'll be a master medic. If I do wear armor i'll take less damage butwith the encumbarnace might be at risk of my mind dropping rather low. Of course if it gets too heavy muon gold is always available to help out.
Aside from the risk of running out of mind, I feel like this template is pretty much unsttoppable. Anyone have any ideas for improvement or something I missed? Also this is intechangable with other combat rpofs, but I felt that pike best suited me.
If you are going to particiapate in pvp, I strongly recommend using armor, without it you will most definatally be teared up, Not only by the rifleman who will hit you for insane amounts, but also the other combat profs. ( the regen rate, will not make up for the dmg you will take)
and what you do is get dance/willpower buffs, then the enc wont bother you.
Get some speedtapes, since pikey really shines at speedcap
also in high en pve you need armor.
other than that if you like the template, go for it
CalArsou
Wed Jan 12, 2005 6:25 pm
#4
Unless you're fighting a Jedi (or are a stacker messing around), always wear armor.
Your mind will go down so fast from trying to heal shots to your Health and Action, while a Riflemen is liable to two-hit you, that regen is second to not getting pounded.
Your mind will go down so fast from trying to heal shots to your Health and Action, while a Riflemen is liable to two-hit you, that regen is second to not getting pounded.
ZabrakWreckingCrew3
Wed Jan 12, 2005 6:30 pm
#5
i think i found the temp for me which is similar to yours.
i was TKM/Mpike/Mbrawler with like 443 medic
i am now 344 doc so i can buff rez heal fire and poison.Master pike of course and TK 0003 for some more melee D becuase Pike needs help for melee D
Lymail
Thu Jan 13, 2005 6:34 am
#6
weakness is for certain "Dizzy" and "Knockdown"
im a speed capped pikeman, with master doctor. i can heal all states and bars except my mind.
so for pvp i need a mindbuff, brandy, arhisa (canape for though battles) and some synstake for when im dizzyéd/knockdown. to beat anyone.
i know you can heal dizzy with doctor, but since TKM can doknockdown2 that does dizzy and knockdown at the same time.
it becomes a great treat cause u cant heal it when u are down.
at that point someone with a dot weapon can do some major damage on you.
in that case besure to eat synstake when ur down, to lower the damage, and you should be alright to get up again.
there fore i suggest as i have on my char ... alot of pikespeed, pikeblock and dizzy resis tapesto make it even better.
speed for more damage... block for more defense and avoinding damage ... and dizzy resist for not getting dizzy.
Next to this you should run a Center of Beeing macro.... pretty much unstopable.
Dont tell anyone about this 
Message Edited by Lymail on 01-13-2005 02:39 PM
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