Pikeman Archive

Thread: Why are pikeman dots so horrible Honest question to discuss please no flames

AjonFreesun
Wed Aug 04, 2004 6:49 pm
#1

Hi everyone,


I have read alot of the forums and threads and a good part of the older pike community oppose pikeman DOTs. Can a few people explain it to me, why everyone is so opposed to them in PvP? I


1. I have been a pikeman for over 3 months and I think that it is the most fun Melee profession *in my oppionin

2. I started PvPing about a month ago and have learned alot of tactics relating to playing the pikeman profession.

3. I personally dont see an issue with under 300 strength dots, the over this seems a bit harsh.


I understand the argument about it is making the Pikeman profession a FOTM, can anyone give me reaosons besides this?


And again this is for discussion only.


Oll Light - Kauri Server
annelid0
Thu Aug 05, 2004 10:47 am
#2

Some reasons:
  • It takes neither skill nor tactics to apply a DoT and wait to win

  • They aren't bound by the same rules as every other damage type in the game

  • They render crafted polearms useless

  • Someone with polearms 2 and a 300-strength mind fire lance is stronger than a master pikeman with crafted weapons

  • Whoever has the most money has an "I win" button

  • Our class definition has become "the weaklings who use DoTs"

  • A pikeman and poison/fire/disease logically have nothing to do with each other

Plus the single biggest reason, which renders all the others insignificant:
  • They conceal other deficiencies in the class, making it harder to get them fixed

Despite all that, DoT weapons on a limited basis aren't a terrible thing. The ease of getting them and their prevalence is what has caused the real problems. Five or six pikemen running around with a couple DoT weapons is fine, every single pikeman (and a huge number of non-pikeman brawlers) running around with multiple high-strength DoT weapons is a problem.



------
Ilykerrimo
Grumpy Old Pikeman
Masochistic Wookiee

USMC-5711
Thu Aug 05, 2004 10:55 am
#3






annelid0 wrote:
Some reasons:


  • It takes neither skill nor tactics to apply a DoT and wait to win


  • They aren't bound by the same rules as every other damage type in the game


  • They render crafted polearms useless


  • Someone with polearms 2 and a 300-strength mind fire lance is stronger than a master pikeman with crafted weapons


  • Whoever has the most money has an "I win" button


  • Our class definition has become "the weaklings who use DoTs"


  • A pikeman and poison/fire/disease logically have nothing to do with each other

Plus the single biggest reason, which renders all the others insignificant:


  • They conceal other deficiencies in the class, making it harder to get them fixed

Despite all that, DoT weapons on a limited basis aren't a terrible thing. The ease of getting them and their prevalence is what has caused the real problems. Five or six pikemen running around with a couple DoT weapons is fine, every single pikeman (and a huge number of non-pikeman brawlers) running around with multiple high-strength DoT weapons is a problem.






/agree



ZomKalla
Thu Aug 05, 2004 1:03 pm
#4

1. We can do DOTs without a DOT lance, it is called "action hit". It does action bleed.

2. Another thing is that with them we are called "mini-CM's"



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Bumbofett
Thu Aug 05, 2004 3:52 pm
#5

ive never herd anyone other than other pikemen call us mini combat medics
computer65201
Thu Aug 05, 2004 5:27 pm
#6

me too




* Warf Bak-Ruth *
Jedi Enhanced


* *


DjinnSavior
Thu Aug 05, 2004 7:13 pm
#7

i think that NS lance should be a certification like the swordsmans scythe, only cert at lvl 3 or maybe lvl 4 pikeman, OR they could make even better and maske only master pikeman able to use NS lances and then make NS lances wayyy betetr since NS muhc harder now and with armor nerf gunna be even worse, im only polearm 3 but im going master pikeman master swordsman to add to my master fencer



D'jinn Savior
Kettemoor
Rebel
Master Docter/Master Fencer
RonninOtnemem
Thu Aug 05, 2004 7:14 pm
#8

Passive damage in any form should not decide the outcome of a battle. Period.



**********************************************************
Cloudrak == Master WookiEE

CrazEE == Novice Ewok
KaceAverrod
Thu Aug 05, 2004 7:39 pm
#9



RonninOtnemem wrote:
Passive damage in any form should not decide the outcome of a battle. Period.




But until they nerf the **edit** out of armor and mitigation I'm gonna continue using my DOTs with a clear conscience. If you wanna excel you gotta adapt. I spent a lot of time and effort acquiring my weapons and I'll be damned if I'm not gonna use em. And for the record I've been a pikeman long before the DOT craze



|~KaceAverrod~|
-/Former Imperial Inquisitor/Ace Pilot\-
**AllianceAcePilot**
computer65201
Thu Aug 05, 2004 8:37 pm
#10

yep




* Warf Bak-Ruth *
Jedi Enhanced


* *


AjonFreesun
Fri Aug 06, 2004 12:25 am
#11


I know with the pending doc inoculations this problem will go away except for possibly fire dots, just really wondered about peoples feelings



Some reasons:


  • It takes neither skill nor tactics to apply a DoT and wait to win
    I agree 100% with this. Having NS Lance usable in the brawler tree seems a little out of control. I have been beatten many times by Master Fencers/Master Brawler that put a mind dot on me an then just stand there while it ticks away.
  • They aren't bound by the same rules as every other damage type in the game
    I agree with this too, but as a Pikeman, there is noway tospecifically damage themind pool (hence why we see so many templates that have this ability) Would there be another solution to this? Such as lowering the damage by a percent or ensuring theweapons with dots on them are dropped at a different rate.
  • They render crafted polearms useless
    Since after a month of being a master pike I have not used a player crafted lance. On average I can get a 4.5 speed 380 damage crafted lance or I use a loot drop lance with speed anywhere from 2 - 3 and damage on average of 500-600. (this is excluding the super lancers with damage over1200, I've not been so fortuante to find one of these)
  • Someone with polearms 2 and a 300-strength mind fire lance is stronger than a master pikeman with crafted weapons
    This is more of the case of people who chase the FOTM professions when things change. There is no real arugument against this, it is happening with each profession.
  • Whoever has the most money has an "I win" button
    Again this is more of the case of people who chase the FOTM professions when things change. There is no real arugument against this, it is happening with each profession.
  • Our class definition has become "the weaklings who use DoTs"
    This is a shame, I wish they would adjust our profession to be more in line with some of the other melee classes, One thing I've noticed is that we dont have anyany specials that can Cause Damage Over Time, such as bleeds, burns, etc...with out using DOT lances. I normally try to PvP without using a DOT lance, unless someone puts a DOT on me first, or I have to deal with a person who has a stacked template (funny thing is this is about 4 out of 5 people). It seems that pikeman is and has always been a little underpowerd, either through our specials or through our defenses. Were dots put on pikes as a way to counter balance some of the other issues we face?
  • A pikeman and poison/fire/disease logically have nothing to do with each other - This makes me wonder if us having these dots was as the game is intended to provide some balance to our profession.

I kind of wonder about if the NPC specials whould not have been bugged and DOT lances would have been much harder to obtain, would this change some peoples views regarding Dots? I'm not sure what the drop rate was then, but I know it takes a group to go NS hunting now, as opposed to me soloing everything but elders.


Anyway. I will hope for the best and see how things go in the future.



Thank you,


Oll Light - Kauri




Dynastar
Fri Aug 06, 2004 9:51 am
#12



annelid0 wrote:
Some reasons:
  • It takes neither skill nor tactics to apply a DoT and wait to win

  • They aren't bound by the same rules as every other damage type in the game

  • They render crafted polearms useless

  • Someone with polearms 2 and a 300-strength mind fire lance is stronger than a master pikeman with crafted weapons

  • Whoever has the most money has an "I win" button

  • Our class definition has become "the weaklings who use DoTs"

  • A pikeman and poison/fire/disease logically have nothing to do with each other

Plus the single biggest reason, which renders all the others insignificant:
  • They conceal other deficiencies in the class, making it harder to get them fixed

Despite all that, DoT weapons on a limited basis aren't a terrible thing. The ease of getting them and their prevalence is what has caused the real problems. Five or six pikemen running around with a couple DoT weapons is fine, every single pikeman (and a huge number of non-pikeman brawlers) running around with multiple high-strength DoT weapons is a problem.



This post is it, right here.



Ramsey Logan
By Federal Law, Riflemen do it with 16 inches or more!
Master Pikeman
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