Pikeman Archive

Thread: Holo confirms why it's nearly impossible for pikemen/women to get a response

antares_Kauri
Tue Sep 16, 2003 9:55 am
#1

"I strongly suspect the real issue here is the priority assignation. The fact is, we are in reactive mode, unfortunately, reacting to input from players constantly. The daily hotfixes are built almost exclusively from two sources--the latest exploit, and whatever CS tells us are the top call generators."


-> <a href="http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=545992#M545992">http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=545992#M545992</a>



we don't have the numbers to be a "top call generator." I think we need to continue generating as much talk as we can, build up a consice, well-planned directive of exactly what our issues are and what we need, and then have as many people sign off on it as possible. We can't easily be a priority simply because of our numbers, but we can do many things to push ourselves up there.



What ideas do you guys have about how we can become a priority?



antares




|Pikeman non-stop since July, 2003|
|combatUpgrade::alpha :: JTL::beta :: RotW::beta :: ToOW::beta|
SOE Producer Dallas Dickinson says:
"I mean, what is a pikeman and why is it something in the game?"
Ipree_Keamym
Tue Sep 16, 2003 9:58 am
#2

If that's the case how do we keep getting damage nerfs and berserk nerfs and increased condition decay?



__________________________________________________
Evil will always triumph because good is dumb.
antares_Kauri
Tue Sep 16, 2003 10:28 am
#3

how the heck did those tabs get in there?


http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=545992#M545992



ALSO: very important, if we ever do get a nice little fix, we need to remember the others who helped us out, the swordsmen, fencers, TKAs, etc. who came to our support.




|Pikeman non-stop since July, 2003|
|combatUpgrade::alpha :: JTL::beta :: RotW::beta :: ToOW::beta|
SOE Producer Dallas Dickinson says:
"I mean, what is a pikeman and why is it something in the game?"
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