Pikeman Archive
Thread: Yay! Someone noticed us!
look to the following threads
http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=570433#M570433
and
http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=565036#M565036
actually, the 2nd one is from the 18th, and the first from the 19th.
this pikeman range and acc. must b fixed !!! the best pikeman weapon according to the last wep u get certified for whch is vibro lance SUX my lance is way better and i got certified for that in advanced polearm this is rediculous other classes using their best weps whil I"m stuck using my lance cause if i use a LVA or VL they constantly miss and i'm dead before i kno it plus we're suppossed to have best defenses out of an melee class SO FIX THAT!! PLZZZZ i wanna b dogin bullets or somethin makes me angry when novice marksman owns me i should dodge almost all his bullets i fhe's in too far range
O AND I DEFINATELY /SIGN
hope some dev reads this pikeman r gettin seriously jiped...
"Pikemen:
I’m aware of the problems your class is having. Until I finish redefining the new melee baseline I won’t be able to offer a full list of changes I’m going to apply to your class, but rest assured I will work until I feel I have brought your class in line with the rest of the more popular professions."
So, does anyone know about this sweeping melee revamp that's mentioned?
One thing I find ironic about using my long vibro axe against a rifleman is that you and him/her will will running in circles or running like mad around town, anyway, while you have this big, huge mean muther of an axe swinging at them, but you ALWAYS miss. Well I could understand half the time you swung at them you'd miss, but i nfact u miss all the time. Now getting to my point here, is that the gunman/gunwoman can use, eye shot, whcih to me is like sharp shooting, yet they hit every time just about, maybe some misses but they hit you.
Doesnt that just sound backwards?
I'd expect the accuracy issue to be addressed first - it's a fairly simple fix, just update the weapon schematic, and probably doesn't have to be considered and pondered over as much as, say, revamping special moves or adding the defensive stance..
hi, im a master pikeman from tarquinas, and i had a long drawn out discussion last week with a CSR about the abilities of pikeman being rendered useless with the nerfing of the KD, and not being able to tank more then 1 thing, making 3 trees of our class useless, as most of our moves are based on KD and area attacks (you cant do area attacks, if the devs only want you fighting 1 thing at a time)
after this long talk she said she would post a thread to the dev's in the private forum about the pikeman issues, and the melee issues of hitting while running (which i also demonstrated for them)
the dev's responded a few days later concering pikeman, so i am hoping that my message got through to them from the CSR, and hope that she actually included some of my suggestions in her post to the dev's, it seems like the only people they listen to must be the csr's, and not the community, hope this turns out good and actually helped us though