Pikeman Archive

Thread: Battle Tips for PvM, and PvP

X_SilverSurfer
Fri Jul 04, 2003 1:21 pm
#1

OOC:


Hey, A lot of you guys were saying eqality in PvP, and how long ranged fighters would beat us.My char was only a Interm. Polearm,and I beat a master carbine character 2 out of 3 times, I was wounded badly before fighting (so I was handicapped), and as a personal rule I never use healing items in battle, my character thinks it isa dishonorable tactic.



Here are the lessons I learned when fighting him:


1) Fighting indors greatly limits the marksmen's ability to deliver damage, as you are often to close to take a hit.


2) If you don't do this already, use the Follow command on him. It makes it so that you can better adjust to his frantic movements.


3) GET ARMOR!!! I can't state this enough, get armor that is high in energy resistance! It will greatly reduce the damage done by his blaster.


4) to continue the point #2, Stay away from large open areas! they completly have the advantage... I'm not sure if this will work, but you might try using burst run with the follow command, it might be able to help you keep up with him when he is trying to obtain his ideal firing range.


5) Move your stats to a high str, con, quick, and stamina. These will help you do more damage faster (str), recover from hits faster (con), use special moves faster (quick), and recover the green bar (action) faster (stamina).


I will add more tips, or proposed tips in the future... Post any corrections you find in my strategy, and/ or your own tips in this msg.


Khrim Charan


Tatooine, Gorath


Roleplayer




Khrim Charan
Gorath Pikeman Old Fart
"I was a Master when you were still in short pants... Okay, ok, Brawler's jacket, but no more!"
ZnickZ
Fri Jul 04, 2003 10:01 pm
#2

Good post, but a couple things are incorrect...

"do more damage faster (str)"

Str only makes lowers the cost of any specials you use with a str cost. I don't think

"use special moves faster (quick)"

It doesn't speed you up at all, quickness lets you save $ on the specials that use action.

Great post otherwise...

Z



Barnabas' Znick, Master Merchant
Co-Founder of TOSH, Bria
AC, AC2, AO, DAoC, SB, SWG
www.orderofthesilverhand.com
Bodisafa
Sat Jul 05, 2003 3:57 am
#3

Correct me if I am wrong. But wouldn't it be better to keep your Health, Action, and Mind all about the same? Since anyone can do any amount of dmg to any given pool at any time? Thats what I did so far, works pretty well. I had to majorly slack off on my regens for it though. **Hehe, just noticed I had quite a few "anys" in there. ;P



-------------------------------------------------------------------------------------

"There the gunslinger sat,
his face turned up into the fading light." -King
Zydenn
Sun Jul 06, 2003 12:03 am
#4

What kinda numbers are you talking about for str, con, quick and stamina ...relative to say, str. My pikeman has the default numbers for a starting brawler:


str: 100 (not the true value, just using str as the baseline highest number)


con: 57


quick: 36


stamina:33


With these numbers i have a high health and action pool, but, it takes forever to sit and heal ...making and using stimpacks tho now, so it's not an issue when i'm soloing.


Zy

X_SilverSurfer
Tue Jul 08, 2003 11:35 pm
#5

OOC:


Sorry guys, I messed up a few things...


First... On Str meaning do special moves faster, I meant more often, and same with the other stamina too, Sorry.


Also, I started a different class first, so I customized my char's stats (and still am tweaking things). I never had Basic Brawler to start with...


I am a zabrak, so I get bonuses on mind, so I keep the pool points low, and the Willpower med-high. This actually regenerates quickly on my char, so I never worry about mind.



Here is my scheme for a zabrak polearm/pikeman:


Health: High, this is a main stat, for me I keep it even with my Action.


Strength: Med-High, I used some of the stats from this to make other's full.


Constitution: High/Full, this I want a lot in, cause it will regen faster (especially in a battle, which is great).


Action: High, this main stat I keep high, it's important for special moves. I keep it even with my health points.


Quickness: Med - Med-high, I think this stat is important, but not as much as stamina or constitution.


Stamina: High/Full, very important, helps regen action faster.


Mind: Keep somewhat level with other base attributes, but not needed so much.


Focus: Drain it for other stats


Willpower: Keep Med-high (as I stated before, my guy regens this quickly, so it is kinda low).



I hope this clears things up a bit, I will post my real stat # up, when I get the chance. as well as some new strategiesI have been developing...


Also, All of these stat concepts are for defense first and power later. If/When you fight a ranged weapon opponent whom is far away, it is necicary to be able to take a hit, cause what is the point of doing 1,000,000 damage, if you can only take 10? I know I am being extreme, but If you can't take damage and shake it off, then the 'voyage' to get to your opponent might hurt you to much to continue the battle, and then you have to run away.


Bodisofa, you make an interesting point, and I would like to hear about your actual stat #'s cause I have only done this to a zabrak. My guess for a Rodian (if that is what you are) is to take away from stamina, and pump it into Willpower, Mind, Health, and Constitution. However that is just theory, so keep it in mind if it doesn't work. lol


Zyn, if it takes so long to sit and heal then pump up your constitution stat. Beefing that up can change your whole outlook on battle.



Well, that is all the time I have for now, take it easy all!


Khrim Charan


Tatooine, Gorath


Roleplayer.




Khrim Charan
Gorath Pikeman Old Fart
"I was a Master when you were still in short pants... Okay, ok, Brawler's jacket, but no more!"
megafishtron
Sun Jul 13, 2003 5:29 pm
#6

i'm confused about that last post, if you want all yout stats to be mid-high, what are your lower stats. All stats can't be near max obviously, so which do you prefer to be low?
X_SilverSurfer
Sun Jul 13, 2003 8:22 pm
#7

As a zabrak, we get bonuses to the mind statsand , so I almost complete drained all of it.


Also here is what I remember my stats to be:


Health: 1000


Str: 400


Con: 400 (max)


Action: 1000


Quick: 350-400 (400 is max)


Stamina: 400 (max I think)


Mind: i don't really remember, but I think it is around 500-600


Focus: this is at the minimum it will go...(min)


Con: almost completely drained (but for zabraks, it is like 600 maybe)



Here is an update on how my stats work in PvP with a basic reinforced combat staff:


1)Duel with Marksmen, high in rifle. I used no armor, andused the basic fighting system.Lost, but not without getting him down within an inch of his life.


2)Dueled marksmen again w/minimal armor(boots, hands, left and right bicept). Atacked mind pool only (it was his weakest pool).Won. He did almost no damage on me that time. the armor was a mix between chitin and bone.


3)Dueled a hand to hand. both of us had armor. I won easily. he went berserk, and I attacked his action pool, it did more damage then normal.



Here are some tips about fighting PvP:


1)When a brawler goes berserk, attack the action pool mainly. it makes them considerably weaker in that category.


2) When attacking anyone, attack the lowest pool the most. it will insure a quick defeat, and pass you off as a superior player...



Well, I'm out of time again, but more on the way soon.


Khrim Charan




Khrim Charan
Gorath Pikeman Old Fart
"I was a Master when you were still in short pants... Okay, ok, Brawler's jacket, but no more!"
Ryland_Avlee
Mon Jul 14, 2003 11:50 am
#8

your max's are a little off, Also a lot of your pvp tip's are common sense.



Pikeman/Ranger
Makarish
Tue Jul 15, 2003 10:09 am
#9






2) When attacking anyone, attack the lowest pool the most. it will insure a quick defeat, and pass you off as a superior player...




im a bit confused by this tip, if action is not their lowest bar what do you suggest we do? mind is almost always their weakst point but what is a pikeman supposed to do about it? i guess my twist would be if they are high actionuse polearm hit 1 or 2 and pray.



____________________________________________________________________________

Makarish the Master Doctor/ Novice Musician of Chilastra
Colonel Krith'cha Torak the Master Swordsman/ Master Brawler/ Master Fencer/ TKA of Chilastra
Proud member of Sacred Nemesis - www.SacredNemesis.com
Kaejz
Tue Jul 15, 2003 11:12 am
#10

As far as I know, Polearm doesn't get any specific Mind pool attacks, so are you relying on random Polearm Hit 1 and 2 for that? If so, it seems awfully random.



Erenax
Dragonviper
Wed Jul 16, 2003 12:35 am
#11

Polearm Leg Hit 1 attacks the Action Pool.



Spender Misrach - Imperial 2nd Lieutenant - Radiant
Vaevistis - Scylla
X_SilverSurfer
Thu Jul 17, 2003 1:44 pm
#12

OOC:


Hey guys, I didn't start this post so that people could harass one of their fellow pikeman. I wanted to share my ideas, thoughts, and theories about what may or may not work in battle with players or monsters. I know I'm not perfect, nor do I think I am, but I do try to help those around me. It's tough being one of the only pikeman on a server. I have payed for almost every level I have earned. I am still lokking for a weaponsmith that will build me a vibro lance! It's hard being a pikeman in general, andI wanted to share my knowlege about how to beat someone with a basic weapon against someone with a superior one... Ryland_Avlee, my tips may seem basic to you,but what about the newbies... I don't see you writing anything in here to help out. I like how you peoplecan critisize the one guy who is trying to help the newbies. thanks.


It is for these reasons that this may be the last post I make in this topic. If anyone wants to know more, then they can rely on someone else... Good luck with that. All I get is criticism, so I appologize for the next person to pick up this forum...


Now to answer most of the questions about my stratagies...


1) Concerning attacking one pool only: If there mind is their lowest pool, I would Sugest attacking their next lowest, cause to do head attacks, I only know of the random hit in basic auto combat, or the polearmhit attacks...


2) My stats I believe are close to correct. Maybe they are different based on what profession you start in, cause I started as an entertainer, not a brawler. It's a long story, but I am also an entertainer, so that is why my action pool is so high (also, it is good because that is what some people mainly attack...)


Now for (probably) the last stategies I will give...


1) Get leggings and boots (if you get any armor at all). You may have noticed that "leg hit" does action damage... There is a reason for that. People with boots and legings as armor, take less damage to the action pool. This may be basic, but some of you may not have thought of it...


2) Polearm spin attack... I don't think I have mentioned this before. This attack you get before you become a pikeman... In my oppinion, I would say that this skill is not worth using. There are really rare circumstances, like they are with in an inch of their lives, and you need to do damage to the pools fast... But mainly I would say don't use this. It takes to long to recover from it to be an effective attack, that is unless you hit at 1.0 speed, lol...


On a final note, I would like to say it hasn't been much of a pleasure writing for some of you people, but some of you have seemed interested in my posts, thanks for you questions, and I hope I got to answer your concerns about being a pikeman. I have not lost faith in the Noble pikeman out there, but the view is a bit cloudy.


If ever on Gorath galaxy, and looking for a fellow Pikeman, look up Khrim, I'll be on, looking for the best monsters to kill...


Khrim Charan


Lover, Fighter, Pikeman.




Khrim Charan
Gorath Pikeman Old Fart
"I was a Master when you were still in short pants... Okay, ok, Brawler's jacket, but no more!"
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