Pikeman Archive
Thread: I am sooo Confuuuused, Help me vote on a new template!!
Master Pikeman/BH
Master Pikeman/Master Doc
Master Pikeman/Master Rifleman
Which one should I do and why?
Pike/bh: hunt jedi...could do 3000 bh.
Pike/doc: I tried this, good for camping for loots lol. Because of your low defense vs. states, you can heal them with doc, heal dots, which has become VERY popular.
Pike/rifle: Apply mind dot, kd/dizzy, switch to rifle and kite lol.
Jasef wrote:
Well here's my options:
Master Pikeman/BH
Master Pikeman/Master Doc
Master Pikeman/Master Rifleman
Which one should I do and why?
what are you planning to do with your new template. these are all good and fine, but they have different strengths and weaknesses. ![]()
i personaly have not been BH, so i dont know about that one. but there are not suffucient skill points to master both.
pikeman + rifleman i did do, it was awsome for pvp the way i used it, and pve was ok since you can actualy attack the NS queen
getting the mitigation from rifles is nice.
pikeman + doc is good if you want to play a more supportive role in pvp and be able to never need help in pve. but, you dont get any other modifiers from doc that really help make up for the broken pike mods.
sorry i can't be more help. i am sure others will chime in ![]()
Mostly though I'd want it for PvE, and loot-whoring, and don't recommend Swordsman, I HATE Swordsman lol.
Message Edited by VacaXXX on 11-30-2004 06:18 AM
Experience neededApprentice1,240(0.01%)Combat830,000(9.60%)Medical37,000(0.43%)Polearm3,891,000(44.98%)Rifle3,891,000(44.98%)
Total Experience8,650,240
Skill mod Summary:
Block+185
Carbine Accuracy+10Carbine Speed+5
Cover+80Defense vs Blind+30
Defense vs Dizzy+50Defense vs Knockdown+20
Defense vs Posture Change+60Defense vs Stun+60
Injury Treatment+35Injury Treatment Speed+5
Medical Foraging+75Medicine Assembly+10
Medicine Experimentation+10Medicine Use+40
Melee Defense+70Melee Mitigation+3
One-handed Weapon Accuracy+10One-handed Weapon Center of being duration+5
One-handed weapon Center of being efficacy+10One-handed Weapon Speed+5
Pistol Accuracy+10Pistol Speed+5
Polearm Accuracy+150Polearm Center of being duration+30
Polearm Center of being efficacy+115Polearm Speed+75
Polearm Toughness+26Ranged Defense+97
Ranged Mitigation+3Rifle Accuracy+160
Rifle Accuracy While Moving+10Rifle Aiming+100
Rifle Concealment Chance+100Rifle Speed+90
Taunt+10Two-handed Melee Accuracy+10
Two-handed Melee Center of being+5Two-handed melee Center of being efficacy+10
Two-handed Melee Speed+5Unarmed Accuracy+10
Unarmed Center of being duration+5Unarmed Center of being efficacy+10
Unarmed Damage+10Unarmed Speed+5
Wound Treatment+5
Now if you took either masterbrawler/marksman that would nearly speedcap you on one of the weapons but leave you with just novice medic.
hope this helps