Pikeman Archive
Thread: How many of us have addl. Meele support?
IE. Master Brawler, TK etc. just curious.
I'm getting to the point where I need to start deciding on a final template. Right now I'm Pike 2/1/3/2 (just got the acc and speed mods same day w00t!!!!, havn't had the time to play em out yet tho
) Carbine 1/1/2/1 Scout 4/0/4/3 Artisian 0/0/0/2 Marksman 0/0/4/4
I plan to master pike and carb, gotta keep at least scout 0/0/3/1 for camps and I'm dosh, I can't loose my own hunting techniques. And I have resolved not to take any medic or CH skills cuz I like it hard ![]()
Basically, without the back and forth about pure pike and what not, are the stacking mods worth it? And do ya'll ever find yourselves switching techniques when a situation calls for it?
im a master tka and a newpup-pikeman (1011)
but the master tka, wow, not only is it SUCH a fun (and probably over powering) class in itself, but it really helps bring in the xp.
The ultimate end-all pure melee template is master brawler, the elite mastery of your choice and the defensive lines of the rest, add meditation andswordsman mind bleeds as needed. Currently with stacked melee/ranged and state defenses, it's nearly unstoppable. It was nearly unstoppable even before CoB and extra defenses were added, even more so now.
antares
master pikeman
Melee/ranged and the state defenses stack.
antares
master pikeman